Player Matchup

Neith
Neith
Asriel500
Neith
Level 100
God Stats
11W - 5L
1,618 SR
Queue Stats
261W - 262L
1,490 Elo+
Solo
Gilgamesh
Gilgamesh
DiaV_Eagle
Gilgamesh
Level 108
God Stats
0W - 3L
1,500 SR
Queue Stats
29W - 22L
1,560 Elo+
Party 2
Bacchus
Bacchus
KrypticWrath
Bacchus
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
RYUGAANDLDRAGO
Arachne
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
conte311
Scylla
Level 137
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 30L
1,431 Elo+
Party 2
Team Averages
Level 99
1,524 SR
1,496 Elo+

VS

Team Averages
Level 110
1,473 SR
1,508 Elo+
Chang'e
Chang'e
 
Chang'e
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
GriZZlyBEJUGGIN
Thanatos
Level 129
God Stats
1W - 4L
1,145 SR
Queue Stats
43W - 48L
1,453 Elo+
Solo
Gilgamesh
Gilgamesh
Kraz_E_Monkey
Gilgamesh
Level 117
God Stats
11W - 14L
1,639 SR
Queue Stats
115W - 110L
1,483 Elo+
Party 1
Cu Chulainn
Cu Chulainn
MYRAGE UwU
Cu Chulainn
Level 119
God Stats
43W - 41L
1,806 SR
Queue Stats
108W - 116L
1,598 Elo+
Solo
Neith
Neith
ScytherBH
Neith
Level 82
God Stats
2W - 2L
1,276 SR
Queue Stats
91W - 94L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Asriel500
Neith
9
1 / 2 / 0
5,097
510
4,128
6,028
1,427
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
DiaV_Eagle
Gilgamesh
7
1 / 3 / 1
4,806
481
3,627
8,277
2,683
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bacchus
KrypticWrath
Bacchus
7
0 / 2 / 1
4,600
460
2,742
5,078
2,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

8
0 / 6 / 1
4,810
481
2,698
8,872
2,938
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
conte311
Scylla
9
2 / 1 / 1
4,961
496
1,294
2,243
603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
9
2 / 3 / 2
5,577
558
3,156
5,787
1,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
11
3 / 1 / 2
6,503
650
3,570
6,658
2,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gilgamesh
Kraz_E_Monkey
Gilgamesh
9
1 / 0 / 4
5,215
522
4,221
6,192
2,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cu Chulainn
MYRAGE UwU
Cu Chulainn
11
6 / 0 / 0
6,638
664
6,517
3,943
2,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
ScytherBH
Neith
9
2 / 0 / 2
5,632
563
3,167
4,221
1,215
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
4
Kills
14
14
Deaths
4
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
2
3
2
1
L
Neith
Asriel500
Neith
1
2
0
0.5
L
Gilgamesh
DiaV_Eagle
Gilgamesh
1
3
1
0.5
W
Thanatos
3
1
2
4
W
Gilgamesh
Kraz_E_Monkey
Gilgamesh
1
0
4
3
L
Bacchus
KrypticWrath
Bacchus
0
2
1
0.25
W
Cu Chulainn
MYRAGE UwU
Cu Chulainn
6
0
0
6
L
0
6
1
0.08
W
Neith
ScytherBH
Neith
2
0
2
3
L
Scylla
conte311
Scylla
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,489
Damage
20,631
30,498
Taken
26,801
10,281
Mitigated
10,011
4,307
Healing
16,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
3,156
224
831
2,628
5,787
1,506
696
1,133
4,654
21,436
0
L
Neith
Asriel500
Neith
4,128
1,797
0
951
6,028
1,427
37
198
5,655
0
28,896
L
Gilgamesh
DiaV_Eagle
Gilgamesh
3,627
1,229
0
984
8,277
2,683
0
1,310
6,967
0
25,685
W
Thanatos
3,570
1,157
0
6,982
6,658
2,285
659
741
5,917
0
35,990
W
Gilgamesh
Kraz_E_Monkey
Gilgamesh
4,221
933
0
2,596
6,192
2,968
617
1,119
5,073
0
19,448
L
Bacchus
KrypticWrath
Bacchus
2,742
387
18
579
5,078
2,630
0
252
4,711
6,403
0
W
Cu Chulainn
MYRAGE UwU
Cu Chulainn
6,517
2,241
0
1,268
3,943
2,037
166
0
3,943
0
32,179
L
2,698
1,844
0
1,395
8,872
2,938
0
399
8,473
0
18,428
W
Neith
ScytherBH
Neith
3,167
1,037
0
2,281
4,221
1,215
1,390
1,043
3,178
0
25,564
L
Scylla
conte311
Scylla
1,294
184
0
380
2,243
603
0
997
1,246
13,023
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,274
Gold Earned
29,565
173
Minions Killed
285
0
Camps Cleared
0
950,748
Distance Traveled
930,334
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
5,577
558
46
5
0
165,724
2
L
Neith
5,097
510
58
6
0
172,610
1
L
Gilgamesh
4,806
481
46
5
0
205,154
0
W
Thanatos
6,503
650
93
9
0
200,526
1
W
Gilgamesh
5,215
522
32
3
0
187,066
4
L
Bacchus
4,600
460
17
2
0
221,707
1
W
Cu Chulainn
6,638
664
59
6
0
196,647
0
L
Arachne
4,810
481
34
3
0
171,991
1
W
Neith
5,632
563
55
6
0
180,371
1
L
Scylla
4,961
496
18
2
0
179,286
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role