Player Matchup

Erlang Shen
Erlang Shen
SRazor Virus
Erlang Shen
Level 43
God Stats
5W - 5L
1,739 SR
Queue Stats
205W - 226L
1,342 Elo+
Party 2
Agni
Agni
SkrYleXArrow
Agni
Level 37
God Stats
14W - 20L
1,347 SR
Queue Stats
149W - 167L
1,395 Elo+
Party 2
Gilgamesh
Gilgamesh
WC_EnTe_TryH4Rd
Gilgamesh
Level 37
God Stats
18W - 15L
1,245 SR
Queue Stats
108W - 128L
1,342 Elo+
Party 1
Anubis
Anubis
manuthepool
Anubis
Level 25
God Stats
9W - 20L
1,291 SR
Queue Stats
69W - 93L
1,372 Elo+
Party 2
Zeus
Zeus
zRage_zGhOsT_007
Zeus
Level 49
God Stats
16W - 24L
1,262 SR
Queue Stats
254W - 291L
1,327 Elo+
Party 1
Team Averages
Level 38
1,377 SR
1,356 Elo+

VS

Team Averages
Level 54
1,430 SR
1,423 Elo+
Athena
Athena
ApY0ungDemonx-
Athena
Level 28
God Stats
12W - 7L
1,461 SR
Queue Stats
37W - 35L
1,392 Elo+
Party 3
Ullr
Ullr
BussinOnCrxck-
Ullr
Level 62
God Stats
4W - 7L
1,475 SR
Queue Stats
72W - 74L
1,437 Elo+
Party 3
Discordia
Discordia
JpCapalotx-
Discordia
Level 22
God Stats
6W - 9L
1,334 SR
Queue Stats
14W - 25L
1,325 Elo+
Party 3
Gilgamesh
Gilgamesh
Szlimeee
Gilgamesh
Level 61
God Stats
2W - 3L
1,263 SR
Queue Stats
99W - 114L
1,422 Elo+
Party 3
Pele
Pele
ThatWastedChimp
Pele
Level 98
God Stats
10W - 6L
1,616 SR
Queue Stats
415W - 386L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
SRazor Virus
Erlang Shen
12
3 / 4 / 1
7,352
490
5,000
9,527
3,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 8 / 2
6,560
437
3,689
10,852
3,340
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gilgamesh
WC_EnTe_TryH4Rd
Gilgamesh
10
2 / 2 / 3
6,378
425
5,134
10,750
5,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anubis
12
0 / 5 / 1
6,666
444
1,817
8,436
3,930
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 5 / 2
7,119
475
4,442
6,255
1,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 3
6,799
453
3,708
10,728
4,996
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
2 / 1 / 7
7,410
494
4,834
6,358
2,272
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
JpCapalotx-
Discordia
14
5 / 1 / 2
8,795
586
7,498
3,473
1,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Szlimeee
Gilgamesh
15
3 / 1 / 4
8,784
586
6,416
8,139
3,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
12 / 0 / 1
9,469
631
11,222
9,490
3,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
41
7
Kills
24
24
Deaths
7
9
Assists
17
Player
Kills
Deaths
Assists
KDA
W
2
4
3
0.88
W
2
1
7
5.5
W
Discordia
JpCapalotx-
Discordia
5
1
2
6
L
Erlang Shen
SRazor Virus
Erlang Shen
3
4
1
0.88
L
0
8
2
0.13
W
Gilgamesh
Szlimeee
Gilgamesh
3
1
4
5
W
12
0
1
12.5
L
Gilgamesh
WC_EnTe_TryH4Rd
Gilgamesh
2
2
3
1.75
L
Anubis
0
5
1
0.1
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,082
Damage
33,678
45,820
Taken
38,188
17,492
Mitigated
15,278
10,591
Healing
12,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,708
558
264
1,968
10,728
4,996
298
2,379
8,349
17,544
0
W
4,834
1,563
0
1,702
6,358
2,272
650
2,807
3,551
0
39,752
W
Discordia
JpCapalotx-
Discordia
7,498
226
0
0
3,473
1,191
828
1,269
2,204
48,527
0
L
Erlang Shen
SRazor Virus
Erlang Shen
5,000
2,548
0
1,252
9,527
3,288
0
894
8,571
0
35,720
L
3,689
151
0
2,469
10,852
3,340
0
5,544
4,808
33,740
0
W
Gilgamesh
Szlimeee
Gilgamesh
6,416
1,488
0
3,385
8,139
3,736
785
1,707
6,432
0
50,878
W
11,222
2,431
0
5,588
9,490
3,083
0
1,786
7,704
0
69,620
L
Gilgamesh
WC_EnTe_TryH4Rd
Gilgamesh
5,134
1,413
215
3,822
10,750
5,586
54
2,523
8,187
0
24,912
L
Anubis
1,817
36
0
1,983
8,436
3,930
50
158
8,278
31,156
0
L
4,442
751
0
850
6,255
1,348
31
1,453
4,770
42,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,075
Gold Earned
41,257
315
Minions Killed
450
0
Camps Cleared
0
1,360,657
Distance Traveled
1,474,989
21
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,799
453
42
3
0
295,252
7
W
Ullr
7,410
494
74
5
0
272,690
4
W
Discordia
8,795
586
110
7
0
282,996
4
L
Erlang Shen
7,352
490
61
4
0
313,861
4
L
Agni
6,560
437
59
4
0
269,187
2
W
Gilgamesh
8,784
586
110
7
0
288,265
2
W
Pele
9,469
631
114
8
0
335,786
5
L
Gilgamesh
6,378
425
34
2
0
305,882
7
L
Anubis
6,666
444
69
5
0
238,372
2
L
Zeus
7,119
475
92
6
0
233,355
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role