Player Matchup

Apollo
Apollo
Malaruinatengas
Apollo
Level 28
God Stats
17W - 1L
1,918 SR
Queue Stats
185W - 56L
1,775 Elo+
Party 1
Ymir
Ymir
PetritDerDrucker
Ymir
Level 40
God Stats
6W - 12L
1,155 SR
Queue Stats
411W - 383L
1,437 Elo+
Party 3
Tiamat
Tiamat
Son-Luca99
Tiamat
Level 29
God Stats
10W - 9L
1,691 SR
Queue Stats
311W - 331L
1,404 Elo+
Party 3
Scylla
Scylla
Vargamesenol
Scylla
Level 28
God Stats
13W - 4L
1,815 SR
Queue Stats
128W - 40L
1,795 Elo+
Party 1
Ne Zha
Ne Zha
xKoLGaOx
Ne Zha
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 57
1,616 SR
1,582 Elo+

VS

Team Averages
Level 58
1,455 SR
1,396 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
GGUILLE1OMGG
Scylla
Level 23
God Stats
6W - 17L
1,282 SR
Queue Stats
29W - 60L
1,304 Elo+
Party 2
Ymir
Ymir
mendoza493
Ymir
Level 67
God Stats
19W - 28L
1,416 SR
Queue Stats
535W - 618L
1,385 Elo+
Party 2
Hun Batz
Hun Batz
supersamuel1
Hun Batz
Level 59
God Stats
11W - 11L
1,487 SR
Queue Stats
163W - 232L
1,401 Elo+
Party 2
Skadi
Skadi
varoelcapo
Skadi
Level 68
God Stats
8W - 5L
1,592 SR
Queue Stats
513W - 609L
1,391 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 0 / 2
7,649
695
5,021
4,399
1,502
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8
1 / 2 / 1
5,130
466
3,795
6,895
2,541
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tiamat
Son-Luca99
Tiamat
9
0 / 0 / 2
4,974
452
1,756
2,332
1,085
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Scylla
11
2 / 0 / 1
6,233
567
2,229
3,437
949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ne Zha
xKoLGaOx
Ne Zha
11
1 / 1 / 2
6,617
602
7,835
8,029
2,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
1 / 2 / 0
5,616
511
5,498
10,463
6,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
9
0 / 1 / 0
4,845
440
599
2,606
731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 4 / 2
4,946
450
2,969
8,234
3,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hun Batz
supersamuel1
Hun Batz
10
1 / 2 / 0
5,716
520
1,165
6,642
2,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Skadi
9
1 / 2 / 1
5,347
486
3,750
4,264
1,268
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
11
Kills
3
3
Deaths
11
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
2
0
0.5
L
Scylla
0
1
0
0
W
7
0
2
8
W
1
2
1
0.75
W
Tiamat
Son-Luca99
Tiamat
0
0
2
1
W
Scylla
2
0
1
2.5
L
0
4
2
0.25
L
Hun Batz
supersamuel1
Hun Batz
1
2
0
0.5
L
Skadi
1
2
1
0.75
W
Ne Zha
xKoLGaOx
Ne Zha
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,636
Damage
13,981
25,092
Taken
32,209
8,805
Mitigated
13,677
10,196
Healing
8,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
5,498
454
0
3,317
10,463
6,182
0
0
10,463
23,871
0
L
Scylla
599
47
0
500
2,606
731
0
1,246
1,242
15,078
0
W
5,021
2,531
0
1,645
4,399
1,502
0
677
3,722
0
45,007
W
3,795
451
50
2,711
6,895
2,541
0
1,667
5,228
20,463
0
W
Tiamat
Son-Luca99
Tiamat
1,756
72
0
892
2,332
1,085
0
625
1,707
15,536
0
W
Scylla
2,229
156
0
500
3,437
949
643
481
2,838
34,567
0
L
2,969
740
0
1,584
8,234
3,469
0
4,612
3,554
17,064
0
L
Hun Batz
supersamuel1
Hun Batz
1,165
301
0
3,024
6,642
2,027
0
0
6,642
0
32,540
L
Skadi
3,750
1,608
0
500
4,264
1,268
0
1,736
2,528
0
23,058
W
Ne Zha
xKoLGaOx
Ne Zha
7,835
2,510
0
4,398
8,029
2,728
0
5,056
2,531
0
36,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,603
Gold Earned
26,470
314
Minions Killed
236
0
Camps Cleared
0
1,048,834
Distance Traveled
1,045,336
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,616
511
53
5
0
220,047
3
L
Scylla
4,845
440
31
3
0
180,857
1
W
Apollo
7,649
695
98
9
0
229,620
0
W
Ymir
5,130
466
42
4
0
184,969
3
W
Tiamat
4,974
452
31
3
0
194,208
2
W
Scylla
6,233
567
70
6
0
223,166
0
L
Ymir
4,946
450
25
2
0
203,374
3
L
Hun Batz
5,716
520
82
7
0
240,538
1
L
Skadi
5,347
486
45
4
0
200,520
3
W
Ne Zha
6,617
602
73
7
0
216,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role