Player Matchup

Rama
Rama
Gold V
AGFA
Rama
Gold V
Level 158
God Stats
3W - 5L
1,171 SR
Queue Stats
187W - 188L
1,473 MMR
Solo
Eset
Eset
Platinum III
DonnFerny
Eset
Platinum III
Level 160
God Stats
2W - 3L
1,522 SR
Queue Stats
119W - 114L
1,717 MMR
Party 3
King Arthur
King Arthur
Bronze III
NemCoc
King Arthur
Bronze III
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 10L
1,500 MMR
Solo
Sobek
Sobek
Gold IV
Nigan
Sobek
Gold IV
Level 148
God Stats
5W - 7L
1,520 SR
Queue Stats
80W - 93L
1,304 MMR
Party 3
Ravana
Ravana
Bronze III
SoyDrakk
Ravana
Bronze III
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 20L
1,500 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 146
1,443 SR
1,499 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 111
1,626 SR
1,503 MMR
Merlin
Merlin
Gold III
Adrenaltub
Merlin
Gold III
Level 127
God Stats
1W - 1L
1,511 SR
Queue Stats
95W - 99L
1,549 MMR
Party 2
Athena
Athena
Silver II
DefaultNPC
Athena
Silver II
Level 121
God Stats
1W - 1L
1,526 SR
Queue Stats
8W - 10L
1,497 MMR
Party 1
Achilles
Achilles
Gold IV
Knrosh
Achilles
Gold IV
Level 88
God Stats
4W - 3L
1,765 SR
Queue Stats
24W - 30L
1,417 MMR
Party 2
Tyr
Tyr
Gold III
renikeben12
Tyr
Gold III
Level 156
God Stats
16W - 27L
1,490 SR
Queue Stats
470W - 467L
1,471 MMR
Solo
Anhur
Anhur
Silver I
yorbabymaker
Anhur
Silver I
Level 63
God Stats
1W - 1L
1,838 SR
Queue Stats
21W - 31L
1,581 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
AGFA
Rama
17
1 / 3 / 1
9,896
495
9,118
13,562
4,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Eset
16
3 / 1 / 3
9,800
490
15,564
13,794
5,525
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
NemCoc
King Arthur
15
1 / 4 / 1
8,702
435
12,320
17,025
17,116
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sobek
Nigan
Sobek
13
1 / 3 / 4
8,612
431
11,694
21,397
16,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ravana
SoyDrakk
Ravana
13
3 / 8 / 1
8,460
423
5,307
15,243
8,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
SetApolloDanzaburouScylla

VS

Bans
TsukuyomiTiamatGuan YuCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Adrenaltub
Merlin
15
1 / 2 / 7
9,461
473
13,070
9,264
3,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Athena
DefaultNPC
Athena
15
4 / 1 / 10
10,349
517
10,232
22,167
18,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
Knrosh
Achilles
18
8 / 3 / 1
11,270
564
9,401
16,880
8,732
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
3 / 2 / 3
12,277
614
16,993
22,868
26,495
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
3 / 1 / 6
11,065
553
14,285
16,889
6,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
46
9
Kills
19
19
Deaths
9
10
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Rama
AGFA
Rama
1
3
1
0.5
W
Merlin
Adrenaltub
Merlin
1
2
7
2.25
W
Athena
DefaultNPC
Athena
4
1
10
9
L
Eset
3
1
3
4.5
W
Achilles
Knrosh
Achilles
8
3
1
2.83
L
King Arthur
NemCoc
King Arthur
1
4
1
0.38
L
Sobek
Nigan
Sobek
1
3
4
1
L
Ravana
SoyDrakk
Ravana
3
8
1
0.44
W
3
2
3
2.25
W
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,003
Damage
63,981
81,021
Taken
88,068
52,433
Mitigated
62,929
26,894
Healing
35,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
AGFA
Rama
9,118
7,726
0
5,570
13,562
4,377
926
3,076
10,434
0
77,395
W
Merlin
Adrenaltub
Merlin
13,070
356
0
1,072
9,264
3,441
806
5,225
4,039
60,267
0
W
Athena
DefaultNPC
Athena
10,232
1,468
1,012
6,432
22,167
18,210
0
8,142
14,025
33,536
0
L
Eset
15,564
1,017
1,553
3,868
13,794
5,525
0
5,423
7,904
74,027
0
W
Achilles
Knrosh
Achilles
9,401
3,106
0
4,036
16,880
8,732
0
5,963
10,917
0
70,925
L
King Arthur
NemCoc
King Arthur
12,320
2,740
0
5,765
17,025
17,116
20
1,194
15,423
300
55,823
L
Sobek
Nigan
Sobek
11,694
1,092
182
6,575
21,397
16,922
0
6,602
14,501
27,670
0
L
Ravana
SoyDrakk
Ravana
5,307
1,432
0
3,381
15,243
8,493
0
5,950
9,078
0
38,500
W
16,993
3,512
0
11,540
22,868
26,495
0
4,008
18,860
0
93,853
W
14,285
8,153
0
11,239
16,889
6,051
2,158
4,182
12,707
0
83,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,470
Gold Earned
54,422
478
Minions Killed
546
0
Camps Cleared
0
1,948,592
Distance Traveled
2,060,703
23
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,896
495
156
8
0
339,132
3
W
Merlin
9,461
473
101
5
0
396,276
0
W
Athena
10,349
517
33
2
0
422,452
0
L
Eset
9,800
490
130
7
0
431,774
10
W
Achilles
11,270
564
95
5
0
445,453
2
L
King Arthur
8,702
435
93
5
0
406,113
5
L
Sobek
8,612
431
14
1
0
424,980
3
L
Ravana
8,460
423
85
4
0
346,593
2
W
Tyr
12,277
614
177
9
0
431,625
3
W
Anhur
11,065
553
140
7
0
364,897
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role