Player Matchup

Sylvanus
Sylvanus
Azube
Sylvanus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,364 Elo+
Party 3
Nu Wa
Nu Wa
DrMadhead
Nu Wa
Level 46
God Stats
1W - 0L
1,410 SR
Queue Stats
4W - 9L
1,182 Elo+
Party 4
Hera
Hera
FrostGhostZA
Hera
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 9L
1,182 Elo+
Party 4
Ah Puch
Ah Puch
Karuley
Ah Puch
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sobek
Sobek
TJD8794
Sobek
Level 91
God Stats
5W - 4L
1,257 SR
Queue Stats
287W - 303L
1,442 Elo+
Solo
Team Averages
Level 58
1,433 SR
1,334 Elo+

VS

Team Averages
Level 77
1,435 SR
1,385 Elo+
Bacchus
Bacchus
Demchuu
Bacchus
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,430 Elo+
Party 1
Horus
Horus
Looriaa
Horus
Level 157
God Stats
1W - 2L
1,190 SR
Queue Stats
44W - 64L
1,479 Elo+
Party 2
Merlin
Merlin
TwitchDrums
Merlin
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 73L
1,369 Elo+
Party 2
Skadi
Skadi
Ventoast
Skadi
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,236 Elo+
Party 1
Vamana
Vamana
xX-DR_HANF-Xx
Vamana
Level 146
God Stats
3W - 5L
1,488 SR
Queue Stats
537W - 574L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Azube
Sylvanus
20
2 / 1 / 24
11,712
651
7,662
17,579
18,703
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Nu Wa
DrMadhead
Nu Wa
20
7 / 5 / 18
13,136
730
32,445
17,075
9,044
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
7 / 5 / 20
12,907
717
22,350
14,737
7,419
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
Karuley
Ah Puch
20
12 / 2 / 16
14,724
818
40,073
18,669
11,361
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
TJD8794
Sobek
20
6 / 4 / 20
12,257
681
10,990
23,214
29,081
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Demchuu
Bacchus
20
5 / 5 / 8
12,163
676
18,328
21,533
41,311
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Horus
Looriaa
Horus
20
7 / 4 / 8
11,863
659
18,646
30,584
46,580
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
20
2 / 7 / 8
11,740
652
15,621
18,020
6,836
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Skadi
Ventoast
Skadi
18
1 / 7 / 8
10,603
589
6,064
20,443
7,964
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
2 / 11 / 7
10,501
583
17,068
38,187
48,535
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
56
34
Kills
17
17
Deaths
34
98
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Azube
Sylvanus
2
1
24
14
L
Bacchus
Demchuu
Bacchus
5
5
8
1.8
W
Nu Wa
DrMadhead
Nu Wa
7
5
18
3.2
W
7
5
20
3.4
W
Ah Puch
Karuley
Ah Puch
12
2
16
10
L
Horus
Looriaa
Horus
7
4
8
2.75
W
Sobek
TJD8794
Sobek
6
4
20
4
L
Merlin
2
7
8
0.86
L
Skadi
Ventoast
Skadi
1
7
8
0.71
L
2
11
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,520
Damage
75,727
91,274
Taken
128,767
75,608
Mitigated
151,226
44,331
Healing
57,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Azube
Sylvanus
7,662
2,142
12,966
7,416
17,579
18,703
516
8,516
9,063
11,613
0
L
Bacchus
Demchuu
Bacchus
18,328
693
2,451
1,551
21,533
41,311
0
19,175
2,358
38,228
0
W
Nu Wa
DrMadhead
Nu Wa
32,445
10,603
2,154
2,556
17,075
9,044
3,029
5,000
12,075
53,656
0
W
22,350
6,272
3,166
1,466
14,737
7,419
758
3,906
10,831
36,358
0
W
Ah Puch
Karuley
Ah Puch
40,073
2,687
2,850
5,220
18,669
11,361
2,184
7,725
10,944
88,917
0
L
Horus
Looriaa
Horus
18,646
7,220
16,023
15,490
30,584
46,580
0
24,769
5,815
0
33,911
W
Sobek
TJD8794
Sobek
10,990
818
2,012
4,525
23,214
29,081
284
8,802
14,412
19,605
0
L
Merlin
15,621
1,151
686
1,440
18,020
6,836
0
16,601
1,419
50,882
0
L
Skadi
Ventoast
Skadi
6,064
2,563
1,704
3,966
20,443
7,964
50
19,437
1,006
0
28,230
L
17,068
7,265
3,347
11,144
38,187
48,535
0
33,538
4,649
0
36,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,736
Gold Earned
56,870
192
Minions Killed
244
0
Camps Cleared
0
1,482,461
Distance Traveled
1,458,626
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,712
651
4
0
0
273,416
0
L
Bacchus
12,163
676
53
3
0
305,116
0
W
Nu Wa
13,136
730
39
2
0
273,978
0
W
Hera
12,907
717
30
2
0
301,764
2
W
Ah Puch
14,724
818
113
6
0
283,932
0
L
Horus
11,863
659
30
2
0
334,696
0
W
Sobek
12,257
681
6
0
0
349,371
0
L
Merlin
11,740
652
83
5
0
304,836
0
L
Skadi
10,603
589
54
3
0
223,999
0
L
Vamana
10,501
583
24
1
0
289,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role