Player Matchup

Arachne
Arachne
DekuSama04
Arachne
Level 27
God Stats
5W - 5L
1,521 SR
Queue Stats
71W - 77L
1,468 Elo+
Party 1
Anubis
Anubis
M3lViN59
Anubis
Level 17
God Stats
5W - 0L
1,885 SR
Queue Stats
8W - 8L
1,438 Elo+
Party 1
Hachiman
Hachiman
QQMyFriend
Hachiman
Level 18
God Stats
2W - 0L
1,724 SR
Queue Stats
82W - 82L
1,384 Elo+
Solo
Tsukuyomi
Tsukuyomi
XiaoziSaitake
Tsukuyomi
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
belloneLeague
Cthulhu
Level 29
God Stats
3W - 3L
1,401 SR
Queue Stats
99W - 109L
1,450 Elo+
Party 1
Team Averages
Level 27
1,606 SR
1,448 Elo+

VS

Team Averages
Level 18
1,563 SR
1,305 Elo+
Gilgamesh
Gilgamesh
BanishFromVoid
Gilgamesh
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 32L
1,369 Elo+
Party 3
Scylla
Scylla
Baudejas1
Scylla
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 7L
1,100 Elo+
Party 3
Bacchus
Bacchus
Clichete
Bacchus
Level 26
God Stats
1W - 1L
1,692 SR
Queue Stats
5W - 9L
1,332 Elo+
Solo
Izanami
Izanami
Kanekouille
Izanami
Level 12
God Stats
8W - 8L
1,513 SR
Queue Stats
13W - 19L
1,320 Elo+
Party 2
Pele
Pele
Wiitox
Pele
Level 28
God Stats
21W - 15L
1,609 SR
Queue Stats
31W - 33L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DekuSama04
Arachne
19
14 / 3 / 7
13,159
598
16,666
21,057
10,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Anubis
M3lViN59
Anubis
18
4 / 6 / 12
11,902
541
11,793
16,931
9,357
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
QQMyFriend
Hachiman
16
4 / 1 / 8
10,385
472
9,517
7,272
2,261
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tsukuyomi
XiaoziSaitake
Tsukuyomi
20
10 / 3 / 8
13,776
626
17,777
15,655
12,869
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cthulhu
15
2 / 4 / 9
10,038
456
8,440
13,676
12,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BanishFromVoid
Gilgamesh
18
3 / 6 / 2
11,728
533
8,616
18,269
12,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Scylla
Baudejas1
Scylla
14
0 / 11 / 3
8,759
398
4,357
14,299
4,659
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Clichete
Bacchus
16
6 / 5 / 1
10,707
487
6,211
16,675
22,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Izanami
Kanekouille
Izanami
15
1 / 6 / 4
9,321
424
5,978
12,612
4,960
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Pele
Wiitox
Pele
16
6 / 6 / 3
10,315
469
17,336
21,580
7,580
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
29
34
Kills
16
17
Deaths
34
44
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BanishFromVoid
Gilgamesh
3
6
2
0.67
L
Scylla
Baudejas1
Scylla
0
11
3
0.14
L
Bacchus
Clichete
Bacchus
6
5
1
1.3
W
Arachne
DekuSama04
Arachne
14
3
7
5.83
L
Izanami
Kanekouille
Izanami
1
6
4
0.5
W
Anubis
M3lViN59
Anubis
4
6
12
1.67
W
Hachiman
QQMyFriend
Hachiman
4
1
8
8
L
Pele
Wiitox
Pele
6
6
3
1.25
W
Tsukuyomi
XiaoziSaitake
Tsukuyomi
10
3
8
4.67
W
Cthulhu
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,193
Damage
42,498
74,591
Taken
83,435
47,246
Mitigated
53,053
26,715
Healing
10,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BanishFromVoid
Gilgamesh
8,616
2,726
0
805
18,269
12,977
1,567
3,271
14,973
0
59,045
L
Scylla
Baudejas1
Scylla
4,357
122
0
924
14,299
4,659
499
3,909
10,315
37,469
0
L
Bacchus
Clichete
Bacchus
6,211
425
0
1,786
16,675
22,877
84
4,967
11,432
14,399
0
W
Arachne
DekuSama04
Arachne
16,666
12,944
0
8,034
21,057
10,032
2,157
2,255
18,802
0
88,815
L
Izanami
Kanekouille
Izanami
5,978
3,839
0
1,493
12,612
4,960
666
3,839
8,498
0
47,852
W
Anubis
M3lViN59
Anubis
11,793
182
258
6,727
16,931
9,357
1,753
4,355
12,576
73,426
0
W
Hachiman
QQMyFriend
Hachiman
9,517
4,020
0
2,482
7,272
2,261
650
2,736
4,536
0
40,729
L
Pele
Wiitox
Pele
17,336
5,217
0
5,119
21,580
7,580
0
3,632
17,898
0
81,904
W
Tsukuyomi
XiaoziSaitake
Tsukuyomi
17,777
5,166
0
5,935
15,655
12,869
399
1,823
13,832
0
103,211
W
Cthulhu
8,440
219
1,162
2,117
13,676
12,727
298
3,843
9,833
44,648
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,260
Gold Earned
50,830
541
Minions Killed
384
0
Camps Cleared
0
2,145,155
Distance Traveled
1,799,524
25
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,728
533
95
4
0
370,750
0
L
Scylla
8,759
398
68
3
0
269,957
3
L
Bacchus
10,707
487
10
0
0
411,251
3
W
Arachne
13,159
598
132
6
0
452,954
5
L
Izanami
9,321
424
89
4
0
362,984
0
W
Anubis
11,902
541
109
5
0
376,317
3
W
Hachiman
10,385
472
69
3
0
422,305
6
L
Pele
10,315
469
122
6
0
384,582
1
W
Tsukuyomi
13,776
626
161
7
0
442,183
7
W
Cthulhu
10,038
456
70
3
0
451,396
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role