Player Matchup

Tiamat
Tiamat
JacK151298
Tiamat
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,703 Elo+
Party 2
Medusa
Medusa
PITTA
Medusa
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,703 Elo+
Party 2
Sobek
Sobek
sharkale
Sobek
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,703 Elo+
Party 2
Team Averages
Level 106
1,500 SR
1,703 Elo+

VS

Team Averages
Level 59
1,698 SR
1,534 Elo+
King Arthur
King Arthur
Persa91
King Arthur
Level 67
God Stats
5W - 12L
1,477 SR
Queue Stats
289W - 322L
1,482 Elo+
Solo
Zhong Kui
Zhong Kui
cYrWs
Zhong Kui
Level 91
God Stats
6W - 4L
1,903 SR
Queue Stats
65W - 61L
1,599 Elo+
Party 1
Apollo
Apollo
razvy112
Apollo
Level 18
God Stats
1W - 1L
1,715 SR
Queue Stats
30W - 28L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
JacK151298
Tiamat
15
4 / 4 / 12
11,731
690
9,613
9,796
6,776
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
PITTA
Medusa
17
13 / 4 / 6
13,453
791
29,500
15,749
6,788
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sobek
sharkale
Sobek
15
4 / 1 / 14
11,962
704
6,392
15,873
18,951
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Persa91
King Arthur
14
1 / 8 / 5
10,975
646
8,634
21,818
21,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Zhong Kui
cYrWs
Zhong Kui
16
7 / 4 / 1
12,105
712
20,276
17,220
11,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
razvy112
Apollo
12
1 / 9 / 2
9,553
562
5,506
17,343
7,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
17
21
Kills
9
9
Deaths
21
32
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Tiamat
JacK151298
Tiamat
4
4
12
2.5
W
Medusa
PITTA
Medusa
13
4
6
4
L
King Arthur
Persa91
King Arthur
1
8
5
0.44
L
Zhong Kui
cYrWs
Zhong Kui
7
4
1
1.88
L
Apollo
razvy112
Apollo
1
9
2
0.22
W
Sobek
sharkale
Sobek
4
1
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,505
Damage
34,416
41,418
Taken
56,381
32,515
Mitigated
40,893
9,492
Healing
11,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
JacK151298
Tiamat
9,613
2,488
0
1,380
9,796
6,776
202
4,519
4,999
25,018
0
W
Medusa
PITTA
Medusa
29,500
16,521
0
4,934
15,749
6,788
2,583
6,962
8,182
0
98,234
L
King Arthur
Persa91
King Arthur
8,634
1,090
0
461
21,818
21,520
68
6,259
15,559
0
31,977
L
Zhong Kui
cYrWs
Zhong Kui
20,276
1,977
181
7,176
17,220
11,974
576
5,952
11,268
53,442
0
L
Apollo
razvy112
Apollo
5,506
2,583
0
3,881
17,343
7,399
720
3,848
13,495
0
33,194
W
Sobek
sharkale
Sobek
6,392
479
486
2,692
15,873
18,951
333
7,868
7,317
18,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,146
Gold Earned
32,633
175
Minions Killed
163
0
Camps Cleared
0
867,641
Distance Traveled
829,879
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,731
690
36
2
0
274,286
1
W
Medusa
13,453
791
128
8
0
270,716
3
L
King Arthur
10,975
646
36
2
0
292,060
1
L
Zhong Kui
12,105
712
75
4
0
274,964
4
L
Apollo
9,553
562
52
3
0
262,855
2
W
Sobek
11,962
704
11
1
0
322,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role