Player Matchup

Agni
Agni
 
Agni
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
CubeDefender
Da Ji
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
150W - 121L
1,613 Elo+
Party 2
Cthulhu
Cthulhu
HeProtecHeAttacX
Cthulhu
Level 86
God Stats
9W - 8L
1,283 SR
Queue Stats
166W - 177L
1,418 Elo+
Solo
Gilgamesh
Gilgamesh
TheQuarrymen56
Gilgamesh
Level 81
God Stats
3W - 3L
1,375 SR
Queue Stats
200W - 201L
1,506 Elo+
Solo
Serqet
Serqet
juansacul
Serqet
Level 107
God Stats
1W - 0L
1,487 SR
Queue Stats
158W - 132L
1,588 Elo+
Party 2
Team Averages
Level 102
1,429 SR
1,525 Elo+

VS

Team Averages
Level 59
1,504 SR
1,438 Elo+
Xing Tian
Xing Tian
Beer-and-whiskey
Xing Tian
Level 64
God Stats
0W - 1L
1,311 SR
Queue Stats
20W - 28L
1,454 Elo+
Party 1
Geb
Geb
IRzor
Geb
Level 157
God Stats
30W - 16L
1,628 SR
Queue Stats
331W - 337L
1,565 Elo+
Solo
Thanatos
Thanatos
TsunamiLord
Thanatos
Level 18
God Stats
6W - 3L
1,491 SR
Queue Stats
25W - 31L
1,463 Elo+
Party 1
Xbalanque
Xbalanque
crookedspiral19
Xbalanque
Level 30
God Stats
3W - 4L
1,601 SR
Queue Stats
92W - 114L
1,387 Elo+
Party 1
Nox
Nox
droid45q5
Nox
Level 26
God Stats
2W - 2L
1,491 SR
Queue Stats
6W - 13L
1,320 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
18
10 / 1 / 17
12,550
1,141
18,915
8,054
3,182
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
14 / 2 / 15
14,143
1,286
24,035
12,048
9,358
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
1 / 2 / 27
10,501
955
13,739
16,814
14,123
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gilgamesh
TheQuarrymen56
Gilgamesh
17
4 / 3 / 20
10,907
992
9,415
12,363
5,047
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Serqet
juansacul
Serqet
18
3 / 0 / 25
11,900
1,082
7,012
9,297
10,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

234

VS

Team 2 Tickets

149

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
16
2 / 8 / 4
10,137
922
11,080
21,960
23,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Geb
IRzor
Geb
16
0 / 5 / 4
10,321
938
13,536
20,516
18,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
TsunamiLord
Thanatos
15
3 / 8 / 4
10,112
919
4,263
10,345
3,608
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Xbalanque
crookedspiral19
Xbalanque
16
1 / 5 / 2
9,871
897
12,188
14,039
5,024
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 6 / 4
10,739
976
9,673
11,080
4,336
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
26
32
Kills
8
8
Deaths
32
104
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
10
1
17
18.5
L
Xing Tian
2
8
4
0.5
W
14
2
15
10.75
W
1
2
27
7.25
L
Geb
IRzor
Geb
0
5
4
0.4
W
Gilgamesh
TheQuarrymen56
Gilgamesh
4
3
20
4.67
L
Thanatos
TsunamiLord
Thanatos
3
8
4
0.63
L
Xbalanque
crookedspiral19
Xbalanque
1
5
2
0.4
L
2
6
4
0.67
W
Serqet
juansacul
Serqet
3
0
25
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,116
Damage
50,740
58,576
Taken
77,940
41,984
Mitigated
54,716
7,625
Healing
6,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
18,915
735
535
1,755
8,054
3,182
0
4,669
3,335
35,160
0
L
Xing Tian
11,080
685
0
2,300
21,960
23,372
0
8,806
12,932
25,622
0
W
24,035
8,315
0
38
12,048
9,358
0
7,459
4,489
0
47,018
W
13,739
1,928
318
66
16,814
14,123
0
8,317
8,311
28,920
0
L
Geb
IRzor
Geb
13,536
845
0
998
20,516
18,376
0
8,119
12,318
33,841
0
W
Gilgamesh
TheQuarrymen56
Gilgamesh
9,415
2,105
1,385
2,463
12,363
5,047
0
8,042
4,221
0
23,653
L
Thanatos
TsunamiLord
Thanatos
4,263
570
0
1,930
10,345
3,608
0
4,952
5,370
0
8,097
L
Xbalanque
crookedspiral19
Xbalanque
12,188
7,678
0
1,177
14,039
5,024
0
6,699
7,016
0
40,313
L
9,673
758
0
0
11,080
4,336
0
4,161
6,769
25,784
0
W
Serqet
juansacul
Serqet
7,012
1,592
0
1,065
9,297
10,274
0
5,241
3,931
83
12,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,001
Gold Earned
51,180
160
Minions Killed
194
8
Camps Cleared
3
1,118,059
Distance Traveled
950,449
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
12,550
1,141
49
4
1
205,421
0
L
Xing Tian
10,137
922
19
2
0
206,827
1
W
Da Ji
14,143
1,286
63
6
5
230,069
0
W
Cthulhu
10,501
955
25
2
1
214,596
0
L
Geb
10,321
938
51
5
0
248,660
2
W
Gilgamesh
10,907
992
21
2
1
201,813
3
L
Thanatos
10,112
919
11
1
0
152,308
0
L
Xbalanque
9,871
897
70
6
2
193,307
1
L
Nox
10,739
976
43
4
1
149,347
0
W
Serqet
11,900
1,082
2
0
0
266,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role