Player Matchup

Heimdallr
Heimdallr
LeBeastBro
Heimdallr
Level 69
God Stats
1W - 1L
1,751 SR
Queue Stats
321W - 306L
1,549 Elo+
Party 1
Tyr
Tyr
LeSxpreme
Tyr
Level 27
God Stats
29W - 23L
1,555 SR
Queue Stats
279W - 275L
1,579 Elo+
Party 1
Nemesis
Nemesis
Nightwolf7221
Nemesis
Level 38
God Stats
17W - 11L
1,723 SR
Queue Stats
75W - 85L
1,520 Elo+
Party 1
Tiamat
Tiamat
Shadowolf514
Tiamat
Level 49
God Stats
2W - 2L
1,776 SR
Queue Stats
222W - 212L
1,547 Elo+
Party 1
Athena
Athena
miked7606
Athena
Level 47
God Stats
4W - 8L
1,496 SR
Queue Stats
24W - 42L
1,458 Elo+
Party 1
Team Averages
Level 46
1,660 SR
1,531 Elo+

VS

Team Averages
Level 63
1,560 SR
1,522 Elo+
Anubis
Anubis
AuraUWU
Anubis
Level 28
God Stats
10W - 6L
1,453 SR
Queue Stats
106W - 93L
1,450 Elo+
Party 2
Bastet
Bastet
Kurrz
Bastet
Level 107
God Stats
7W - 1L
1,574 SR
Queue Stats
307W - 285L
1,572 Elo+
Party 2
Vamana
Vamana
NICH0S
Vamana
Level 77
God Stats
4W - 3L
1,500 SR
Queue Stats
712W - 670L
1,465 Elo+
Party 2
Sylvanus
Sylvanus
Zetã
Sylvanus
Level 44
God Stats
21W - 8L
1,730 SR
Queue Stats
182W - 123L
1,624 Elo+
Solo
Jing Wei
Jing Wei
bucky343
Jing Wei
Level 61
God Stats
73W - 94L
1,542 SR
Queue Stats
450W - 434L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
LeBeastBro
Heimdallr
11
4 / 2 / 0
6,890
574
7,817
7,745
2,288
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
1 / 0 / 1
6,711
559
5,185
8,711
4,548
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
10
1 / 4 / 5
6,232
519
3,022
9,385
3,168
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
13
4 / 3 / 2
7,650
638
6,524
6,930
2,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Athena
miked7606
Athena
9
0 / 3 / 3
5,932
494
3,049
9,612
5,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AuraUWU
Anubis
12
0 / 4 / 5
6,670
556
3,059
6,865
2,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bastet
Kurrz
Bastet
13
8 / 3 / 2
7,929
661
5,426
8,616
3,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Vamana
NICH0S
Vamana
12
1 / 0 / 3
6,945
579
5,888
9,576
4,226
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sylvanus
Zetã
Sylvanus
12
3 / 2 / 4
6,786
566
7,969
6,912
3,538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
bucky343
Jing Wei
11
0 / 2 / 3
6,633
553
5,033
8,782
2,375
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
29
10
Kills
12
12
Deaths
11
11
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Anubis
AuraUWU
Anubis
0
4
5
0.63
W
Bastet
Kurrz
Bastet
8
3
2
3
L
Heimdallr
LeBeastBro
Heimdallr
4
2
0
2
L
1
0
1
1.5
W
Vamana
NICH0S
Vamana
1
0
3
2.5
L
Nemesis
1
4
5
0.88
L
Tiamat
4
3
2
1.67
W
Sylvanus
Zetã
Sylvanus
3
2
4
2.5
W
Jing Wei
bucky343
Jing Wei
0
2
3
0.75
L
Athena
miked7606
Athena
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,597
Damage
27,375
42,383
Taken
40,751
17,672
Mitigated
16,814
10,943
Healing
14,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
AuraUWU
Anubis
3,059
86
0
2,511
6,865
2,730
0
3,670
2,895
36,051
0
W
Bastet
Kurrz
Bastet
5,426
2,375
0
2,608
8,616
3,945
0
1,544
6,990
0
40,111
L
Heimdallr
LeBeastBro
Heimdallr
7,817
3,615
0
1,862
7,745
2,288
0
1,953
5,792
0
38,102
L
5,185
416
0
3,791
8,711
4,548
0
0
8,711
0
40,651
W
Vamana
NICH0S
Vamana
5,888
2,294
0
3,002
9,576
4,226
608
1,572
7,960
0
38,759
L
Nemesis
3,022
1,377
0
908
9,385
3,168
0
1,753
7,528
0
31,084
L
Tiamat
6,524
468
0
2,413
6,930
2,635
469
2,947
3,801
45,530
0
W
Sylvanus
Zetã
Sylvanus
7,969
2,534
1,021
2,425
6,912
3,538
0
1,662
5,206
27,842
5,022
W
Jing Wei
bucky343
Jing Wei
5,033
4,326
0
2,914
8,782
2,375
0
655
8,127
0
38,749
L
Athena
miked7606
Athena
3,049
740
0
1,969
9,612
5,033
0
3,588
5,972
18,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,415
Gold Earned
34,963
368
Minions Killed
378
0
Camps Cleared
0
1,229,808
Distance Traveled
1,243,573
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,670
556
89
7
0
218,888
2
W
Bastet
7,929
661
73
6
0
244,096
6
L
Heimdallr
6,890
574
75
6
0
219,112
3
L
Tyr
6,711
559
94
8
0
275,443
1
W
Vamana
6,945
579
80
7
0
261,892
4
L
Nemesis
6,232
519
65
5
0
259,246
0
L
Tiamat
7,650
638
96
8
0
227,302
3
W
Sylvanus
6,786
566
60
5
0
253,893
2
W
Jing Wei
6,633
553
76
6
0
264,804
2
L
Athena
5,932
494
38
3
0
248,705
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role