Player Matchup

Scylla
Scylla
Akrho1973ksa
Scylla
Level 40
God Stats
1W - 1L
1,278 SR
Queue Stats
80W - 89L
1,361 Elo+
Solo
Apollo
Apollo
EnriHuanaSP
Apollo
Level 82
God Stats
5W - 6L
1,592 SR
Queue Stats
98W - 153L
1,330 Elo+
Party 3
Sun Wukong
Sun Wukong
JaviHuanaHT
Sun Wukong
Level 88
God Stats
15W - 18L
1,496 SR
Queue Stats
104W - 144L
1,311 Elo+
Party 3
Athena
Athena
iampgomez
Athena
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 12L
1,215 Elo+
Party 3
Skadi
Skadi
raul_reyes98
Skadi
Level 75
God Stats
38W - 48L
1,450 SR
Queue Stats
67W - 103L
1,322 Elo+
Party 3
Team Averages
Level 58
1,463 SR
1,308 Elo+

VS

Team Averages
Level 47
1,519 SR
1,346 Elo+
Nu Wa
Nu Wa
Alber_FLC
Nu Wa
Level 59
God Stats
12W - 19L
1,606 SR
Queue Stats
48W - 58L
1,387 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
JedliJudli
Ah Muzen Cab
Level 64
God Stats
2W - 2L
1,618 SR
Queue Stats
220W - 219L
1,465 Elo+
Solo
Nox
Nox
Ultrolionman
Nox
Level 17
God Stats
3W - 4L
1,370 SR
Queue Stats
35W - 61L
1,289 Elo+
Party 1
Chaac
Chaac
chelyafl
Chaac
Level 29
God Stats
5W - 8L
1,501 SR
Queue Stats
25W - 46L
1,313 Elo+
Party 2
Ratatoskr
Ratatoskr
chickee_nuggies
Ratatoskr
Level 64
God Stats
1W - 4L
1,500 SR
Queue Stats
92W - 116L
1,274 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
0 / 1 / 1
8,814
490
794
7,907
2,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
15
8 / 4 / 5
9,807
545
8,482
9,165
4,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
JaviHuanaHT
Sun Wukong
16
11 / 3 / 9
10,733
596
16,622
20,064
14,976
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Athena
iampgomez
Athena
12
1 / 8 / 11
8,425
468
3,764
17,014
8,156
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
9 / 4 / 5
9,881
549
11,101
11,953
3,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Alber_FLC
Nu Wa
15
3 / 5 / 3
8,940
497
13,653
9,377
3,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
JedliJudli
Ah Muzen Cab
14
6 / 9 / 2
9,276
515
9,784
16,356
6,147
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 5 / 7
8,093
450
6,290
8,594
3,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
chelyafl
Chaac
14
3 / 4 / 5
8,952
497
5,922
13,171
10,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ratatoskr
chickee_nuggies
Ratatoskr
16
3 / 6 / 1
9,567
532
4,147
13,220
5,098
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
36
29
Kills
18
20
Deaths
29
31
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Scylla
0
1
1
0.5
L
Nu Wa
Alber_FLC
Nu Wa
3
5
3
0.9
W
Apollo
8
4
5
2.63
W
Sun Wukong
JaviHuanaHT
Sun Wukong
11
3
9
5.17
L
Ah Muzen Cab
JedliJudli
Ah Muzen Cab
6
9
2
0.78
L
3
5
7
1.3
L
Chaac
chelyafl
Chaac
3
4
5
1.38
L
Ratatoskr
chickee_nuggies
Ratatoskr
3
6
1
0.58
W
Athena
iampgomez
Athena
1
8
11
0.81
W
9
4
5
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,763
Damage
39,796
66,103
Taken
60,718
33,647
Mitigated
28,678
18,622
Healing
15,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
794
264
0
3,725
7,907
2,497
552
2,012
5,703
50,993
0
L
Nu Wa
Alber_FLC
Nu Wa
13,653
2,724
0
1,171
9,377
3,640
426
258
9,079
49,849
0
W
Apollo
8,482
5,281
0
1,093
9,165
4,090
931
1,763
7,141
0
50,121
W
Sun Wukong
JaviHuanaHT
Sun Wukong
16,622
4,821
0
9,096
20,064
14,976
787
4,434
14,831
0
59,512
L
Ah Muzen Cab
JedliJudli
Ah Muzen Cab
9,784
4,002
0
3,716
16,356
6,147
0
852
15,504
0
56,117
L
6,290
955
0
750
8,594
3,298
0
819
7,775
22,714
0
L
Chaac
chelyafl
Chaac
5,922
1,222
243
5,085
13,171
10,495
0
1,913
11,218
0
25,602
L
Ratatoskr
chickee_nuggies
Ratatoskr
4,147
687
460
3,987
13,220
5,098
530
636
12,584
0
60,709
W
Athena
iampgomez
Athena
3,764
1,351
0
2,920
17,014
8,156
233
5,685
10,712
16,572
0
W
11,101
4,189
0
1,788
11,953
3,928
1,754
4,439
7,248
0
52,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,660
Gold Earned
44,828
429
Minions Killed
398
0
Camps Cleared
0
1,642,383
Distance Traveled
1,533,940
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,814
490
120
7
0
327,737
6
L
Nu Wa
8,940
497
94
5
0
306,469
5
W
Apollo
9,807
545
91
5
0
270,803
1
W
Sun Wukong
10,733
596
106
6
0
361,526
3
L
Ah Muzen Cab
9,276
515
74
4
0
284,459
2
L
Nox
8,093
450
46
3
0
258,329
1
L
Chaac
8,952
497
46
3
0
325,085
5
L
Ratatoskr
9,567
532
138
8
0
359,598
0
W
Athena
8,425
468
28
2
0
361,681
0
W
Skadi
9,881
549
84
5
0
320,636
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role