Player Matchup

Baron Samedi
Baron Samedi
Kozov
Baron Samedi
Level 57
God Stats
2W - 3L
1,500 SR
Queue Stats
58W - 40L
1,636 Elo+
Party 1
Cupid
Cupid
SimbaSims
Cupid
Level 107
God Stats
17W - 10L
1,598 SR
Queue Stats
128W - 102L
1,594 Elo+
Party 1
Thanatos
Thanatos
TheHoly420
Thanatos
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 98L
1,551 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Zerkaholic
Tsukuyomi
Level 129
God Stats
9W - 11L
1,502 SR
Queue Stats
314W - 297L
1,566 Elo+
Party 1
Sylvanus
Sylvanus
juggernogg5000
Sylvanus
Level 61
God Stats
4W - 10L
1,391 SR
Queue Stats
26W - 32L
1,515 Elo+
Party 1
Team Averages
Level 81
1,498 SR
1,572 Elo+

VS

Team Averages
Level 82
1,600 SR
1,629 Elo+
Hercules
Hercules
ASAPYammy
Hercules
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
139W - 105L
1,569 Elo+
Party 2
Fenrir
Fenrir
AmeevA
Fenrir
Level 104
God Stats
12W - 5L
1,478 SR
Queue Stats
321W - 286L
1,658 Elo+
Party 2
Gilgamesh
Gilgamesh
ImKrippled
Gilgamesh
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
145W - 123L
1,645 Elo+
Party 2
Vulcan
Vulcan
VizVFX
Vulcan
Level 49
God Stats
11W - 6L
1,849 SR
Queue Stats
112W - 91L
1,689 Elo+
Party 2
Freya
Freya
lilsardinilla
Freya
Level 46
God Stats
5W - 4L
1,673 SR
Queue Stats
360W - 319L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Kozov
Baron Samedi
20
2 / 7 / 9
13,795
511
18,428
19,153
9,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cupid
SimbaSims
Cupid
19
7 / 6 / 6
13,468
499
17,346
21,920
8,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
TheHoly420
Thanatos
20
4 / 10 / 3
13,383
496
11,562
24,049
22,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tsukuyomi
Zerkaholic
Tsukuyomi
20
9 / 4 / 5
14,249
528
19,011
25,626
15,775
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sylvanus
18
2 / 7 / 5
11,412
423
10,514
21,298
19,802
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ASAPYammy
Hercules
20
2 / 3 / 20
13,876
514
12,534
25,733
32,762
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fenrir
AmeevA
Fenrir
20
5 / 5 / 12
13,721
508
8,295
20,718
11,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
ImKrippled
Gilgamesh
20
10 / 5 / 13
15,100
559
20,998
26,491
21,070
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vulcan
VizVFX
Vulcan
20
4 / 7 / 6
13,819
512
11,621
14,574
5,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
13 / 4 / 7
15,601
578
22,796
25,840
13,694
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
92
24
Kills
34
34
Deaths
24
28
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Hercules
ASAPYammy
Hercules
2
3
20
4
W
Fenrir
AmeevA
Fenrir
5
5
12
2.2
W
Gilgamesh
ImKrippled
Gilgamesh
10
5
13
3.3
L
Baron Samedi
Kozov
Baron Samedi
2
7
9
0.93
L
Cupid
SimbaSims
Cupid
7
6
6
1.67
L
Thanatos
TheHoly420
Thanatos
4
10
3
0.55
W
Vulcan
VizVFX
Vulcan
4
7
6
1
L
Tsukuyomi
Zerkaholic
Tsukuyomi
9
4
5
2.88
L
Sylvanus
2
7
5
0.64
W
13
4
7
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,861
Damage
76,244
112,046
Taken
113,356
76,452
Mitigated
85,342
46,643
Healing
43,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
ASAPYammy
Hercules
12,534
3,297
0
12,081
25,733
32,762
797
9,184
16,164
891
50,703
W
Fenrir
AmeevA
Fenrir
8,295
1,291
0
6,392
20,718
11,946
1,340
3,399
17,154
0
97,672
W
Gilgamesh
ImKrippled
Gilgamesh
20,998
6,231
0
8,550
26,491
21,070
2,051
4,982
21,429
686
102,233
L
Baron Samedi
Kozov
Baron Samedi
18,428
735
829
5,807
19,153
9,988
250
7,005
12,148
93,374
0
L
Cupid
SimbaSims
Cupid
17,346
7,203
314
7,216
21,920
8,352
0
9,301
12,619
0
80,211
L
Thanatos
TheHoly420
Thanatos
11,562
3,046
0
15,766
24,049
22,535
446
4,801
19,248
0
93,472
W
Vulcan
VizVFX
Vulcan
11,621
1,004
0
2,090
14,574
5,870
958
4,738
9,498
103,343
0
L
Tsukuyomi
Zerkaholic
Tsukuyomi
19,011
3,174
0
12,009
25,626
15,775
64
9,641
15,985
0
107,861
L
Sylvanus
10,514
2,310
1,405
3,297
21,298
19,802
2,384
9,723
11,575
46,047
0
W
22,796
7,584
0
14,268
25,840
13,694
1,420
6,327
19,321
109,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,307
Gold Earned
72,117
642
Minions Killed
671
0
Camps Cleared
0
2,385,992
Distance Traveled
2,525,704
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
13,876
514
73
3
0
529,870
6
W
Fenrir
13,721
508
137
5
0
559,817
0
W
Gilgamesh
15,100
559
141
5
0
471,342
5
L
Baron Samedi
13,795
511
158
6
0
480,545
5
L
Cupid
13,468
499
116
4
0
442,476
1
L
Thanatos
13,383
496
155
6
0
493,832
0
W
Vulcan
13,819
512
174
6
0
489,208
2
L
Tsukuyomi
14,249
528
149
6
0
553,179
0
L
Sylvanus
11,412
423
64
2
0
415,960
3
W
Freya
15,601
578
146
5
0
475,467
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role