Player Matchup

Discordia
Discordia
AmericanTwist
Discordia
Level 28
God Stats
2W - 1L
1,840 SR
Queue Stats
29W - 28L
1,533 Elo+
Solo
Athena
Athena
ArchTeal
Athena
Level 11
God Stats
2W - 2L
1,950 SR
Queue Stats
13W - 7L
1,627 Elo+
Party 1
Apollo
Apollo
KanekiBaka
Apollo
Level 28
God Stats
6W - 4L
1,823 SR
Queue Stats
8W - 5L
1,627 Elo+
Party 1
Camazotz
Camazotz
Phyrexyr
Camazotz
Level 26
God Stats
4W - 5L
1,598 SR
Queue Stats
89W - 85L
1,547 Elo+
Solo
Jing Wei
Jing Wei
tenoqueoeasy
Jing Wei
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 137L
1,677 Elo+
Solo
Team Averages
Level 24
1,742 SR
1,602 Elo+

VS

Team Averages
Level 21
1,479 SR
1,613 Elo+
Set
Set
CFWA
Set
Level 12
God Stats
3W - 1L
1,500 SR
Queue Stats
20W - 13L
1,651 Elo+
Party 2
Cupid
Cupid
Mascoxx
Cupid
Level 16
God Stats
15W - 18L
1,456 SR
Queue Stats
60W - 61L
1,443 Elo+
Party 3
Ymir
Ymir
Zeldeets
Ymir
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 88L
1,516 Elo+
Solo
Cernunnos
Cernunnos
greentreee
Cernunnos
Level 43
God Stats
1W - 0L
1,226 SR
Queue Stats
17W - 11L
1,651 Elo+
Party 2
Thor
Thor
iceicebenji92
Thor
Level 7
God Stats
2W - 0L
1,711 SR
Queue Stats
11W - 4L
1,802 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AmericanTwist
Discordia
18
7 / 8 / 8
12,678
551
21,119
17,013
6,533
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Athena
ArchTeal
Athena
17
8 / 6 / 9
12,697
552
10,269
26,080
25,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
KanekiBaka
Apollo
15
7 / 11 / 6
10,681
464
16,876
19,551
8,808
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Camazotz
Phyrexyr
Camazotz
15
1 / 7 / 8
10,119
440
6,282
22,868
14,023
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jing Wei
tenoqueoeasy
Jing Wei
20
11 / 4 / 5
13,393
582
17,720
22,334
10,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
CFWA
Set
18
3 / 12 / 3
11,829
514
9,899
20,213
13,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cupid
Mascoxx
Cupid
17
4 / 7 / 7
12,087
526
10,970
16,560
6,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
16
3 / 9 / 13
11,116
483
9,932
26,692
18,412
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
greentreee
Cernunnos
20
13 / 5 / 8
15,911
692
23,698
26,961
11,840
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
13 / 1 / 12
14,924
649
24,873
18,296
10,640
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
79
34
Kills
36
36
Deaths
34
36
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Discordia
AmericanTwist
Discordia
7
8
8
1.38
L
Athena
ArchTeal
Athena
8
6
9
2.08
W
Set
CFWA
Set
3
12
3
0.38
L
Apollo
KanekiBaka
Apollo
7
11
6
0.91
W
Cupid
Mascoxx
Cupid
4
7
7
1.07
L
Camazotz
Phyrexyr
Camazotz
1
7
8
0.71
W
Ymir
3
9
13
1.06
W
Cernunnos
greentreee
Cernunnos
13
5
8
3.4
W
13
1
12
19
L
Jing Wei
tenoqueoeasy
Jing Wei
11
4
5
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,266
Damage
79,372
107,846
Taken
108,722
65,481
Mitigated
60,865
28,496
Healing
35,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
AmericanTwist
Discordia
21,119
883
902
3,271
17,013
6,533
93
1,454
15,559
90,359
0
L
Athena
ArchTeal
Athena
10,269
3,050
0
4,784
26,080
25,848
412
4,476
21,524
40,379
0
W
Set
CFWA
Set
9,899
4,676
0
3,095
20,213
13,837
0
4,633
15,580
0
71,156
L
Apollo
KanekiBaka
Apollo
16,876
10,580
0
1,250
19,551
8,808
186
2,233
17,318
0
52,873
W
Cupid
Mascoxx
Cupid
10,970
5,928
0
5,101
16,560
6,136
1,912
6,189
10,371
0
64,678
L
Camazotz
Phyrexyr
Camazotz
6,282
1,385
0
8,356
22,868
14,023
261
1,451
21,177
350
51,644
W
Ymir
9,932
1,273
0
5,081
26,692
18,412
591
10,744
15,948
25,095
0
W
Cernunnos
greentreee
Cernunnos
23,698
12,756
0
15,612
26,961
11,840
3,934
8,063
18,898
0
132,529
W
24,873
5,774
0
7,073
18,296
10,640
532
5,698
12,598
0
115,795
L
Jing Wei
tenoqueoeasy
Jing Wei
17,720
13,327
0
9,933
22,334
10,269
5,110
844
21,490
0
92,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,568
Gold Earned
65,867
571
Minions Killed
607
0
Camps Cleared
0
1,944,064
Distance Traveled
2,030,874
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
12,678
551
157
7
0
396,678
1
L
Athena
12,697
552
69
3
0
446,026
6
W
Set
11,829
514
105
5
0
359,775
0
L
Apollo
10,681
464
88
4
0
381,119
1
W
Cupid
12,087
526
116
5
0
397,117
3
L
Camazotz
10,119
440
95
4
0
371,383
6
W
Ymir
11,116
483
24
1
0
392,062
4
W
Cernunnos
15,911
692
190
8
0
424,866
2
W
Thor
14,924
649
172
7
0
457,054
1
L
Jing Wei
13,393
582
162
7
0
348,858
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role