Player Matchup

Ares
Ares
CruuXifyy
Ares
Level 104
God Stats
1W - 4L
1,777 SR
Queue Stats
126W - 127L
1,584 Elo+
Party 4
Sol
Sol
DeeperDishPizza
Sol
Level 29
God Stats
8W - 12L
1,943 SR
Queue Stats
249W - 273L
1,499 Elo+
Party 1
Kali
Kali
FactorForm
Kali
Level 42
God Stats
39W - 26L
1,739 SR
Queue Stats
1,393W - 1,344L
1,605 Elo+
Solo
Cupid
Cupid
Jaso555
Cupid
Level 29
God Stats
45W - 40L
1,575 SR
Queue Stats
58W - 64L
1,487 Elo+
Party 4
Ra
Ra
PapaKoolio
Ra
Level 85
God Stats
6W - 8L
1,445 SR
Queue Stats
360W - 398L
1,537 Elo+
Party 1
Team Averages
Level 58
1,696 SR
1,542 Elo+

VS

Team Averages
Level 61
1,538 SR
1,562 Elo+
Gilgamesh
Gilgamesh
GalactusCactus-
Gilgamesh
Level 155
God Stats
4W - 3L
1,481 SR
Queue Stats
161W - 152L
1,569 Elo+
Party 2
Nemesis
Nemesis
GetDomedIdiot
Nemesis
Level 27
God Stats
22W - 22L
1,543 SR
Queue Stats
150W - 141L
1,589 Elo+
Party 3
Zeus
Zeus
Mythic9
Zeus
Level 67
God Stats
11W - 8L
1,666 SR
Queue Stats
206W - 184L
1,600 Elo+
Party 3
Danzaburou
Danzaburou
jcmatador1000
Danzaburou
Level 39
God Stats
5W - 4L
1,500 SR
Queue Stats
169W - 202L
1,459 Elo+
Solo
Ymir
Ymir
superkamiuwu
Ymir
Level 15
God Stats
4W - 1L
1,500 SR
Queue Stats
34W - 22L
1,593 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
12
2 / 6 / 3
7,687
480
6,691
16,894
10,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
2 / 6 / 1
7,811
488
5,260
11,496
3,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
2 / 6 / 4
7,946
497
8,413
14,851
6,607
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cupid
Jaso555
Cupid
14
3 / 3 / 2
8,130
508
6,791
9,410
3,174
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
0 / 4 / 2
7,977
499
4,750
9,435
5,052
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GalactusCactus-
Gilgamesh
15
5 / 1 / 1
8,930
558
7,716
11,092
7,125
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nemesis
16
9 / 0 / 4
9,918
620
9,063
10,315
4,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zeus
Mythic9
Zeus
15
4 / 3 / 7
9,091
568
12,468
8,845
2,707
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
jcmatador1000
Danzaburou
15
3 / 3 / 4
9,541
596
9,821
11,382
3,806
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
4 / 2 / 9
8,781
549
5,960
10,547
5,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
50
9
Kills
25
25
Deaths
9
12
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ares
2
6
3
0.58
L
2
6
1
0.42
L
2
6
4
0.67
W
Gilgamesh
GalactusCactus-
Gilgamesh
5
1
1
5.5
W
Nemesis
9
0
4
11
L
Cupid
Jaso555
Cupid
3
3
2
1.33
W
Zeus
Mythic9
Zeus
4
3
7
2.5
L
0
4
2
0.25
W
Danzaburou
jcmatador1000
Danzaburou
3
3
4
1.67
W
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,905
Damage
45,028
62,086
Taken
52,181
28,625
Mitigated
23,822
16,253
Healing
18,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
6,691
610
0
1,649
16,894
10,150
0
5,952
10,942
30,616
0
L
5,260
1,077
0
3,091
11,496
3,642
0
6,536
4,960
44,748
0
L
8,413
3,724
0
3,004
14,851
6,607
0
4,201
10,650
0
44,611
W
Gilgamesh
GalactusCactus-
Gilgamesh
7,716
1,958
0
2,449
11,092
7,125
0
4,034
6,758
0
51,699
W
Nemesis
9,063
4,858
0
5,745
10,315
4,516
0
2,956
7,359
0
54,189
L
Cupid
Jaso555
Cupid
6,791
3,280
570
3,235
9,410
3,174
559
700
8,710
0
50,341
W
Zeus
Mythic9
Zeus
12,468
1,826
0
1,312
8,845
2,707
357
3,056
5,709
65,505
0
L
4,750
611
440
4,264
9,435
5,052
486
1,039
8,396
44,280
0
W
Danzaburou
jcmatador1000
Danzaburou
9,821
5,762
0
6,406
11,382
3,806
1,752
1,993
9,389
0
59,456
W
5,960
1,480
0
2,943
10,547
5,668
0
4,263
6,265
21,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,551
Gold Earned
46,261
380
Minions Killed
456
0
Camps Cleared
0
1,414,774
Distance Traveled
1,526,546
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,687
480
25
2
0
291,809
7
L
Sol
7,811
488
86
5
0
253,781
1
L
Kali
7,946
497
84
5
0
312,794
0
W
Gilgamesh
8,930
558
98
6
0
299,877
2
W
Nemesis
9,918
620
104
7
0
344,823
2
L
Cupid
8,130
508
84
5
0
267,818
0
W
Zeus
9,091
568
130
8
0
275,405
6
L
Ra
7,977
499
101
6
0
288,572
1
W
Danzaburou
9,541
596
98
6
0
275,976
4
W
Ymir
8,781
549
26
2
0
330,465
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role