Player Matchup

Medusa
Medusa
Banbøø
Medusa
Level 29
God Stats
2W - 1L
1,803 SR
Queue Stats
72W - 67L
1,667 Elo+
Solo
Gilgamesh
Gilgamesh
Liam7789
Gilgamesh
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Manasvin
Cu Chulainn
Level 26
God Stats
2W - 2L
1,708 SR
Queue Stats
33W - 23L
1,628 Elo+
Solo
Anubis
Anubis
Singurel
Anubis
Level 28
God Stats
8W - 0L
1,656 SR
Queue Stats
105W - 73L
1,627 Elo+
Solo
Loki
Loki
wolterthetamer
Loki
Level 11
God Stats
4W - 0L
1,655 SR
Queue Stats
10W - 8L
1,573 Elo+
Solo
Team Averages
Level 22
1,664 SR
1,599 Elo+

VS

Team Averages
Level 23
1,535 SR
1,639 Elo+
Kumbhakarna
Kumbhakarna
FaulerZauberer
Kumbhakarna
Level 16
God Stats
1W - 2L
1,585 SR
Queue Stats
31W - 36L
1,544 Elo+
Party 1
Artemis
Artemis
Morologe
Artemis
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,611 Elo+
Party 1
Gilgamesh
Gilgamesh
NAPIERDOLILEM
Gilgamesh
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
SoOutOfSalt
Hera
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,921 Elo+
Solo
Loki
Loki
klauschwab
Loki
Level 27
God Stats
3W - 4L
1,587 SR
Queue Stats
124W - 102L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Banbøø
Medusa
11
7 / 3 / 5
7,184
653
5,375
6,334
2,074
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
Liam7789
Gilgamesh
9
4 / 1 / 8
5,992
545
7,861
6,542
3,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cu Chulainn
Manasvin
Cu Chulainn
12
2 / 3 / 0
6,744
613
3,906
9,192
4,138
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
Singurel
Anubis
12
4 / 1 / 5
6,985
635
6,806
4,568
2,142
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
1 / 1 / 3
5,845
531
1,948
6,538
1,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
FaulerZauberer
Kumbhakarna
7
0 / 4 / 4
5,405
491
1,273
7,093
3,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
Morologe
Artemis
7
0 / 7 / 1
4,720
429
2,889
7,010
1,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilgamesh
NAPIERDOLILEM
Gilgamesh
13
3 / 2 / 1
7,852
714
6,719
9,221
5,408
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
3 / 2 / 0
6,198
563
3,037
5,506
1,148
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
3 / 3 / 0
6,581
598
5,166
8,048
2,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
15
18
Kills
9
9
Deaths
18
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Medusa
Banbøø
Medusa
7
3
5
3.17
L
Kumbhakarna
FaulerZauberer
Kumbhakarna
0
4
4
0.5
W
Gilgamesh
Liam7789
Gilgamesh
4
1
8
8
W
Cu Chulainn
Manasvin
Cu Chulainn
2
3
0
0.67
L
Artemis
Morologe
Artemis
0
7
1
0.07
L
Gilgamesh
NAPIERDOLILEM
Gilgamesh
3
2
1
1.75
W
Anubis
Singurel
Anubis
4
1
5
6.5
L
3
2
0
1.5
L
3
3
0
1
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,896
Damage
19,084
33,174
Taken
36,878
13,663
Mitigated
13,924
10,499
Healing
6,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Banbøø
Medusa
5,375
2,792
0
858
6,334
2,074
506
725
5,609
0
33,396
L
Kumbhakarna
FaulerZauberer
Kumbhakarna
1,273
229
0
459
7,093
3,423
0
2,377
4,716
8,908
0
W
Gilgamesh
Liam7789
Gilgamesh
7,861
2,869
0
1,231
6,542
3,545
0
1,426
5,116
0
24,689
W
Cu Chulainn
Manasvin
Cu Chulainn
3,906
659
0
2,399
9,192
4,138
0
0
9,192
1,766
35,389
L
Artemis
Morologe
Artemis
2,889
1,207
0
520
7,010
1,793
145
1,232
5,778
0
15,040
L
Gilgamesh
NAPIERDOLILEM
Gilgamesh
6,719
1,991
0
2,155
9,221
5,408
176
1,978
7,243
0
52,092
W
Anubis
Singurel
Anubis
6,806
461
0
2,675
4,568
2,142
613
925
3,643
42,495
0
L
3,037
801
0
1,353
5,506
1,148
0
610
4,896
31,476
0
L
5,166
952
0
1,960
8,048
2,152
0
1,121
6,927
0
28,669
W
1,948
584
0
3,336
6,538
1,764
0
1,234
5,304
0
27,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,750
Gold Earned
30,756
313
Minions Killed
280
0
Camps Cleared
0
1,071,305
Distance Traveled
1,180,772
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,184
653
65
6
0
196,654
2
L
Kumbhakarna
5,405
491
9
1
0
256,256
0
W
Gilgamesh
5,992
545
26
2
0
225,080
3
W
Cu Chulainn
6,744
613
76
7
0
215,412
3
L
Artemis
4,720
429
27
2
0
216,178
1
L
Gilgamesh
7,852
714
123
11
0
230,576
4
W
Anubis
6,985
635
80
7
0
201,243
2
L
Hera
6,198
563
56
5
0
237,941
5
L
Loki
6,581
598
65
6
0
239,821
4
W
Loki
5,845
531
66
6
0
232,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role