Player Matchup

Raijin
Raijin
EfWesc
Raijin
Level 127
God Stats
2W - 1L
1,558 SR
Queue Stats
109W - 98L
1,523 Elo+
Party 2
Heimdallr
Heimdallr
Magic_Monkey420
Heimdallr
Level 109
God Stats
1W - 0L
1,715 SR
Queue Stats
108W - 100L
1,495 Elo+
Party 2
Ah Puch
Ah Puch
Podmiester2912
Ah Puch
Level 101
God Stats
5W - 2L
1,688 SR
Queue Stats
158W - 135L
1,535 Elo+
Party 2
Guan Yu
Guan Yu
Sininio81
Guan Yu
Level 121
God Stats
9W - 6L
1,510 SR
Queue Stats
244W - 263L
1,466 Elo+
Solo
Gilgamesh
Gilgamesh
xXWAR-MACHINE6Xx
Gilgamesh
Level 105
God Stats
5W - 2L
1,522 SR
Queue Stats
43W - 29L
1,588 Elo+
Party 2
Team Averages
Level 113
1,599 SR
1,521 Elo+

VS

Team Averages
Level 114
1,581 SR
1,459 Elo+
Thanatos
Thanatos
Abstract_Zuzo0
Thanatos
Level 66
God Stats
14W - 19L
1,582 SR
Queue Stats
173W - 202L
1,487 Elo+
Party 1
Athena
Athena
Petyoveselinov
Athena
Level 150
God Stats
2W - 2L
1,890 SR
Queue Stats
105W - 98L
1,549 Elo+
Party 1
Danzaburou
Danzaburou
Raulalfac
Danzaburou
Level 123
God Stats
6W - 4L
1,582 SR
Queue Stats
544W - 592L
1,338 Elo+
Solo
Scylla
Scylla
SIRbluntSmoke420
Scylla
Level 105
God Stats
8W - 9L
1,566 SR
Queue Stats
787W - 809L
1,468 Elo+
Solo
Gilgamesh
Gilgamesh
neonstrange
Gilgamesh
Level 127
God Stats
3W - 7L
1,285 SR
Queue Stats
565W - 541L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
EfWesc
Raijin
6
1 / 0 / 0
3,958
792
938
1,114
258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heimdallr
Magic_Monkey420
Heimdallr
5
2 / 0 / 0
3,361
672
2,020
3,615
829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

5
0 / 0 / 1
3,101
620
1,706
2,044
319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Guan Yu
Sininio81
Guan Yu
5
0 / 0 / 2
3,386
677
369
2,959
822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gilgamesh
7
0 / 0 / 0
3,592
718
0
494
196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
6
0 / 0 / 0
3,290
658
772
2,954
724
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

4
0 / 2 / 0
3,059
612
1,205
3,616
1,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Danzaburou
Raulalfac
Danzaburou
4
0 / 0 / 0
2,844
569
986
1,958
413
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

5
0 / 1 / 0
3,175
635
538
1,346
255
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
neonstrange
Gilgamesh
1
0 / 0 / 0
2,445
489
0
0
0

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
0
3
Kills
0
0
Deaths
3
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Thanatos
0
0
0
0
W
Raijin
EfWesc
Raijin
1
0
0
1
W
Heimdallr
Magic_Monkey420
Heimdallr
2
0
0
2
L
0
2
0
0
W
0
0
1
0.5
L
Danzaburou
Raulalfac
Danzaburou
0
0
0
0
L
0
1
0
0
W
Guan Yu
Sininio81
Guan Yu
0
0
2
1
L
Gilgamesh
neonstrange
Gilgamesh
0
0
0
0
W
Gilgamesh
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,033
Damage
3,501
10,226
Taken
9,874
2,424
Mitigated
2,726
5,661
Healing
4,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
772
381
0
2,431
2,954
724
0
823
2,075
0
14,098
W
Raijin
EfWesc
Raijin
938
137
0
452
1,114
258
0
243
871
15,072
0
W
Heimdallr
Magic_Monkey420
Heimdallr
2,020
1,082
0
1,753
3,615
829
0
1,074
2,541
0
11,106
L
1,205
229
0
1,235
3,616
1,334
0
605
3,011
7,690
0
W
1,706
216
111
761
2,044
319
0
244
1,800
10,272
0
L
Danzaburou
Raulalfac
Danzaburou
986
557
99
531
1,958
413
0
876
1,082
0
7,027
L
538
79
0
0
1,346
255
0
244
1,062
10,328
0
W
Guan Yu
Sininio81
Guan Yu
369
43
250
2,156
2,959
822
0
182
2,777
0
9,728
L
Gilgamesh
neonstrange
Gilgamesh
0
0
0
0
0
0
0
0
0
0
0
W
Gilgamesh
0
0
0
178
494
196
270
0
494
0
12,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,398
Gold Earned
14,813
135
Minions Killed
96
0
Camps Cleared
0
452,341
Distance Traveled
388,903
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
3,290
658
39
8
0
95,657
0
W
Raijin
3,958
792
41
8
0
91,579
2
W
Heimdallr
3,361
672
17
3
0
85,955
0
L
Athena
3,059
612
21
4
0
115,112
0
W
Ah Puch
3,101
620
19
4
0
90,133
1
L
Danzaburou
2,844
569
13
3
0
89,138
0
L
Scylla
3,175
635
23
5
0
79,129
1
W
Guan Yu
3,386
677
28
6
0
95,380
0
L
Gilgamesh
2,445
489
0
0
0
9,867
0
W
Gilgamesh
3,592
718
30
6
0
89,294
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role