Player Matchup

Izanami
Izanami
Fipnir
Izanami
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 7L
1,942 Elo+
Party 1
Bellona
Bellona
TiffanyColeman
Bellona
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 0L
1,808 Elo+
Party 1
Sobek
Sobek
lioshock
Sobek
Level 160
God Stats
9W - 3L
1,491 SR
Queue Stats
829W - 296L
1,938 Elo+
Party 1
Team Averages
Level 72
1,497 SR
1,896 Elo+

VS

Team Averages
Level 100
1,761 SR
1,468 Elo+
Mulan
Mulan
TapewormHash
Mulan
Level 68
God Stats
10W - 10L
1,560 SR
Queue Stats
22W - 27L
1,384 Elo+
Party 2
Chronos
Chronos
dinkdinkdink
Chronos
Level 108
God Stats
19W - 10L
1,919 SR
Queue Stats
274W - 320L
1,545 Elo+
Solo
Chernobog
Chernobog
vSpunkie
Chernobog
Level 123
God Stats
0W - 1L
1,805 SR
Queue Stats
33W - 33L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Fipnir
Izanami
14
15 / 0 / 4
10,300
1,030
18,034
7,317
2,601
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
1 / 5 / 8
7,206
721
4,812
10,489
5,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sobek
lioshock
Sobek
12
4 / 2 / 15
9,240
924
6,138
10,484
8,898
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 5
6,471
647
4,456
11,149
7,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chronos
dinkdinkdink
Chronos
10
4 / 6 / 3
7,023
702
5,212
12,222
3,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
vSpunkie
Chernobog
9
2 / 9 / 3
6,561
656
6,447
12,028
3,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
18
20
Kills
7
7
Deaths
20
27
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Izanami
Fipnir
Izanami
15
0
4
17
L
1
5
5
0.7
W
1
5
8
1
L
Chronos
dinkdinkdink
Chronos
4
6
3
0.92
W
Sobek
lioshock
Sobek
4
2
15
5.75
L
Chernobog
vSpunkie
Chernobog
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,984
Damage
16,115
28,290
Taken
35,399
17,033
Mitigated
14,535
10,201
Healing
2,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Fipnir
Izanami
18,034
13,912
0
2,380
7,317
2,601
2,871
1,944
5,323
0
64,203
L
4,456
594
0
906
11,149
7,892
0
2,210
8,939
0
11,511
W
4,812
1,843
0
2,487
10,489
5,534
72
1,507
8,192
0
21,201
L
Chronos
dinkdinkdink
Chronos
5,212
1,864
0
1,185
12,222
3,234
0
1,557
10,665
20,754
0
W
Sobek
lioshock
Sobek
6,138
450
0
5,334
10,484
8,898
300
1,836
8,448
13,194
0
L
Chernobog
vSpunkie
Chernobog
6,447
3,752
0
714
12,028
3,409
0
2,409
9,619
0
26,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,746
Gold Earned
20,055
140
Minions Killed
76
0
Camps Cleared
0
537,517
Distance Traveled
467,732
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,300
1,030
89
9
0
169,775
0
L
Mulan
6,471
647
15
2
0
145,631
0
W
Bellona
7,206
721
37
4
0
174,894
0
L
Chronos
7,023
702
29
3
0
165,660
4
W
Sobek
9,240
924
14
1
0
192,848
1
L
Chernobog
6,561
656
32
3
0
156,441
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role