Player Matchup

Apollo
Apollo
Diamond III
CoronaLinus
Apollo
Diamond III
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Masters
Dracö
Thanatos
Masters
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Diamond V
GoldNecklace
Ymir
Diamond V
Level 99
God Stats
43W - 28L
1,641 SR
Queue Stats
475W - 456L
2,047 MMR
Solo
Zhong Kui
Zhong Kui
Diamond V
Un1v3rse
Zhong Kui
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Diamond IV
daredevilles
Cernunnos
Diamond IV
Level 89
God Stats
7W - 5L
1,508 SR
Queue Stats
603W - 581L
2,182 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 106
1,530 SR
1,746 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 151
1,653 SR
2,090 MMR
Hercules
Hercules
Diamond III
Beasty
Hercules
Diamond III
Level 159
God Stats
3W - 2L
1,813 SR
Queue Stats
216W - 208L
2,127 MMR
Solo
King Arthur
King Arthur
Diamond III
BloodForMoney89
King Arthur
Diamond III
Level 143
God Stats
41W - 24L
1,667 SR
Queue Stats
347W - 341L
2,205 MMR
Solo
Ne Zha
Ne Zha
Platinum II
JPSW
Ne Zha
Platinum II
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 40L
1,990 MMR
Solo
Scylla
Scylla
Diamond IV
JuIеs
Scylla
Diamond IV
Level 146
God Stats
21W - 22L
1,655 SR
Queue Stats
143W - 132L
2,141 MMR
Solo
Danzaburou
Danzaburou
Platinum II
MaadeInHeaven
Danzaburou
Platinum II
Level 150
God Stats
3W - 6L
1,627 SR
Queue Stats
83W - 83L
1,985 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
17
4 / 3 / 8
11,448
603
15,288
19,645
7,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
Dracö
Thanatos
19
9 / 2 / 5
12,102
637
10,797
14,364
5,607
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
2 / 1 / 8
10,536
555
4,485
14,701
15,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zhong Kui
Un1v3rse
Zhong Kui
19
5 / 1 / 8
11,972
630
18,419
12,618
10,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
daredevilles
Cernunnos
20
7 / 2 / 8
13,567
714
17,064
16,700
7,578
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
AphroditeSetAo KuangTsukuyomi

VS

Bans
NemesisAthenaGebGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Beasty
Hercules
13
1 / 6 / 3
8,849
466
5,978
21,933
14,770
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
BloodForMoney89
King Arthur
18
2 / 4 / 1
11,162
587
7,413
22,769
18,054
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ne Zha
JPSW
Ne Zha
15
4 / 7 / 1
9,524
501
8,583
15,923
5,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
JuIеs
Scylla
16
1 / 4 / 4
9,676
509
10,210
13,272
4,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
MaadeInHeaven
Danzaburou
15
1 / 6 / 3
9,091
478
9,008
12,422
4,011
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
21
27
Kills
9
9
Deaths
27
37
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hercules
Beasty
Hercules
1
6
3
0.42
L
King Arthur
BloodForMoney89
King Arthur
2
4
1
0.63
W
Apollo
4
3
8
2.67
W
Thanatos
Dracö
Thanatos
9
2
5
5.75
W
2
1
8
6
L
Ne Zha
JPSW
Ne Zha
4
7
1
0.64
L
Scylla
JuIеs
Scylla
1
4
4
0.75
L
Danzaburou
MaadeInHeaven
Danzaburou
1
6
3
0.42
W
Zhong Kui
Un1v3rse
Zhong Kui
5
1
8
9
W
Cernunnos
daredevilles
Cernunnos
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,053
Damage
41,192
78,028
Taken
86,319
46,678
Mitigated
46,495
50,231
Healing
20,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Beasty
Hercules
5,978
1,535
0
5,657
21,933
14,770
0
3,902
17,956
0
15,725
L
King Arthur
BloodForMoney89
King Arthur
7,413
1,179
0
4,028
22,769
18,054
90
9,587
12,664
0
76,359
W
Apollo
15,288
7,930
0
10,910
19,645
7,435
1,624
5,445
14,200
0
85,743
W
Thanatos
Dracö
Thanatos
10,797
2,769
0
13,939
14,364
5,607
837
3,218
11,146
0
95,691
W
4,485
1,049
0
7,264
14,701
15,215
337
2,298
12,403
19,155
0
L
Ne Zha
JPSW
Ne Zha
8,583
1,233
0
4,366
15,923
5,298
0
4,152
11,676
0
51,577
L
Scylla
JuIеs
Scylla
10,210
1,262
0
3,009
13,272
4,362
59
2,393
10,779
78,768
0
L
Danzaburou
MaadeInHeaven
Danzaburou
9,008
4,878
0
3,169
12,422
4,011
1,372
2,057
10,340
0
66,450
W
Zhong Kui
Un1v3rse
Zhong Kui
18,419
2,062
0
9,141
12,618
10,843
2,732
746
11,872
84,823
0
W
Cernunnos
daredevilles
Cernunnos
17,064
10,892
0
8,977
16,700
7,578
7,242
874
15,379
0
104,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,625
Gold Earned
48,302
617
Minions Killed
537
0
Camps Cleared
0
1,851,069
Distance Traveled
1,786,981
19
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,849
466
23
1
0
396,966
2
L
King Arthur
11,162
587
166
9
0
382,069
6
W
Apollo
11,448
603
138
7
0
365,390
3
W
Thanatos
12,102
637
134
7
0
410,975
3
W
Ymir
10,536
555
28
1
0
393,498
4
L
Ne Zha
9,524
501
100
5
0
350,374
3
L
Scylla
9,676
509
141
7
0
327,609
6
L
Danzaburou
9,091
478
107
6
0
329,963
8
W
Zhong Kui
11,972
630
144
8
0
341,744
4
W
Cernunnos
13,567
714
173
9
0
339,462
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role