Player Matchup

King Arthur
King Arthur
BuyingPaladin44
King Arthur
Level 46
God Stats
0W - 1L
1,248 SR
Queue Stats
1W - 7L
1,311 Elo+
Party 1
Gilgamesh
Gilgamesh
GreatPervy
Gilgamesh
Level 44
God Stats
0W - 1L
1,251 SR
Queue Stats
1W - 6L
1,311 Elo+
Party 1
The Morrigan
The Morrigan
Ironlegion76
The Morrigan
Level 105
God Stats
2W - 3L
1,398 SR
Queue Stats
331W - 327L
1,585 Elo+
Party 1
Khepri
Khepri
PermaBanKEKW
Khepri
Level 25
God Stats
5W - 5L
1,689 SR
Queue Stats
31W - 28L
1,543 Elo+
Party 4
Anhur
Anhur
sharon4skating8
Anhur
Level 63
God Stats
9W - 7L
1,466 SR
Queue Stats
38W - 46L
1,437 Elo+
Party 4
Team Averages
Level 57
1,410 SR
1,437 Elo+

VS

Team Averages
Level 82
1,641 SR
1,561 Elo+
Gilgamesh
Gilgamesh
KappaOfKIng
Gilgamesh
Level 44
God Stats
14W - 7L
1,653 SR
Queue Stats
239W - 180L
1,571 Elo+
Party 3
Scylla
Scylla
LordNinjaIV
Scylla
Level 118
God Stats
3W - 1L
1,763 SR
Queue Stats
158W - 112L
1,640 Elo+
Party 3
Cthulhu
Cthulhu
Sirr Bubbs
Cthulhu
Level 44
God Stats
6W - 5L
1,500 SR
Queue Stats
92W - 101L
1,566 Elo+
Party 2
Thanatos
Thanatos
SirrBitties
Thanatos
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
169W - 153L
1,348 Elo+
Party 2
Chernobog
Chernobog
tecoz
Chernobog
Level 141
God Stats
6W - 2L
1,790 SR
Queue Stats
202W - 151L
1,680 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BuyingPaladin44
King Arthur
15
2 / 3 / 1
9,177
483
4,047
13,979
7,749
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gilgamesh
GreatPervy
Gilgamesh
14
3 / 4 / 2
8,789
463
7,945
13,984
7,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Morrigan
Ironlegion76
The Morrigan
16
2 / 3 / 2
9,718
511
10,180
8,828
3,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
13
1 / 7 / 6
8,896
468
5,967
15,630
13,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
2 / 8 / 4
8,432
444
8,452
15,311
5,724
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
KappaOfKIng
Gilgamesh
17
6 / 1 / 3
11,126
586
12,706
15,381
13,790
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
17
5 / 1 / 5
10,642
560
5,228
7,187
2,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Sirr Bubbs
Cthulhu
15
4 / 3 / 9
9,068
477
7,753
11,082
7,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thanatos
SirrBitties
Thanatos
15
2 / 4 / 5
9,277
488
4,824
16,462
6,419
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chernobog
tecoz
Chernobog
18
8 / 1 / 9
11,580
609
16,328
17,964
6,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
56
10
Kills
25
25
Deaths
10
15
Assists
31
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BuyingPaladin44
King Arthur
2
3
1
0.83
L
Gilgamesh
GreatPervy
Gilgamesh
3
4
2
1
L
The Morrigan
Ironlegion76
The Morrigan
2
3
2
1
W
Gilgamesh
KappaOfKIng
Gilgamesh
6
1
3
7.5
W
Scylla
5
1
5
7.5
L
Khepri
1
7
6
0.57
W
Cthulhu
Sirr Bubbs
Cthulhu
4
3
9
2.83
W
Thanatos
SirrBitties
Thanatos
2
4
5
1.13
L
2
8
4
0.5
W
Chernobog
tecoz
Chernobog
8
1
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,591
Damage
46,839
67,732
Taken
68,076
38,898
Mitigated
35,964
12,905
Healing
30,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BuyingPaladin44
King Arthur
4,047
909
0
3,731
13,979
7,749
0
0
13,979
0
47,710
L
Gilgamesh
GreatPervy
Gilgamesh
7,945
2,048
0
1,384
13,984
7,884
0
1,019
12,890
0
50,856
L
The Morrigan
Ironlegion76
The Morrigan
10,180
1,623
176
2,437
8,828
3,570
220
2,364
6,308
65,750
5,397
W
Gilgamesh
KappaOfKIng
Gilgamesh
12,706
3,680
0
4,478
15,381
13,790
189
1,254
14,079
0
76,440
W
Scylla
5,228
291
0
1,775
7,187
2,266
464
1,452
5,671
78,117
0
L
Khepri
5,967
408
0
2,476
15,630
13,971
0
3,887
11,391
26,038
0
W
Cthulhu
Sirr Bubbs
Cthulhu
7,753
773
490
3,299
11,082
7,286
76
2,267
8,686
31,191
0
W
Thanatos
SirrBitties
Thanatos
4,824
1,223
0
10,590
16,462
6,419
387
2,798
13,480
0
60,676
L
8,452
5,276
0
2,701
15,311
5,724
315
4,882
10,183
0
36,954
W
Chernobog
tecoz
Chernobog
16,328
9,657
0
9,482
17,964
6,203
286
4,361
13,559
0
100,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,012
Gold Earned
51,693
421
Minions Killed
576
0
Camps Cleared
0
1,756,652
Distance Traveled
1,831,660
5
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,177
483
106
6
0
375,703
0
L
Gilgamesh
8,789
463
92
5
0
351,716
2
L
The Morrigan
9,718
511
134
7
0
358,150
0
W
Gilgamesh
11,126
586
127
7
0
381,326
5
W
Scylla
10,642
560
154
8
0
355,247
6
L
Khepri
8,896
468
15
1
0
352,774
2
W
Cthulhu
9,068
477
38
2
0
380,762
2
W
Thanatos
9,277
488
112
6
0
351,913
3
L
Anhur
8,432
444
74
4
0
318,309
1
W
Chernobog
11,580
609
145
8
0
362,412
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role