Player Matchup

Chang'e
Chang'e
Gold I
BaseBallxStar05
Chang'e
Gold I
Level 147
God Stats
6W - 5L
1,502 SR
Queue Stats
368W - 315L
1,815 MMR
Party 2
Achilles
Achilles
Gold II
Garfielf69
Achilles
Gold II
Level 149
God Stats
11W - 22L
1,496 SR
Queue Stats
257W - 267L
1,733 MMR
Party 2
Chaac
Chaac
Platinum III
KingSteve109
Chaac
Platinum III
Level 130
God Stats
85W - 85L
1,637 SR
Queue Stats
408W - 384L
1,876 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 142
1,545 SR
1,808 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 84
1,602 SR
1,704 MMR
Kumbhakarna
Kumbhakarna
Gold II
AnthonyMerks
Kumbhakarna
Gold II
Level 114
God Stats
4W - 2L
1,771 SR
Queue Stats
40W - 30L
1,647 MMR
Party 1
Janus
Janus
Gold II
JimmyisClutchh
Janus
Gold II
Level 81
God Stats
0W - 1L
1,434 SR
Queue Stats
72W - 61L
1,505 MMR
Party 1
Ullr
Ullr
Platinum III
dannyspazzin
Ullr
Platinum III
Level 56
God Stats
13W - 8L
1,600 SR
Queue Stats
54W - 39L
1,962 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 3 / 9
12,200
718
13,105
14,826
5,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Garfielf69
Achilles
14
2 / 5 / 12
10,773
634
7,811
17,685
14,709
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
10 / 3 / 6
13,276
781
19,225
16,671
13,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
SobekThothTiamatPersephoneAphrodite

VS

Bans
AthenaScyllaAresDiscordiaXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
AnthonyMerks
Kumbhakarna
13
2 / 5 / 6
11,385
670
4,017
20,216
21,386
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
3 / 7 / 5
10,487
617
11,522
9,399
2,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
5 / 7 / 2
10,923
643
15,297
17,526
6,370
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
23
19
Kills
10
11
Deaths
19
27
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
AnthonyMerks
Kumbhakarna
2
5
6
1
W
7
3
9
3.83
W
Achilles
Garfielf69
Achilles
2
5
12
1.6
L
3
7
5
0.79
W
10
3
6
4.33
L
5
7
2
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,141
Damage
30,836
49,182
Taken
47,141
33,540
Mitigated
30,584
19,259
Healing
4,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
AnthonyMerks
Kumbhakarna
4,017
624
0
3,080
20,216
21,386
62
6,302
13,914
9,696
0
W
13,105
662
4,077
7,071
14,826
5,379
1,110
5,058
9,768
54,443
0
W
Achilles
Garfielf69
Achilles
7,811
2,519
645
2,841
17,685
14,709
0
5,825
11,860
0
29,606
L
11,522
0
0
463
9,399
2,828
330
2,152
7,247
39,650
0
W
19,225
4,593
0
4,625
16,671
13,452
1,374
4,820
11,851
0
68,970
L
15,297
6,847
0
722
17,526
6,370
748
4,651
12,875
0
55,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,249
Gold Earned
32,795
211
Minions Killed
160
0
Camps Cleared
0
851,381
Distance Traveled
881,506
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
11,385
670
6
0
0
343,458
3
W
Chang'e
12,200
718
81
5
0
249,174
2
W
Achilles
10,773
634
38
2
0
290,560
2
L
Janus
10,487
617
62
4
0
277,783
0
W
Chaac
13,276
781
92
5
0
311,647
4
L
Ullr
10,923
643
92
5
0
260,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role