Player Matchup

Pele
Pele
DvL6HD
Pele
Level 107
God Stats
4W - 4L
1,664 SR
Queue Stats
271W - 235L
1,469 Elo+
Party 1
Chang'e
Chang'e
Raydz02
Chang'e
Level 149
God Stats
0W - 1L
1,276 SR
Queue Stats
332W - 266L
1,503 Elo+
Party 1
Tyr
Tyr
SoeurMarie_Yohan
Tyr
Level 144
God Stats
8W - 8L
1,500 SR
Queue Stats
613W - 512L
1,496 Elo+
Party 1
Ares
Ares
WERNZ_TKT
Ares
Level 94
God Stats
15W - 9L
1,653 SR
Queue Stats
27W - 26L
1,530 Elo+
Party 1
Apollo
Apollo
t3am-Merguez83
Apollo
Level 29
God Stats
4W - 6L
1,441 SR
Queue Stats
350W - 362L
1,510 Elo+
Party 1
Team Averages
Level 105
1,507 SR
1,502 Elo+

VS

Team Averages
Level 68
1,507 SR
1,534 Elo+
Medusa
Medusa
DukeHadi
Medusa
Level 101
God Stats
14W - 20L
1,604 SR
Queue Stats
292W - 264L
1,457 Elo+
Solo
Thanatos
Thanatos
HackoiQ
Thanatos
Level 87
God Stats
43W - 33L
1,540 SR
Queue Stats
230W - 215L
1,514 Elo+
Party 2
Cthulhu
Cthulhu
LINEO_-
Cthulhu
Level 26
God Stats
35W - 26L
1,599 SR
Queue Stats
71W - 57L
1,584 Elo+
Party 2
Gilgamesh
Gilgamesh
N3-_-xUs-
Gilgamesh
Level 79
God Stats
5W - 8L
1,423 SR
Queue Stats
230W - 198L
1,527 Elo+
Party 2
Hades
Hades
OwnKiss
Hades
Level 48
God Stats
3W - 4L
1,372 SR
Queue Stats
138W - 95L
1,586 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
DvL6HD
Pele
18
2 / 5 / 5
10,710
466
7,920
20,168
8,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chang'e
Raydz02
Chang'e
17
4 / 5 / 3
10,770
468
14,830
18,554
6,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
4 / 8 / 6
10,733
467
10,671
24,992
15,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ares
16
0 / 8 / 3
9,828
427
10,475
21,550
24,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
0 / 6 / 2
8,832
384
3,440
12,674
4,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DukeHadi
Medusa
19
2 / 5 / 12
12,419
540
13,526
17,302
8,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
HackoiQ
Thanatos
20
5 / 2 / 6
13,016
566
7,486
15,701
6,784
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
LINEO_-
Cthulhu
18
10 / 0 / 12
13,334
580
18,734
19,154
20,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gilgamesh
N3-_-xUs-
Gilgamesh
20
9 / 0 / 10
14,843
645
17,001
16,391
16,354
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Hades
OwnKiss
Hades
20
6 / 3 / 8
13,516
588
17,261
16,013
9,847
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
80
10
Kills
32
32
Deaths
10
19
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Medusa
DukeHadi
Medusa
2
5
12
1.6
L
Pele
DvL6HD
Pele
2
5
5
0.9
W
Thanatos
HackoiQ
Thanatos
5
2
6
4
W
Cthulhu
LINEO_-
Cthulhu
10
0
12
16
W
Gilgamesh
N3-_-xUs-
Gilgamesh
9
0
10
14
W
Hades
OwnKiss
Hades
6
3
8
3.33
L
Chang'e
Raydz02
Chang'e
4
5
3
1.1
L
4
8
6
0.88
L
Ares
0
8
3
0.19
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,336
Damage
74,008
97,938
Taken
84,561
59,331
Mitigated
62,682
25,469
Healing
44,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
DukeHadi
Medusa
13,526
6,647
0
7,282
17,302
8,987
5,715
3,425
13,759
0
89,676
L
Pele
DvL6HD
Pele
7,920
1,511
0
6,390
20,168
8,575
0
7,374
12,794
0
81,531
W
Thanatos
HackoiQ
Thanatos
7,486
2,420
0
12,702
15,701
6,784
2,126
2,017
13,538
0
112,688
W
Cthulhu
LINEO_-
Cthulhu
18,734
1,564
537
7,847
19,154
20,710
1,022
6,166
12,796
52,583
0
W
Gilgamesh
N3-_-xUs-
Gilgamesh
17,001
3,770
0
5,881
16,391
16,354
1,266
6,545
9,698
0
93,793
W
Hades
OwnKiss
Hades
17,261
1,677
1,099
8,828
16,013
9,847
3,184
6,239
9,465
103,430
0
L
Chang'e
Raydz02
Chang'e
14,830
1,125
3,074
6,159
18,554
6,141
0
8,483
10,071
70,812
0
L
10,671
2,089
0
5,321
24,992
15,731
0
11,210
13,782
0
32,296
L
Ares
10,475
307
0
2,483
21,550
24,216
0
5,299
16,251
52,752
0
L
3,440
1,720
0
2,042
12,674
4,668
352
3,629
9,045
0
44,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,873
Gold Earned
67,128
491
Minions Killed
676
0
Camps Cleared
0
2,134,639
Distance Traveled
2,231,171
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,419
540
123
5
0
400,578
2
L
Pele
10,710
466
132
6
0
467,153
1
W
Thanatos
13,016
566
162
7
0
489,480
4
W
Cthulhu
13,334
580
82
4
0
476,925
5
W
Gilgamesh
14,843
645
142
6
0
456,696
5
W
Hades
13,516
588
167
7
0
407,492
4
L
Chang'e
10,770
468
126
5
0
443,053
5
L
Tyr
10,733
467
36
2
0
475,831
7
L
Ares
9,828
427
99
4
0
373,942
5
L
Apollo
8,832
384
98
4
0
374,660
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role