Player Matchup

Ymir
Ymir
ABG_IGotRacks
Ymir
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 108L
1,596 Elo+
Solo
Kukulkan
Kukulkan
SeasonedPage301
Kukulkan
Level 13
God Stats
5W - 4L
1,500 SR
Queue Stats
101W - 136L
1,390 Elo+
Party 1
Loki
Loki
StepUpSlime
Loki
Level 28
God Stats
13W - 14L
1,515 SR
Queue Stats
247W - 257L
1,568 Elo+
Party 3
Danzaburou
Danzaburou
TaterTotTime985
Danzaburou
Level 18
God Stats
15W - 25L
1,215 SR
Queue Stats
79W - 87L
1,517 Elo+
Party 1
Bakasura
Bakasura
dAnKgRaMz7395
Bakasura
Level 23
God Stats
13W - 7L
1,704 SR
Queue Stats
108W - 82L
1,578 Elo+
Party 3
Team Averages
Level 21
1,487 SR
1,530 Elo+

VS

Team Averages
Level 26
1,703 SR
1,594 Elo+
Tyr
Tyr
CYBERwill236
Tyr
Level 28
God Stats
25W - 17L
1,640 SR
Queue Stats
326W - 294L
1,570 Elo+
Party 2
Set
Set
Shaboiga360
Set
Level 29
God Stats
3W - 2L
1,611 SR
Queue Stats
269W - 236L
1,607 Elo+
Party 2
Medusa
Medusa
Xerces02
Medusa
Level 15
God Stats
5W - 1L
1,500 SR
Queue Stats
46W - 51L
1,623 Elo+
Solo
Xing Tian
Xing Tian
alanGARCIA69
Xing Tian
Level 29
God Stats
6W - 1L
1,752 SR
Queue Stats
165W - 154L
1,497 Elo+
Solo
Nu Wa
Nu Wa
dwoolgrove
Nu Wa
Level 29
God Stats
9W - 2L
2,012 SR
Queue Stats
22W - 11L
1,671 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 7 / 5
8,915
495
9,361
18,364
12,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kukulkan
11
1 / 4 / 0
7,291
405
6,141
7,795
2,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

14
6 / 3 / 4
9,466
526
7,720
12,263
3,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
TaterTotTime985
Danzaburou
13
1 / 6 / 2
8,163
454
4,246
13,757
4,449
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bakasura
dAnKgRaMz7395
Bakasura
15
4 / 3 / 3
8,937
497
8,617
13,821
6,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 0
9,170
509
10,606
12,010
10,348
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

13
4 / 6 / 3
8,550
475
10,367
13,197
6,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
Xerces02
Medusa
16
5 / 2 / 5
9,371
521
9,906
7,942
2,852
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
alanGARCIA69
Xing Tian
14
4 / 3 / 9
9,615
534
8,859
16,762
10,308
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
15
5 / 3 / 5
9,614
534
11,975
7,711
2,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
45
16
Kills
23
23
Deaths
16
14
Assists
22
Player
Kills
Deaths
Assists
KDA
L
4
7
5
0.93
W
5
2
0
2.5
L
Kukulkan
1
4
0
0.25
W
4
6
3
0.92
L
6
3
4
2.67
L
Danzaburou
TaterTotTime985
Danzaburou
1
6
2
0.33
W
Medusa
Xerces02
Medusa
5
2
5
3.75
W
Xing Tian
alanGARCIA69
Xing Tian
4
3
9
2.83
L
Bakasura
dAnKgRaMz7395
Bakasura
4
3
3
1.83
W
Nu Wa
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,085
Damage
51,713
66,000
Taken
57,622
29,970
Mitigated
32,234
15,221
Healing
13,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,361
1,704
0
1,104
18,364
12,854
0
6,755
11,424
37,612
0
W
10,606
1,552
0
3,418
12,010
10,348
600
1,155
10,066
425
59,137
L
Kukulkan
6,141
458
306
1,221
7,795
2,666
0
3,069
4,534
34,994
0
W
10,367
5,221
0
2,923
13,197
6,229
0
3,124
9,778
0
50,375
L
7,720
1,814
0
4,647
12,263
3,911
0
4,216
7,759
0
48,161
L
Danzaburou
TaterTotTime985
Danzaburou
4,246
1,269
210
4,484
13,757
4,449
2,204
2,817
10,728
0
44,653
W
Medusa
Xerces02
Medusa
9,906
3,856
0
3,251
7,942
2,852
1,901
2,371
5,269
0
62,084
W
Xing Tian
alanGARCIA69
Xing Tian
8,859
1,187
0
2,051
16,762
10,308
0
6,203
9,652
30,380
0
L
Bakasura
dAnKgRaMz7395
Bakasura
8,617
5,067
0
3,249
13,821
6,090
0
3,324
10,331
0
39,877
W
Nu Wa
11,975
1,460
0
1,836
7,711
2,497
20
2,035
5,314
62,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,772
Gold Earned
46,320
392
Minions Killed
469
0
Camps Cleared
0
1,567,887
Distance Traveled
1,669,426
12
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,915
495
65
4
0
276,022
3
W
Tyr
9,170
509
111
6
0
356,840
2
L
Kukulkan
7,291
405
72
4
0
282,163
5
W
Set
8,550
475
84
5
0
355,851
5
L
Loki
9,466
526
75
4
0
357,876
0
L
Danzaburou
8,163
454
86
5
0
296,773
0
W
Medusa
9,371
521
108
6
0
309,093
2
W
Xing Tian
9,615
534
46
3
0
324,096
3
L
Bakasura
8,937
497
94
5
0
355,053
4
W
Nu Wa
9,614
534
120
7
0
323,546
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role