Player Matchup

Olorun
Olorun
Jvstroke
Olorun
Level 25
God Stats
1W - 6L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Pro gamer1824
Cthulhu
Level 21
God Stats
22W - 21L
1,410 SR
Queue Stats
71W - 75L
1,308 Elo+
Solo
Ratatoskr
Ratatoskr
Puffy_DomoZz
Ratatoskr
Level 23
God Stats
2W - 1L
1,649 SR
Queue Stats
53W - 51L
1,303 Elo+
Solo
Izanami
Izanami
RoseMeaows
Izanami
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 9L
1,500 Elo+
Solo
Hera
Hera
sam1226677
Hera
Level 14
God Stats
2W - 5L
1,330 SR
Queue Stats
27W - 56L
1,049 Elo+
Solo
Team Averages
Level 20
1,478 SR
1,332 Elo+

VS

Team Averages
Level 29
1,401 SR
1,360 Elo+
Da Ji
Da Ji
Bahama-jay242
Da Ji
Level 31
God Stats
28W - 23L
1,491 SR
Queue Stats
127W - 172L
1,366 Elo+
Party 1
Kukulkan
Kukulkan
MaxiimuM6038
Kukulkan
Level 27
God Stats
116W - 117L
1,467 SR
Queue Stats
191W - 277L
1,421 Elo+
Party 1
Arachne
Arachne
Mistah_Man242
Arachne
Level 29
God Stats
19W - 21L
1,469 SR
Queue Stats
198W - 289L
1,323 Elo+
Party 1
Gilgamesh
Gilgamesh
NecronDreama
Gilgamesh
Level 36
God Stats
4W - 9L
1,179 SR
Queue Stats
120W - 160L
1,373 Elo+
Party 1
Ra
Ra
XZavyX
Ra
Level 24
God Stats
33W - 44L
1,402 SR
Queue Stats
59W - 93L
1,317 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Jvstroke
Olorun
16
1 / 5 / 3
10,458
872
7,324
14,767
7,040
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cthulhu
17
2 / 4 / 2
10,846
904
7,368
11,933
11,142
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ratatoskr
Puffy_DomoZz
Ratatoskr
17
0 / 9 / 5
10,571
881
11,896
18,389
11,968
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Izanami
RoseMeaows
Izanami
17
3 / 11 / 2
11,901
992
8,753
18,437
10,756
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
0 / 4 / 1
9,569
797
1,031
9,431
3,285
Team 1 Tickets

0

VS

Team 2 Tickets

270

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 2 / 10
12,377
1,031
10,826
9,378
3,764
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
MaxiimuM6038
Kukulkan
19
2 / 1 / 17
12,274
1,023
18,185
6,881
3,152
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
18
14 / 0 / 6
12,875
1,073
14,981
9,587
4,201
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilgamesh
NecronDreama
Gilgamesh
19
9 / 2 / 13
13,094
1,091
13,718
11,246
6,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ra
19
1 / 1 / 20
12,067
1,006
9,400
6,821
3,269
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
99
6
Kills
33
33
Deaths
6
13
Assists
66
Player
Kills
Deaths
Assists
KDA
W
7
2
10
6
L
Olorun
Jvstroke
Olorun
1
5
3
0.5
W
Kukulkan
MaxiimuM6038
Kukulkan
2
1
17
10.5
W
Arachne
14
0
6
17
W
Gilgamesh
NecronDreama
Gilgamesh
9
2
13
7.75
L
Cthulhu
2
4
2
0.75
L
Ratatoskr
Puffy_DomoZz
Ratatoskr
0
9
5
0.28
L
Izanami
RoseMeaows
Izanami
3
11
2
0.36
W
Ra
1
1
20
11
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,372
Damage
67,110
72,957
Taken
43,913
44,191
Mitigated
20,899
2,599
Healing
7,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,826
5,757
0
0
9,378
3,764
0
2,627
5,678
0
25,017
L
Olorun
Jvstroke
Olorun
7,324
3,400
413
1,722
14,767
7,040
0
4,660
10,107
21,482
0
W
Kukulkan
MaxiimuM6038
Kukulkan
18,185
1,990
316
1,642
6,881
3,152
0
1,858
5,023
56,202
0
W
Arachne
14,981
12,858
0
1,040
9,587
4,201
0
2,619
6,968
0
27,813
W
Gilgamesh
NecronDreama
Gilgamesh
13,718
3,521
0
421
11,246
6,513
0
6,215
5,031
57
17,868
L
Cthulhu
7,368
519
0
0
11,933
11,142
0
4,763
7,170
25,784
0
L
Ratatoskr
Puffy_DomoZz
Ratatoskr
11,896
3,294
0
33
18,389
11,968
0
7,029
11,360
0
34,804
L
Izanami
RoseMeaows
Izanami
8,753
5,325
0
370
18,437
10,756
0
6,749
11,688
0
33,044
W
Ra
9,400
205
2,013
2,035
6,821
3,269
0
2,404
4,417
37,040
0
L
1,031
528
61
0
9,431
3,285
0
4,441
4,990
3,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,345
Gold Earned
62,687
193
Minions Killed
248
3
Camps Cleared
14
841,672
Distance Traveled
1,156,378
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
12,377
1,031
30
3
7
207,182
0
L
Olorun
10,458
872
30
3
0
154,360
0
W
Kukulkan
12,274
1,023
99
8
0
210,543
0
W
Arachne
12,875
1,073
39
3
3
235,699
0
W
Gilgamesh
13,094
1,091
11
1
1
254,290
0
L
Cthulhu
10,846
904
37
3
1
182,126
0
L
Ratatoskr
10,571
881
42
4
2
241,137
0
L
Izanami
11,901
992
76
6
0
139,816
0
W
Ra
12,067
1,006
69
6
3
248,664
0
L
Hera
9,569
797
8
1
0
124,233
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role