Player Matchup

Chaac
Chaac
Thordan2063
Chaac
Level 64
God Stats
52W - 87L
1,328 SR
Queue Stats
843W - 1,252L
1,437 Elo+
Party 1
Gilgamesh
Gilgamesh
dpshut
Gilgamesh
Level 105
God Stats
40W - 38L
1,704 SR
Queue Stats
496W - 792L
1,398 Elo+
Party 1
Kukulkan
Kukulkan
panoramixinef
Kukulkan
Level 113
God Stats
105W - 134L
1,409 SR
Queue Stats
188W - 282L
1,376 Elo+
Solo
Team Averages
Level 94
1,480 SR
1,404 Elo+

VS

Team Averages
Level 50
1,457 SR
1,477 Elo+
Cthulhu
Cthulhu
Goggy_Larry
Cthulhu
Level 109
God Stats
0W - 3L
1,500 SR
Queue Stats
259W - 322L
1,431 Elo+
Solo
Fenrir
Fenrir
ic_3x
Fenrir
Level 25
God Stats
0W - 1L
1,403 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Loki
Loki
mm051mm
Loki
Level 17
God Stats
0W - 1L
1,469 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
8 / 1 / 9
8,390
839
6,475
9,004
7,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Gilgamesh
dpshut
Gilgamesh
11
10 / 1 / 10
8,909
891
8,650
10,160
5,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kukulkan
panoramixinef
Kukulkan
11
4 / 1 / 14
8,227
823
6,863
3,820
1,245
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Goggy_Larry
Cthulhu
8
1 / 4 / 0
6,134
613
4,649
8,957
3,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
ic_3x
Fenrir
8
1 / 9 / 1
6,062
606
3,978
10,402
3,564
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Loki
mm051mm
Loki
8
1 / 10 / 0
6,199
620
5,436
9,429
2,909
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
4
22
Kills
3
3
Deaths
23
33
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Goggy_Larry
Cthulhu
1
4
0
0.25
W
8
1
9
12.5
W
Gilgamesh
dpshut
Gilgamesh
10
1
10
15
L
Fenrir
ic_3x
Fenrir
1
9
1
0.17
L
Loki
mm051mm
Loki
1
10
0
0.1
W
Kukulkan
panoramixinef
Kukulkan
4
1
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,988
Damage
14,063
22,984
Taken
28,788
13,840
Mitigated
9,957
7,471
Healing
1,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Goggy_Larry
Cthulhu
4,649
435
0
821
8,957
3,484
0
2,326
6,561
17,435
0
W
6,475
776
158
3,688
9,004
7,382
1,841
1,610
7,394
0
20,715
W
Gilgamesh
dpshut
Gilgamesh
8,650
2,152
677
1,923
10,160
5,213
0
2,414
7,746
0
23,706
L
Fenrir
ic_3x
Fenrir
3,978
832
0
338
10,402
3,564
0
2,783
7,519
0
9,546
L
Loki
mm051mm
Loki
5,436
1,837
0
333
9,429
2,909
0
1,770
7,561
0
14,855
W
Kukulkan
panoramixinef
Kukulkan
6,863
106
444
581
3,820
1,245
450
690
3,130
31,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,526
Gold Earned
18,395
104
Minions Killed
51
0
Camps Cleared
0
556,122
Distance Traveled
517,811
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,134
613
26
3
0
170,080
1
W
Chaac
8,390
839
29
3
0
183,921
1
W
Gilgamesh
8,909
891
17
2
0
185,208
1
L
Fenrir
6,062
606
8
1
0
185,107
0
L
Loki
6,199
620
17
2
0
162,624
1
W
Kukulkan
8,227
823
58
6
0
186,993
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role