Player Matchup

Ao Kuang
Ao Kuang
HeroeConKappa
Ao Kuang
Level 25
God Stats
6W - 7L
1,541 SR
Queue Stats
65W - 64L
1,508 Elo+
Solo
Guan Yu
Guan Yu
NIksan911
Guan Yu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
RaySberg
Yemoja
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 4L
1,520 Elo+
Solo
Apollo
Apollo
Xitiatsh
Apollo
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
1,500 Elo+
Party 1
Scylla
Scylla
Yarmo
Scylla
Level 100
God Stats
12W - 3L
1,598 SR
Queue Stats
101W - 75L
1,585 Elo+
Party 1
Team Averages
Level 27
1,528 SR
1,522 Elo+

VS

Team Averages
Level 15
1,505 SR
1,403 Elo+
Nu Wa
Nu Wa
Evil857857
Nu Wa
Level 13
God Stats
2W - 6L
1,138 SR
Queue Stats
35W - 32L
1,503 Elo+
Solo
Set
Set
M6_Spaicy
Set
Level 28
God Stats
0W - 1L
1,731 SR
Queue Stats
34W - 28L
1,485 Elo+
Solo
Neith
Neith
Pumbild
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
986 Elo+
Party 2
Cthulhu
Cthulhu
Sipeee
Cthulhu
Level 16
God Stats
1W - 2L
1,656 SR
Queue Stats
14W - 10L
1,540 Elo+
Solo
Cu Chulainn
Cu Chulainn
paniqa
Cu Chulainn
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
HeroeConKappa
Ao Kuang
17
17 / 0 / 5
11,524
576
18,236
20,975
7,773
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Guan Yu
NIksan911
Guan Yu
16
6 / 0 / 9
10,246
512
7,244
18,759
16,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Yemoja
RaySberg
Yemoja
15
0 / 0 / 9
9,873
494
3,439
4,591
3,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
Xitiatsh
Apollo
19
13 / 0 / 9
12,224
611
24,714
19,865
9,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Scylla
Yarmo
Scylla
17
8 / 2 / 12
11,103
555
12,780
8,886
3,467
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
12
1 / 11 / 1
8,155
408
9,971
15,806
5,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 8 / 1
8,388
419
5,692
20,350
7,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Neith
Pumbild
Neith
10
0 / 10 / 0
6,980
349
6,311
12,726
3,935
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
Sipeee
Cthulhu
13
1 / 5 / 0
8,337
417
8,005
15,480
14,289
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cu Chulainn
paniqa
Cu Chulainn
11
0 / 10 / 2
7,606
380
6,032
19,120
9,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
6
44
Kills
2
2
Deaths
44
44
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
1
11
1
0.14
W
Ao Kuang
HeroeConKappa
Ao Kuang
17
0
5
19.5
L
0
8
1
0.06
W
Guan Yu
NIksan911
Guan Yu
6
0
9
10.5
L
Neith
Pumbild
Neith
0
10
0
0
W
Yemoja
RaySberg
Yemoja
0
0
9
4.5
L
Cthulhu
Sipeee
Cthulhu
1
5
0
0.2
W
Apollo
Xitiatsh
Apollo
13
0
9
17.5
W
Scylla
Yarmo
Scylla
8
2
12
7
L
Cu Chulainn
paniqa
Cu Chulainn
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,413
Damage
36,011
73,076
Taken
83,482
40,426
Mitigated
40,757
41,560
Healing
9,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
9,971
1,334
0
1,090
15,806
5,453
215
10,416
5,297
33,296
0
W
Ao Kuang
HeroeConKappa
Ao Kuang
18,236
5,543
0
12,932
20,975
7,773
0
5,389
15,192
85,876
0
L
5,692
2,881
0
4,029
20,350
7,662
531
6,428
13,822
0
57,620
W
Guan Yu
NIksan911
Guan Yu
7,244
904
997
7,539
18,759
16,774
1,203
3,246
15,353
657
43,207
L
Neith
Pumbild
Neith
6,311
3,739
0
1,128
12,726
3,935
418
6,524
6,177
0
29,525
W
Yemoja
RaySberg
Yemoja
3,439
147
5,528
1,486
4,591
3,332
1,140
2,430
2,046
23,105
0
L
Cthulhu
Sipeee
Cthulhu
8,005
256
644
2,120
15,480
14,289
0
3,108
12,192
43,088
0
W
Apollo
Xitiatsh
Apollo
24,714
13,443
0
12,893
19,865
9,080
3,160
5,201
14,478
0
126,418
W
Scylla
Yarmo
Scylla
12,780
1,422
0
185
8,886
3,467
1,069
2,025
6,683
67,365
0
L
Cu Chulainn
paniqa
Cu Chulainn
6,032
1,277
0
724
19,120
9,418
120
7,887
11,058
4,021
30,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,970
Gold Earned
39,466
570
Minions Killed
329
0
Camps Cleared
0
1,968,038
Distance Traveled
1,589,262
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,155
408
62
3
0
298,468
3
W
Ao Kuang
11,524
576
126
6
0
418,477
1
L
Set
8,388
419
93
5
0
316,263
0
W
Guan Yu
10,246
512
84
4
0
412,293
1
L
Neith
6,980
349
57
3
0
313,189
7
W
Yemoja
9,873
494
44
2
0
398,429
5
L
Cthulhu
8,337
417
70
4
0
343,171
2
W
Apollo
12,224
611
187
9
0
376,558
0
W
Scylla
11,103
555
129
6
0
362,281
3
L
Cu Chulainn
7,606
380
47
2
0
318,171
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role