Player Matchup

Skadi
Skadi
Chuki05
Skadi
Level 27
God Stats
4W - 1L
1,757 SR
Queue Stats
54W - 66L
1,475 Elo+
Solo
Kuzenbo
Kuzenbo
HuggiesGoblin
Kuzenbo
Level 13
God Stats
9W - 4L
1,679 SR
Queue Stats
14W - 6L
1,624 Elo+
Party 1
Ares
Ares
IAmMoose1018
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,624 Elo+
Party 1
Danzaburou
Danzaburou
ImAGorilla
Danzaburou
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
crabshack-
Vamana
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 11L
1,624 Elo+
Party 1
Team Averages
Level 40
1,587 SR
1,570 Elo+

VS

Team Averages
Level 28
1,470 SR
1,433 Elo+
Nu Wa
Nu Wa
Beanervides04
Nu Wa
Level 25
God Stats
1W - 2L
1,440 SR
Queue Stats
42W - 57L
1,384 Elo+
Solo
Fenrir
Fenrir
DeatchxJay
Fenrir
Level 29
God Stats
15W - 12L
1,456 SR
Queue Stats
43W - 32L
1,387 Elo+
Solo
Gilgamesh
Gilgamesh
DraftyBubble156
Gilgamesh
Level 28
God Stats
6W - 3L
1,500 SR
Queue Stats
116W - 115L
1,515 Elo+
Solo
Zeus
Zeus
EvilPeopleInc
Zeus
Level 29
God Stats
7W - 7L
1,562 SR
Queue Stats
204W - 180L
1,516 Elo+
Solo
Neith
Neith
RunicMirror2551
Neith
Level 29
God Stats
10W - 14L
1,390 SR
Queue Stats
119W - 160L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Chuki05
Skadi
20
8 / 5 / 13
13,931
1,072
14,848
11,352
4,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kuzenbo
20
5 / 1 / 28
14,269
1,098
14,225
14,798
19,146
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
0 / 11 / 13
11,212
862
1,835
18,450
9,161
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
ImAGorilla
Danzaburou
20
16 / 2 / 13
16,845
1,296
34,069
14,989
6,977
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
crabshack-
Vamana
20
8 / 4 / 19
14,411
1,109
18,876
15,233
11,638
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

150

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 11
11,733
903
13,789
7,781
3,211
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
DeatchxJay
Fenrir
18
2 / 14 / 13
12,104
931
4,978
22,881
11,388
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Gilgamesh
DraftyBubble156
Gilgamesh
18
9 / 7 / 7
13,209
1,016
13,608
23,102
11,942
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

20
4 / 4 / 15
13,237
1,018
14,866
10,371
4,190
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
4 / 8 / 14
13,449
1,035
17,588
24,975
14,111
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
83
37
Kills
23
23
Deaths
37
86
Assists
60
Player
Kills
Deaths
Assists
KDA
L
4
4
11
2.38
W
Skadi
Chuki05
Skadi
8
5
13
2.9
L
Fenrir
DeatchxJay
Fenrir
2
14
13
0.61
L
Gilgamesh
DraftyBubble156
Gilgamesh
9
7
7
1.79
L
4
4
15
2.88
W
Kuzenbo
5
1
28
19
W
0
11
13
0.59
W
Danzaburou
ImAGorilla
Danzaburou
16
2
13
11.25
L
4
8
14
1.38
W
Vamana
crabshack-
Vamana
8
4
19
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,853
Damage
64,829
74,822
Taken
89,110
51,172
Mitigated
44,842
9,624
Healing
7,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,789
3,323
0
10
7,781
3,211
0
1,366
6,415
34,611
0
W
Skadi
Chuki05
Skadi
14,848
10,634
0
1,842
11,352
4,250
0
4,494
6,858
0
47,238
L
Fenrir
DeatchxJay
Fenrir
4,978
1,652
0
139
22,881
11,388
0
4,946
17,935
25
11,417
L
Gilgamesh
DraftyBubble156
Gilgamesh
13,608
2,907
244
314
23,102
11,942
0
3,914
19,188
0
24,624
L
14,866
2,103
0
91
10,371
4,190
0
2,245
8,126
45,066
0
W
Kuzenbo
14,225
4,782
0
0
14,798
19,146
0
7,373
6,713
31,065
0
W
1,835
211
0
0
18,450
9,161
0
7,609
10,841
8,883
0
W
Danzaburou
ImAGorilla
Danzaburou
34,069
17,309
0
4,415
14,989
6,977
0
3,758
11,231
0
82,036
L
17,588
11,055
0
6,380
24,975
14,111
0
3,589
21,386
0
65,792
W
Vamana
crabshack-
Vamana
18,876
9,038
0
3,367
15,233
11,638
0
5,446
8,523
0
38,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,668
Gold Earned
63,732
274
Minions Killed
260
5
Camps Cleared
8
1,138,126
Distance Traveled
1,000,395
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
11,733
903
33
3
1
152,499
0
W
Skadi
13,931
1,072
79
6
4
156,140
0
L
Fenrir
12,104
931
10
1
3
211,740
1
L
Gilgamesh
13,209
1,016
20
2
0
246,871
0
L
Zeus
13,237
1,018
86
7
3
171,932
0
W
Kuzenbo
14,269
1,098
40
3
0
300,167
1
W
Ares
11,212
862
3
0
0
161,821
1
W
Danzaburou
16,845
1,296
128
10
0
265,809
0
L
Neith
13,449
1,035
111
9
1
217,353
0
W
Vamana
14,411
1,109
24
2
1
254,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role