Player Matchup

Eset
Eset
Claran
Eset
Level 108
God Stats
3W - 1L
1,926 SR
Queue Stats
67W - 60L
1,671 Elo+
Party 2
Chiron
Chiron
Meckanik
Chiron
Level 140
God Stats
5W - 1L
1,500 SR
Queue Stats
168W - 145L
1,609 Elo+
Party 2
Xing Tian
Xing Tian
SirSpankyTanky
Xing Tian
Level 132
God Stats
3W - 0L
1,720 SR
Queue Stats
68W - 51L
1,609 Elo+
Party 3
Gilgamesh
Gilgamesh
ethanoss
Gilgamesh
Level 142
God Stats
11W - 2L
1,752 SR
Queue Stats
120W - 91L
1,566 Elo+
Party 3
Baron Samedi
Baron Samedi
muffinmanaf
Baron Samedi
Level 124
God Stats
20W - 13L
1,662 SR
Queue Stats
207W - 190L
1,613 Elo+
Party 2
Team Averages
Level 129
1,712 SR
1,613 Elo+

VS

Team Averages
Level 101
1,629 SR
1,605 Elo+
Cthulhu
Cthulhu
Lainicton
Cthulhu
Level 66
God Stats
18W - 13L
1,874 SR
Queue Stats
37W - 29L
1,684 Elo+
Party 4
Janus
Janus
Mother0fInsanity
Janus
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 30L
1,515 Elo+
Party 1
Bakasura
Bakasura
Thiccuums
Bakasura
Level 97
God Stats
0W - 1L
1,734 SR
Queue Stats
7W - 8L
1,492 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
merce007
Ah Muzen Cab
Level 150
God Stats
1W - 1L
1,500 SR
Queue Stats
293W - 326L
1,617 Elo+
Solo
Gilgamesh
Gilgamesh
shidizzm
Gilgamesh
Level 53
God Stats
5W - 4L
1,538 SR
Queue Stats
259W - 188L
1,717 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Claran
Eset
20
2 / 2 / 27
14,235
890
18,153
13,169
6,586
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chiron
Meckanik
Chiron
20
14 / 2 / 16
17,212
1,076
37,711
20,621
9,464
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xing Tian
SirSpankyTanky
Xing Tian
20
5 / 1 / 27
16,272
1,017
14,124
20,935
27,746
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gilgamesh
ethanoss
Gilgamesh
20
8 / 2 / 20
15,155
947
27,788
20,506
16,244
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Baron Samedi
muffinmanaf
Baron Samedi
20
5 / 4 / 25
14,936
934
26,520
19,205
12,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

93

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Lainicton
Cthulhu
19
1 / 9 / 5
14,272
892
15,989
39,178
60,619
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
1 / 9 / 7
13,546
847
21,795
17,529
8,151
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bakasura
Thiccuums
Bakasura
20
6 / 8 / 4
15,374
961
15,363
26,015
15,374
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Muzen Cab
merce007
Ah Muzen Cab
20
2 / 3 / 7
14,759
922
23,066
9,380
4,935
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
shidizzm
Gilgamesh
19
1 / 5 / 7
13,368
836
14,435
38,980
35,325
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
41
34
Kills
11
11
Deaths
34
115
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Eset
Claran
Eset
2
2
27
7.75
L
Cthulhu
Lainicton
Cthulhu
1
9
5
0.39
W
Chiron
Meckanik
Chiron
14
2
16
11
L
1
9
7
0.5
W
Xing Tian
SirSpankyTanky
Xing Tian
5
1
27
18.5
L
Bakasura
Thiccuums
Bakasura
6
8
4
1
W
Gilgamesh
ethanoss
Gilgamesh
8
2
20
9
L
Ah Muzen Cab
merce007
Ah Muzen Cab
2
3
7
1.83
W
Baron Samedi
muffinmanaf
Baron Samedi
5
4
25
4.38
L
Gilgamesh
shidizzm
Gilgamesh
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,296
Damage
90,648
94,436
Taken
131,082
72,288
Mitigated
124,404
22,286
Healing
18,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
Claran
Eset
18,153
148
3,016
1,744
13,169
6,586
0
6,986
5,966
43,210
0
L
Cthulhu
Lainicton
Cthulhu
15,989
506
1,605
1,923
39,178
60,619
0
12,027
27,151
35,743
0
W
Chiron
Meckanik
Chiron
37,711
20,547
1,421
3,429
20,621
9,464
0
9,155
10,616
0
81,576
L
21,795
983
0
593
17,529
8,151
0
11,341
6,188
52,299
0
W
Xing Tian
SirSpankyTanky
Xing Tian
14,124
1,308
0
1,911
20,935
27,746
0
8,348
11,530
40,267
0
L
Bakasura
Thiccuums
Bakasura
15,363
11,816
0
4,685
26,015
15,374
0
13,677
12,338
0
24,418
W
Gilgamesh
ethanoss
Gilgamesh
27,788
9,912
0
2,439
20,506
16,244
0
6,786
12,950
0
42,254
L
Ah Muzen Cab
merce007
Ah Muzen Cab
23,066
5,116
0
1,684
9,380
4,935
0
3,991
5,389
0
91,229
W
Baron Samedi
muffinmanaf
Baron Samedi
26,520
1,281
4,214
4,112
19,205
12,248
0
6,509
12,098
56,396
0
L
Gilgamesh
shidizzm
Gilgamesh
14,435
2,381
0
7,752
38,980
35,325
0
17,761
21,219
0
26,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,810
Gold Earned
71,319
370
Minions Killed
318
8
Camps Cleared
14
1,567,854
Distance Traveled
1,506,962
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
14,235
890
84
5
0
323,939
0
L
Cthulhu
14,272
892
22
1
0
296,829
0
W
Chiron
17,212
1,076
113
7
5
298,172
0
L
Janus
13,546
847
86
5
0
275,277
0
W
Xing Tian
16,272
1,017
47
3
0
335,179
0
L
Bakasura
15,374
961
40
3
8
330,587
1
W
Gilgamesh
15,155
947
48
3
1
327,819
0
L
Ah Muzen Cab
14,759
922
144
9
4
313,880
4
W
Baron Samedi
14,936
934
78
5
2
282,745
1
L
Gilgamesh
13,368
836
26
2
2
290,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role