Player Matchup

Anubis
Anubis
DETHSANGEL5134
Anubis
Level 103
God Stats
4W - 7L
1,361 SR
Queue Stats
112W - 106L
1,340 Elo+
Solo
Skadi
Skadi
HakodaWaterTribe
Skadi
Level 49
God Stats
3W - 11L
1,736 SR
Queue Stats
150W - 158L
1,318 Elo+
Party 2
Ymir
Ymir
HydiroHappy3906
Ymir
Level 28
God Stats
20W - 28L
1,498 SR
Queue Stats
452W - 573L
1,281 Elo+
Party 2
Nemesis
Nemesis
KingTim188
Nemesis
Level 59
God Stats
6W - 7L
1,500 SR
Queue Stats
81W - 116L
1,299 Elo+
Party 1
Bellona
Bellona
WenisMckneenis
Bellona
Level 18
God Stats
4W - 4L
1,401 SR
Queue Stats
11W - 29L
1,188 Elo+
Party 1
Team Averages
Level 51
1,499 SR
1,285 Elo+

VS

Team Averages
Level 60
1,455 SR
1,395 Elo+
Jormungandr
Jormungandr
BG_Gumnut
Jormungandr
Level 47
God Stats
8W - 14L
1,444 SR
Queue Stats
101W - 141L
1,425 Elo+
Solo
Loki
Loki
JekyllandHyde2
Loki
Level 59
God Stats
1W - 2L
1,315 SR
Queue Stats
66W - 85L
1,324 Elo+
Solo
Hades
Hades
SQUIDWard9648
Hades
Level 45
God Stats
4W - 4L
1,517 SR
Queue Stats
403W - 438L
1,386 Elo+
Solo
Apollo
Apollo
cleytoncsilva13
Apollo
Level 105
God Stats
0W - 3L
1,500 SR
Queue Stats
305W - 356L
1,341 Elo+
Solo
Bellona
Bellona
ezbake1
Bellona
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 4
5,974
597
4,005
5,334
2,418
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

9
1 / 1 / 2
5,317
532
3,486
4,335
1,223
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
1 / 1 / 1
4,854
485
3,288
5,997
2,172
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
KingTim188
Nemesis
11
5 / 0 / 0
6,695
670
3,205
5,317
1,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 5 / 0
5,137
514
2,292
5,939
4,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BG_Gumnut
Jormungandr
8
1 / 1 / 1
5,219
522
4,433
5,414
2,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

8
1 / 1 / 0
4,900
490
1,866
5,921
1,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

6
0 / 3 / 0
4,462
446
1,987
5,229
1,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

8
1 / 2 / 0
4,815
482
2,351
4,800
1,355
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
ezbake1
Bellona
10
4 / 1 / 1
6,037
604
4,464
5,946
4,795
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
9
8
Kills
7
7
Deaths
8
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
BG_Gumnut
Jormungandr
1
1
1
1.5
W
1
0
4
3
W
1
1
2
2
W
1
1
1
1.5
L
1
1
0
1
W
Nemesis
KingTim188
Nemesis
5
0
0
5
L
0
3
0
0
W
0
5
0
0
L
1
2
0
0.5
L
Bellona
ezbake1
Bellona
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,276
Damage
15,101
26,922
Taken
27,310
11,749
Mitigated
11,676
4,828
Healing
6,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
BG_Gumnut
Jormungandr
4,433
818
0
1,824
5,414
2,614
0
1,416
3,998
22,156
0
W
4,005
463
0
2,468
5,334
2,418
509
1,456
3,736
34,212
0
W
3,486
1,290
0
493
4,335
1,223
0
2,024
2,311
0
26,222
W
3,288
173
0
537
5,997
2,172
0
2,351
3,646
12,316
0
L
1,866
693
0
1,586
5,921
1,571
0
1,272
4,649
0
18,280
W
Nemesis
KingTim188
Nemesis
3,205
1,066
0
824
5,317
1,829
0
367
4,870
0
34,445
L
1,987
520
0
1,693
5,229
1,341
0
2,561
2,668
14,847
0
W
2,292
890
0
506
5,939
4,107
610
0
5,939
0
21,452
L
2,351
1,256
0
994
4,800
1,355
0
2,044
2,756
0
14,518
L
Bellona
ezbake1
Bellona
4,464
2,176
0
537
5,946
4,795
529
0
5,946
0
25,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,977
Gold Earned
25,433
257
Minions Killed
186
0
Camps Cleared
0
953,261
Distance Traveled
904,723
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,219
522
28
3
0
192,471
2
W
Anubis
5,974
597
67
7
0
177,205
2
W
Skadi
5,317
532
49
5
0
169,981
0
W
Ymir
4,854
485
25
3
0
198,809
0
L
Loki
4,900
490
43
4
0
196,712
4
W
Nemesis
6,695
670
71
7
0
202,967
2
L
Hades
4,462
446
25
3
0
121,903
1
W
Bellona
5,137
514
45
5
0
204,299
0
L
Apollo
4,815
482
42
4
0
184,281
2
L
Bellona
6,037
604
48
5
0
209,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role