Player Matchup

Jormungandr
Jormungandr
Mefhisto36
Jormungandr
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Nilien
Aphrodite
Level 137
God Stats
40W - 31L
1,521 SR
Queue Stats
79W - 102L
1,429 Elo+
Party 1
Bastet
Bastet
TRANKS25
Bastet
Level 68
God Stats
42W - 29L
1,409 SR
Queue Stats
447W - 582L
1,508 Elo+
Party 1
Team Averages
Level 107
1,477 SR
1,479 Elo+

VS

Team Averages
Level 103
1,559 SR
1,472 Elo+
Fenrir
Fenrir
Kelric29
Fenrir
Level 15
God Stats
4W - 5L
1,423 SR
Queue Stats
23W - 25L
1,398 Elo+
Solo
Nu Wa
Nu Wa
MagicOctopus
Nu Wa
Level 146
God Stats
9W - 12L
1,492 SR
Queue Stats
249W - 229L
1,536 Elo+
Party 2
Zhong Kui
Zhong Kui
bartelemeus
Zhong Kui
Level 148
God Stats
31W - 30L
1,763 SR
Queue Stats
370W - 350L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Mefhisto36
Jormungandr
12
3 / 7 / 7
10,137
724
9,023
21,596
16,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Aphrodite
Nilien
Aphrodite
14
3 / 3 / 13
10,424
745
10,396
15,125
7,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bastet
TRANKS25
Bastet
15
10 / 8 / 5
11,571
827
13,709
15,225
5,275
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Kelric29
Fenrir
12
7 / 8 / 4
9,949
711
10,722
13,565
5,498
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

14
4 / 5 / 10
10,332
738
11,239
11,706
4,037
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Zhong Kui
bartelemeus
Zhong Kui
14
6 / 5 / 10
11,100
793
13,377
18,321
19,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
41
16
Kills
17
18
Deaths
18
25
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Kelric29
Fenrir
7
8
4
1.13
L
4
5
10
1.8
W
Jormungandr
Mefhisto36
Jormungandr
3
7
7
0.93
W
Aphrodite
Nilien
Aphrodite
3
3
13
3.17
W
Bastet
TRANKS25
Bastet
10
8
5
1.56
L
Zhong Kui
bartelemeus
Zhong Kui
6
5
10
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,128
Damage
35,338
51,946
Taken
43,592
29,624
Mitigated
28,959
21,480
Healing
9,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Kelric29
Fenrir
10,722
2,454
0
1,076
13,565
5,498
459
4,907
8,658
0
36,472
L
11,239
4,677
0
1,386
11,706
4,037
406
6,868
4,838
37,626
0
W
Jormungandr
Mefhisto36
Jormungandr
9,023
2,546
925
2,694
21,596
16,710
189
10,471
11,125
36,880
0
W
Aphrodite
Nilien
Aphrodite
10,396
1,024
8,534
9,327
15,125
7,639
1,197
7,419
7,706
55,629
0
W
Bastet
TRANKS25
Bastet
13,709
4,064
0
0
15,225
5,275
888
6,734
8,491
0
27,445
L
Zhong Kui
bartelemeus
Zhong Kui
13,377
2,549
0
6,963
18,321
19,424
451
7,993
10,328
41,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,132
Gold Earned
31,381
149
Minions Killed
157
0
Camps Cleared
0
797,368
Distance Traveled
693,181
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,949
711
30
2
0
245,066
3
L
Nu Wa
10,332
738
61
4
0
221,654
4
W
Jormungandr
10,137
724
36
3
0
254,790
2
W
Aphrodite
10,424
745
96
7
0
263,606
5
W
Bastet
11,571
827
17
1
0
278,972
2
L
Zhong Kui
11,100
793
66
5
0
226,461
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role