Player Matchup

Neith
Neith
Adxms
Neith
Level 22
God Stats
4W - 5L
1,557 SR
Queue Stats
240W - 208L
1,611 Elo+
Party 2
Gilgamesh
Gilgamesh
Chubbathy
Gilgamesh
Level 67
God Stats
8W - 4L
1,615 SR
Queue Stats
246W - 224L
1,580 Elo+
Party 2
Jormungandr
Jormungandr
Hairyman619
Jormungandr
Level 20
God Stats
4W - 4L
1,500 SR
Queue Stats
336W - 269L
1,684 Elo+
Party 2
Loki
Loki
Szymusiowski
Loki
Level 49
God Stats
8W - 20L
1,308 SR
Queue Stats
415W - 397L
1,550 Elo+
Solo
Zeus
Zeus
TH3MAC
Zeus
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
170W - 149L
1,572 Elo+
Party 2
Team Averages
Level 49
1,496 SR
1,600 Elo+

VS

Team Averages
Level 64
1,611 SR
1,600 Elo+
Gilgamesh
Gilgamesh
Cowbacon
Gilgamesh
Level 16
God Stats
3W - 0L
1,500 SR
Queue Stats
22W - 20L
1,581 Elo+
Party 3
Bakasura
Bakasura
Ferve
Bakasura
Level 26
God Stats
21W - 11L
1,747 SR
Queue Stats
98W - 57L
1,638 Elo+
Party 1
Hercules
Hercules
Sparkmaster
Hercules
Level 125
God Stats
7W - 4L
1,543 SR
Queue Stats
102W - 58L
1,633 Elo+
Party 1
Discordia
Discordia
Todesbohne
Discordia
Level 23
God Stats
2W - 1L
1,729 SR
Queue Stats
90W - 51L
1,618 Elo+
Party 1
Anhur
Anhur
kizza0206
Anhur
Level 130
God Stats
6W - 7L
1,536 SR
Queue Stats
156W - 132L
1,528 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Adxms
Neith
20
5 / 12 / 4
16,831
561
17,385
29,891
11,776
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
Chubbathy
Gilgamesh
20
5 / 15 / 9
16,444
548
19,049
29,674
22,304
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jormungandr
Hairyman619
Jormungandr
20
2 / 5 / 14
15,277
509
19,518
27,311
30,998
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
8 / 10 / 8
16,510
550
16,771
28,715
12,895
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zeus
TH3MAC
Zeus
20
7 / 10 / 6
15,339
511
18,708
23,216
9,230
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Cowbacon
Gilgamesh
20
12 / 4 / 22
17,866
596
26,481
30,297
45,339
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bakasura
Ferve
Bakasura
20
8 / 6 / 14
17,471
582
17,348
27,026
16,055
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hercules
Sparkmaster
Hercules
20
6 / 6 / 11
16,681
556
13,945
33,020
52,152
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Discordia
Todesbohne
Discordia
20
4 / 6 / 15
16,081
536
19,081
17,693
7,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
kizza0206
Anhur
20
22 / 5 / 7
20,304
677
31,011
26,271
14,148
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
121
27
Kills
52
52
Deaths
27
41
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Neith
Adxms
Neith
5
12
4
0.58
L
Gilgamesh
Chubbathy
Gilgamesh
5
15
9
0.63
W
Gilgamesh
Cowbacon
Gilgamesh
12
4
22
5.75
W
Bakasura
Ferve
Bakasura
8
6
14
2.5
L
Jormungandr
Hairyman619
Jormungandr
2
5
14
1.8
W
Hercules
Sparkmaster
Hercules
6
6
11
1.92
L
8
10
8
1.2
L
Zeus
TH3MAC
Zeus
7
10
6
1
W
Discordia
Todesbohne
Discordia
4
6
15
1.92
W
Anhur
kizza0206
Anhur
22
5
7
5.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,431
Damage
107,866
138,807
Taken
134,307
87,203
Mitigated
135,430
27,652
Healing
48,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Adxms
Neith
17,385
7,907
0
10,784
29,891
11,776
5,876
3,771
25,376
0
124,268
L
Gilgamesh
Chubbathy
Gilgamesh
19,049
5,675
0
1,939
29,674
22,304
416
1,664
26,819
4,160
80,065
W
Gilgamesh
Cowbacon
Gilgamesh
26,481
6,354
0
3,694
30,297
45,339
1,162
6,620
23,634
0
63,835
W
Bakasura
Ferve
Bakasura
17,348
11,710
0
11,475
27,026
16,055
4,820
7,143
19,657
0
122,846
L
Jormungandr
Hairyman619
Jormungandr
19,518
4,062
0
4,339
27,311
30,998
319
3,548
21,728
97,042
0
W
Hercules
Sparkmaster
Hercules
13,945
2,929
0
14,517
33,020
52,152
1,388
13,192
19,724
538
87,606
L
16,771
7,356
0
7,935
28,715
12,895
39
4,050
23,700
0
125,422
L
Zeus
TH3MAC
Zeus
18,708
3,558
0
2,655
23,216
9,230
0
5,503
16,798
115,919
0
W
Discordia
Todesbohne
Discordia
19,081
1,717
273
6,495
17,693
7,736
1,127
8,444
9,223
103,129
0
W
Anhur
kizza0206
Anhur
31,011
19,956
0
12,425
26,271
14,148
7,988
6,276
19,809
0
155,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,401
Gold Earned
88,403
796
Minions Killed
772
0
Camps Cleared
0
2,449,624
Distance Traveled
2,848,556
23
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
16,831
561
195
7
0
443,738
5
L
Gilgamesh
16,444
548
85
3
0
516,390
4
W
Gilgamesh
17,866
596
54
2
0
596,668
6
W
Bakasura
17,471
582
192
6
0
630,064
8
L
Jormungandr
15,277
509
151
5
0
538,453
8
W
Hercules
16,681
556
159
5
0
566,797
4
L
Loki
16,510
550
195
7
0
515,736
3
L
Zeus
15,339
511
170
6
0
435,307
3
W
Discordia
16,081
536
155
5
0
528,995
2
W
Anhur
20,304
677
212
7
0
526,032
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role