Player Matchup

Ares
Ares
Daddy_Gilgamesh
Ares
Level 5
God Stats
2W - 0L
1,861 SR
Queue Stats
3W - 1L
1,608 Elo+
Solo
Bacchus
Bacchus
Hyypnozz
Bacchus
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 8L
1,731 Elo+
Solo
Sol
Sol
I Pet Wolves
Sol
Level 26
God Stats
16W - 23L
1,407 SR
Queue Stats
73W - 93L
1,363 Elo+
Party 1
Fenrir
Fenrir
ShadowG-16
Fenrir
Level 26
God Stats
9W - 7L
1,390 SR
Queue Stats
163W - 163L
1,483 Elo+
Solo
Chernobog
Chernobog
l Pet Cats
Chernobog
Level 35
God Stats
19W - 17L
1,495 SR
Queue Stats
63W - 81L
1,373 Elo+
Party 1
Team Averages
Level 24
1,530 SR
1,511 Elo+

VS

Team Averages
Level 14
1,668 SR
1,483 Elo+
Yemoja
Yemoja
Disintegrating_S
Yemoja
Level 6
God Stats
3W - 4L
1,514 SR
Queue Stats
4W - 8L
1,415 Elo+
Solo
Cernunnos
Cernunnos
KingTREY2kgodz
Cernunnos
Level 22
God Stats
5W - 5L
1,554 SR
Queue Stats
5W - 5L
1,585 Elo+
Solo
Tiamat
Tiamat
Mad1s0n
Tiamat
Level 8
God Stats
3W - 2L
1,853 SR
Queue Stats
12W - 16L
1,379 Elo+
Solo
Thor
Thor
Milfiemonsta
Thor
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 50L
1,467 Elo+
Solo
Nu Wa
Nu Wa
o_oBoostedo_o
Nu Wa
Level 18
God Stats
5W - 2L
1,921 SR
Queue Stats
10W - 8L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 1 / 23
13,695
1,245
12,285
16,223
14,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
Hyypnozz
Bacchus
19
15 / 0 / 17
13,225
1,202
23,585
9,220
6,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
5 / 1 / 18
10,983
998
13,154
10,136
3,885
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
ShadowG-16
Fenrir
19
11 / 2 / 21
12,666
1,151
21,493
13,576
8,776
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
l Pet Cats
Chernobog
19
3 / 3 / 27
11,994
1,090
15,169
11,775
3,576
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

335

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 2
9,271
843
1,159
13,936
9,031
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cernunnos
KingTREY2kgodz
Cernunnos
15
2 / 5 / 3
9,980
907
8,517
9,878
3,419
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
Mad1s0n
Tiamat
15
0 / 16 / 2
9,627
875
5,155
25,969
10,223
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 5 / 4
10,019
911
12,948
21,943
14,363
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

16
4 / 9 / 1
11,155
1,014
22,957
19,144
6,469
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
19
41
Kills
7
7
Deaths
41
106
Assists
12
Player
Kills
Deaths
Assists
KDA
W
7
1
23
18.5
L
0
6
2
0.17
W
Bacchus
Hyypnozz
Bacchus
15
0
17
23.5
W
5
1
18
14
L
Cernunnos
KingTREY2kgodz
Cernunnos
2
5
3
0.7
L
Tiamat
Mad1s0n
Tiamat
0
16
2
0.06
L
1
5
4
0.6
W
Fenrir
ShadowG-16
Fenrir
11
2
21
10.75
W
Chernobog
l Pet Cats
Chernobog
3
3
27
5.5
L
4
9
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,686
Damage
50,736
60,930
Taken
90,870
38,106
Mitigated
43,505
9,145
Healing
3,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,285
916
67
3,470
16,223
14,873
0
7,398
8,825
21,046
0
L
1,159
867
419
159
13,936
9,031
0
4,539
9,257
4,008
0
W
Bacchus
Hyypnozz
Bacchus
23,585
2,492
0
1,332
9,220
6,996
0
3,815
5,405
34,009
0
W
13,154
5,482
0
1,358
10,136
3,885
0
5,498
4,638
25,324
0
L
Cernunnos
KingTREY2kgodz
Cernunnos
8,517
3,463
0
390
9,878
3,419
0
5,441
4,253
0
14,205
L
Tiamat
Mad1s0n
Tiamat
5,155
127
0
762
25,969
10,223
0
14,417
10,805
24,539
0
L
12,948
2,895
0
0
21,943
14,363
0
13,407
8,204
0
21,414
W
Fenrir
ShadowG-16
Fenrir
21,493
5,980
0
1,067
13,576
8,776
0
4,272
9,304
0
37,520
W
Chernobog
l Pet Cats
Chernobog
15,169
8,482
729
1,122
11,775
3,576
0
8,288
3,487
0
46,821
L
22,957
7,392
0
1,809
19,144
6,469
0
9,553
9,327
43,452
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,563
Gold Earned
50,052
180
Minions Killed
110
6
Camps Cleared
4
1,177,599
Distance Traveled
748,477
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
13,695
1,245
15
1
3
233,526
0
L
Yemoja
9,271
843
1
0
1
105,288
0
W
Bacchus
13,225
1,202
24
2
1
249,282
1
W
Sol
10,983
998
24
2
2
231,417
0
L
Cernunnos
9,980
907
11
1
0
109,111
0
L
Tiamat
9,627
875
38
3
0
166,087
0
L
Thor
10,019
911
20
2
2
194,064
1
W
Fenrir
12,666
1,151
46
4
0
263,309
0
W
Chernobog
11,994
1,090
71
6
0
200,065
2
L
Nu Wa
11,155
1,014
40
4
1
173,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role