Player Matchup

Ares
Ares
BeadyMold347148
Ares
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,219 Elo+
Party 2
Medusa
Medusa
DepressedGhost4
Medusa
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Grovestreetbeezy
Fenrir
Level 25
God Stats
11W - 12L
1,490 SR
Queue Stats
25W - 29L
1,344 Elo+
Solo
Chang'e
Chang'e
KyeAsher
Chang'e
Level 16
God Stats
13W - 30L
1,077 SR
Queue Stats
95W - 132L
1,257 Elo+
Solo
Cerberus
Cerberus
Lobo El S3XY
Cerberus
Level 6
God Stats
1W - 1L
1,720 SR
Queue Stats
3W - 8L
1,293 Elo+
Party 2
Team Averages
Level 14
1,457 SR
1,323 Elo+

VS

Team Averages
Level 22
1,330 SR
1,319 Elo+
Baron Samedi
Baron Samedi
Eto Mori
Baron Samedi
Level 28
God Stats
1W - 2L
1,297 SR
Queue Stats
101W - 123L
1,394 Elo+
Solo
Ymir
Ymir
Kiautani
Ymir
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
118W - 150L
1,410 Elo+
Party 1
Ra
Ra
WheresRobb
Ra
Level 17
God Stats
3W - 4L
1,283 SR
Queue Stats
20W - 14L
1,332 Elo+
Solo
Da Ji
Da Ji
br_tiger335
Da Ji
Level 8
God Stats
11W - 13L
1,012 SR
Queue Stats
14W - 28L
983 Elo+
Solo
Gilgamesh
Gilgamesh
xFlashVoltz
Gilgamesh
Level 33
God Stats
9W - 5L
1,555 SR
Queue Stats
124W - 140L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 9 / 8
11,948
919
11,591
23,130
32,179
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
4 / 13 / 3
11,996
923
19,935
22,592
14,432
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

18
6 / 10 / 5
13,676
1,052
15,646
23,242
14,123
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chang'e
KyeAsher
Chang'e
18
0 / 11 / 4
11,198
861
6,847
24,151
9,305
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
Lobo El S3XY
Cerberus
19
2 / 8 / 6
12,342
949
14,069
29,091
45,533
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Team 1 Tickets

0

VS

Team 2 Tickets

176

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Eto Mori
Baron Samedi
20
7 / 3 / 27
13,566
1,044
18,757
15,413
8,234
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ymir
20
2 / 2 / 34
13,022
1,002
9,809
16,486
19,337
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
7 / 0 / 30
14,365
1,105
31,411
11,365
4,751
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
12 / 6 / 24
13,856
1,066
19,190
14,307
7,063
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
xFlashVoltz
Gilgamesh
20
23 / 2 / 17
15,837
1,218
31,190
18,339
13,906
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
183
13
Kills
51
51
Deaths
13
26
Assists
132
Player
Kills
Deaths
Assists
KDA
L
1
9
8
0.56
L
4
13
3
0.42
W
Baron Samedi
Eto Mori
Baron Samedi
7
3
27
6.83
L
6
10
5
0.85
W
Ymir
2
2
34
9.5
L
Chang'e
KyeAsher
Chang'e
0
11
4
0.18
L
Cerberus
Lobo El S3XY
Cerberus
2
8
6
0.63
W
7
0
30
22
W
12
6
24
4
W
Gilgamesh
xFlashVoltz
Gilgamesh
23
2
17
15.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,088
Damage
110,357
122,206
Taken
75,910
115,572
Mitigated
53,291
8,018
Healing
17,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,591
906
0
0
23,130
32,179
0
9,355
13,775
34,568
0
L
19,935
8,572
0
0
22,592
14,432
0
11,161
11,431
0
38,889
W
Baron Samedi
Eto Mori
Baron Samedi
18,757
2,505
4,215
2,901
15,413
8,234
0
7,059
8,191
44,065
0
L
15,646
3,385
0
486
23,242
14,123
0
11,183
11,139
0
25,569
W
Ymir
9,809
2,211
723
1,398
16,486
19,337
0
7,051
9,435
23,209
0
L
Chang'e
KyeAsher
Chang'e
6,847
1,721
1,630
1,350
24,151
9,305
0
13,130
11,021
35,573
0
L
Cerberus
Lobo El S3XY
Cerberus
14,069
954
0
4,552
29,091
45,533
0
15,148
13,943
63,698
0
W
31,411
1,835
4,235
1,955
11,365
4,751
0
6,797
4,477
70,827
0
W
19,190
9,094
0
462
14,307
7,063
0
4,744
9,382
0
23,239
W
Gilgamesh
xFlashVoltz
Gilgamesh
31,190
13,111
644
1,436
18,339
13,906
0
6,856
11,190
0
43,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,160
Gold Earned
70,646
264
Minions Killed
226
4
Camps Cleared
4
1,000,489
Distance Traveled
1,088,912
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
11,948
919
31
2
2
171,072
2
L
Medusa
11,996
923
31
2
0
195,244
0
W
Baron Samedi
13,566
1,044
62
5
2
194,723
1
L
Fenrir
13,676
1,052
11
1
2
258,835
2
W
Ymir
13,022
1,002
38
3
1
208,349
1
L
Chang'e
11,198
861
63
5
0
168,947
0
L
Cerberus
12,342
949
128
10
0
206,391
0
W
Ra
14,365
1,105
93
7
1
251,963
1
W
Da Ji
13,856
1,066
3
0
0
186,663
0
W
Gilgamesh
15,837
1,218
30
2
0
247,214
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role