Player Matchup

Danzaburou
Danzaburou
LeoGNR12
Danzaburou
Level 89
God Stats
1W - 5L
1,565 SR
Queue Stats
8W - 25L
1,123 Elo+
Party 2
Yemoja
Yemoja
kiAsiempre
Yemoja
Level 60
God Stats
2W - 1L
1,551 SR
Queue Stats
10W - 19L
1,332 Elo+
Solo
Merlin
Merlin
martin_kuz1999
Merlin
Level 29
God Stats
5W - 6L
1,100 SR
Queue Stats
12W - 18L
1,295 Elo+
Party 2
Team Averages
Level 59
1,405 SR
1,250 Elo+

VS

Team Averages
Level 64
1,486 SR
1,329 Elo+
Ra
Ra
PlayhardXONE
Ra
Level 136
God Stats
8W - 13L
1,329 SR
Queue Stats
275W - 350L
1,446 Elo+
Solo
Mulan
Mulan
TheCortisGame
Mulan
Level 26
God Stats
1W - 4L
1,509 SR
Queue Stats
20W - 76L
1,196 Elo+
Party 1
Neith
Neith
froggydonna
Neith
Level 29
God Stats
31W - 75L
1,620 SR
Queue Stats
143W - 263L
1,345 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
LeoGNR12
Danzaburou
13
4 / 0 / 9
9,496
730
7,722
7,312
3,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Yemoja
kiAsiempre
Yemoja
12
2 / 1 / 9
8,714
670
7,173
8,526
7,270
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
7 / 0 / 6
9,988
768
9,906
9,324
3,118
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 0
8,259
635
8,496
11,118
4,157
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 6 / 0
7,073
544
2,889
9,839
7,091
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 5 / 0
7,437
572
4,558
9,764
3,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
1
13
Kills
1
1
Deaths
13
24
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
LeoGNR12
Danzaburou
4
0
9
8.5
L
1
2
0
0.5
L
0
6
0
0
L
0
5
0
0
W
Yemoja
kiAsiempre
Yemoja
2
1
9
6.5
W
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,801
Damage
15,943
25,162
Taken
30,721
14,012
Mitigated
14,659
10,280
Healing
6,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
LeoGNR12
Danzaburou
7,722
2,018
0
2,042
7,312
3,624
1,179
2,231
5,081
0
30,002
L
8,496
91
842
4,073
11,118
4,157
0
6,681
4,437
50,602
0
L
2,889
108
0
250
9,839
7,091
0
4,859
4,980
70
9,094
L
4,558
731
0
1,373
9,764
3,411
0
5,572
4,192
0
19,601
W
Yemoja
kiAsiempre
Yemoja
7,173
429
1,606
2,430
8,526
7,270
723
2,121
6,405
27,805
0
W
9,906
526
204
3,998
9,324
3,118
920
4,310
5,014
48,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,198
Gold Earned
22,769
146
Minions Killed
136
0
Camps Cleared
0
668,043
Distance Traveled
603,385
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,496
730
31
2
0
225,880
1
L
Ra
8,259
635
77
6
0
210,931
3
L
Mulan
7,073
544
17
1
0
190,838
1
L
Neith
7,437
572
42
3
0
201,616
2
W
Yemoja
8,714
670
37
3
0
219,989
4
W
Merlin
9,988
768
78
6
0
222,174
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role