Player Matchup

Bellona
Bellona
Bronze IV
ALEJOSPINA25
Bellona
Bronze IV
Level 74
God Stats
3W - 7L
1,492 SR
Queue Stats
47W - 71L
1,082 MMR
Solo
Nu Wa
Nu Wa
Silver II
Danger0405
Nu Wa
Silver II
Level 129
God Stats
2W - 2L
1,579 SR
Queue Stats
68W - 80L
1,069 MMR
Solo
Danzaburou
Danzaburou
Silver II
RedCuy
Danzaburou
Silver II
Level 85
God Stats
20W - 23L
1,580 SR
Queue Stats
161W - 177L
1,048 MMR
Solo
Ravana
Ravana
Silver II
Zelathos
Ravana
Silver II
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Bronze IV
dreaMMerchant85
Geb
Bronze IV
Level 85
God Stats
1W - 5L
1,355 SR
Queue Stats
20W - 48L
1,003 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 99
1,501 SR
1,140 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 99
1,470 SR
1,138 MMR
Sun Wukong
Sun Wukong
Silver I
CleanDarrel
Sun Wukong
Silver I
Level 104
God Stats
45W - 32L
1,551 SR
Queue Stats
162W - 169L
1,083 MMR
Solo
Izanami
Izanami
Silver V
GoldenClouder
Izanami
Silver V
Level 109
God Stats
1W - 0L
1,521 SR
Queue Stats
16W - 30L
1,077 MMR
Solo
Anubis
Anubis
Silver III
Kissmyhomies
Anubis
Silver III
Level 65
God Stats
1W - 1L
1,312 SR
Queue Stats
31W - 30L
1,078 MMR
Solo
Ao Kuang
Ao Kuang
Silver II
Quatonek
Ao Kuang
Silver II
Level 68
God Stats
9W - 10L
1,466 SR
Queue Stats
190W - 217L
950 MMR
Solo
Athena
Athena
Silver II
XxSlay1xX
Athena
Silver II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ALEJOSPINA25
Bellona
12
0 / 1 / 0
6,219
565
3,512
9,265
5,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nu Wa
8
0 / 3 / 0
4,836
440
1,129
3,783
796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
RedCuy
Danzaburou
11
1 / 1 / 0
6,033
548
2,785
5,146
1,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ravana
Zelathos
Ravana
9
1 / 0 / 0
5,415
492
1,523
2,083
641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
0 / 3 / 0
4,496
409
1,377
4,819
1,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bans
ScyllaSetPersephoneTsukuyomiTyr

VS

Bans
TiamatSobekYmirNemesisKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CleanDarrel
Sun Wukong
12
1 / 0 / 0
6,707
610
5,629
6,111
2,955
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
10
1 / 0 / 0
5,940
540
895
3,870
1,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
10
4 / 0 / 1
6,415
583
2,432
2,276
876
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ao Kuang
Quatonek
Ao Kuang
11
1 / 1 / 5
6,295
572
3,184
6,309
2,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Athena
XxSlay1xX
Athena
9
0 / 1 / 1
5,416
492
1,374
7,416
3,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
14
2
Kills
7
8
Deaths
2
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bellona
ALEJOSPINA25
Bellona
0
1
0
0
W
Sun Wukong
CleanDarrel
Sun Wukong
1
0
0
1
L
Nu Wa
0
3
0
0
W
Izanami
1
0
0
1
W
Anubis
4
0
1
4.5
W
Ao Kuang
Quatonek
Ao Kuang
1
1
5
3.5
L
Danzaburou
RedCuy
Danzaburou
1
1
0
1
W
Athena
XxSlay1xX
Athena
0
1
1
0.5
L
Ravana
Zelathos
Ravana
1
0
0
1
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,326
Damage
13,514
25,096
Taken
25,982
10,906
Mitigated
10,671
10,516
Healing
9,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
ALEJOSPINA25
Bellona
3,512
1,764
0
5,292
9,265
5,955
0
94
9,171
0
40,529
W
Sun Wukong
CleanDarrel
Sun Wukong
5,629
2,362
0
1,604
6,111
2,955
0
102
5,969
0
43,326
L
Nu Wa
1,129
138
0
357
3,783
796
0
2,531
1,252
19,343
0
W
Izanami
895
725
0
1,690
3,870
1,161
0
463
3,367
0
37,686
W
Anubis
2,432
0
0
840
2,276
876
171
605
1,607
24,481
0
W
Ao Kuang
Quatonek
Ao Kuang
3,184
534
0
3,873
6,309
2,114
0
491
5,774
30,615
0
L
Danzaburou
RedCuy
Danzaburou
2,785
914
0
2,318
5,146
1,778
172
1,815
3,331
0
41,278
W
Athena
XxSlay1xX
Athena
1,374
461
0
1,780
7,416
3,565
0
617
6,759
18,550
0
L
Ravana
Zelathos
Ravana
1,523
494
0
1,473
2,083
641
0
583
1,500
0
23,599
L
1,377
109
0
1,076
4,819
1,736
0
1,967
2,852
5,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,999
Gold Earned
30,773
311
Minions Killed
330
0
Camps Cleared
0
918,566
Distance Traveled
1,026,646
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,219
565
104
9
0
200,818
2
W
Sun Wukong
6,707
610
92
8
0
199,889
2
L
Nu Wa
4,836
440
51
5
0
128,352
3
W
Izanami
5,940
540
86
8
0
200,714
5
W
Anubis
6,415
583
52
5
0
183,992
2
W
Ao Kuang
6,295
572
70
6
0
225,882
3
L
Danzaburou
6,033
548
91
8
0
185,334
3
W
Athena
5,416
492
30
3
0
216,169
6
L
Ravana
5,415
492
57
5
0
230,948
4
L
Geb
4,496
409
8
1
0
173,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role