Player Matchup

Scylla
Scylla
Excalibur90703
Scylla
Level 67
God Stats
13W - 5L
1,573 SR
Queue Stats
158W - 193L
1,503 Elo+
Party 2
Thanatos
Thanatos
Guilty_Crown2015
Thanatos
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,299 Elo+
Party 2
Gilgamesh
Gilgamesh
UUNlIQ
Gilgamesh
Level 65
God Stats
11W - 6L
1,414 SR
Queue Stats
12W - 11L
1,374 Elo+
Party 2
Team Averages
Level 60
1,496 SR
1,392 Elo+

VS

Team Averages
Level 99
1,418 SR
1,353 Elo+
Gilgamesh
Gilgamesh
InmatureWinter
Gilgamesh
Level 123
God Stats
16W - 20L
1,594 SR
Queue Stats
296W - 390L
1,390 Elo+
Solo
Zeus
Zeus
Pacoool92
Zeus
Level 127
God Stats
7W - 8L
1,539 SR
Queue Stats
73W - 78L
1,368 Elo+
Party 1
Cernunnos
Cernunnos
TortugaPrime
Cernunnos
Level 47
God Stats
5W - 11L
1,120 SR
Queue Stats
71W - 106L
1,300 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 3 / 12
17,726
682
14,214
13,875
5,386
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
6 / 8 / 14
15,984
615
12,597
19,735
8,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
UUNlIQ
Gilgamesh
20
12 / 4 / 11
17,765
683
23,559
21,591
24,971
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
InmatureWinter
Gilgamesh
16
3 / 8 / 12
16,112
620
12,610
25,634
25,182
Zeus
20
7 / 9 / 6
17,345
667
18,973
15,701
5,741
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cernunnos
TortugaPrime
Cernunnos
19
5 / 9 / 9
16,104
619
10,167
17,891
6,890
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
42
26
Kills
15
15
Deaths
26
37
Assists
27
Player
Kills
Deaths
Assists
KDA
W
8
3
12
4.67
W
6
8
14
1.63
L
Gilgamesh
InmatureWinter
Gilgamesh
3
8
12
1.13
L
Zeus
7
9
6
1.11
L
Cernunnos
TortugaPrime
Cernunnos
5
9
9
1.06
W
Gilgamesh
UUNlIQ
Gilgamesh
12
4
11
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,370
Damage
41,750
55,201
Taken
59,226
38,567
Mitigated
37,813
18,133
Healing
10,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,214
1,085
0
1,328
13,875
5,386
1,685
2,853
11,022
148,638
0
W
12,597
2,856
1,344
11,715
19,735
8,210
79
6,740
12,995
0
59,618
L
Gilgamesh
InmatureWinter
Gilgamesh
12,610
2,297
735
3,596
25,634
25,182
195
5,698
19,613
0
35,746
L
Zeus
18,973
1,598
1,293
2,764
15,701
5,741
682
3,186
12,251
118,953
0
L
Cernunnos
TortugaPrime
Cernunnos
10,167
5,734
627
1,366
17,891
6,890
1,561
4,696
13,037
0
58,432
W
Gilgamesh
UUNlIQ
Gilgamesh
23,559
8,225
0
3,746
21,591
24,971
936
10,524
11,067
0
87,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,475
Gold Earned
49,561
325
Minions Killed
257
0
Camps Cleared
0
1,345,374
Distance Traveled
1,149,448
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
17,726
682
170
7
0
427,511
3
W
Thanatos
15,984
615
59
2
0
451,757
6
L
Gilgamesh
16,112
620
28
1
0
366,061
9
L
Zeus
17,345
667
162
6
0
378,304
5
L
Cernunnos
16,104
619
67
3
0
405,083
1
W
Gilgamesh
17,765
683
96
4
0
466,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role