Player Matchup

Merlin
Merlin
KusanagiRyujin
Merlin
Level 63
God Stats
17W - 12L
1,526 SR
Queue Stats
46W - 59L
1,499 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
cYrWs
Ah Muzen Cab
Level 91
God Stats
2W - 0L
1,941 SR
Queue Stats
65W - 61L
1,592 Elo+
Party 1
Kumbhakarna
Kumbhakarna
razvy112
Kumbhakarna
Level 18
God Stats
8W - 11L
1,516 SR
Queue Stats
30W - 28L
1,514 Elo+
Party 1
Team Averages
Level 57
1,661 SR
1,535 Elo+

VS

Team Averages
Level 28
1,558 SR
1,273 Elo+
Anhur
Anhur
CorZ24
Anhur
Level 27
God Stats
8W - 22L
1,471 SR
Queue Stats
115W - 149L
1,340 Elo+
Solo
Zeus
Zeus
FaenFidde
Zeus
Level 49
God Stats
0W - 1L
1,702 SR
Queue Stats
2W - 3L
1,244 Elo+
Party 2
Nemesis
Nemesis
ToppenWP
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,234 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 8
7,397
740
6,598
3,865
1,221
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
cYrWs
Ah Muzen Cab
12
6 / 0 / 4
8,053
805
5,891
6,202
2,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kumbhakarna
razvy112
Kumbhakarna
10
2 / 2 / 6
7,726
773
2,408
7,370
3,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
CorZ24
Anhur
9
1 / 4 / 1
6,557
656
1,619
7,499
2,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
10
0 / 3 / 2
6,629
663
9,379
5,248
1,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
ToppenWP
Nemesis
8
1 / 3 / 0
6,198
620
2,572
6,418
2,294
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
10
Kills
2
2
Deaths
10
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Anhur
CorZ24
Anhur
1
4
1
0.38
L
Zeus
0
3
2
0.33
W
2
0
8
6
L
Nemesis
ToppenWP
Nemesis
1
3
0
0.33
W
Ah Muzen Cab
cYrWs
Ah Muzen Cab
6
0
4
8
W
Kumbhakarna
razvy112
Kumbhakarna
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,897
Damage
13,570
17,437
Taken
19,165
7,114
Mitigated
6,578
4,529
Healing
2,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
CorZ24
Anhur
1,619
417
0
444
7,499
2,517
0
3,440
4,059
0
20,476
L
Zeus
9,379
261
0
500
5,248
1,767
21
2,758
2,490
28,249
0
W
6,598
235
0
439
3,865
1,221
374
2,147
1,524
31,487
0
L
Nemesis
ToppenWP
Nemesis
2,572
1,139
0
1,436
6,418
2,294
0
2,862
3,556
0
12,670
W
Ah Muzen Cab
cYrWs
Ah Muzen Cab
5,891
1,016
0
3,062
6,202
2,058
682
3,166
2,698
0
34,760
W
Kumbhakarna
razvy112
Kumbhakarna
2,408
230
0
1,028
7,370
3,835
27
3,154
3,816
6,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,176
Gold Earned
19,384
123
Minions Killed
122
0
Camps Cleared
0
593,950
Distance Traveled
536,200
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,557
656
28
3
0
181,377
0
L
Zeus
6,629
663
65
7
0
174,428
3
W
Merlin
7,397
740
52
5
0
186,775
4
L
Nemesis
6,198
620
29
3
0
180,395
4
W
Ah Muzen Cab
8,053
805
66
7
0
193,773
2
W
Kumbhakarna
7,726
773
5
1
0
213,402
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role