Player Matchup

Ao Kuang
Ao Kuang
ARSANCED
Ao Kuang
Level 29
God Stats
8W - 10L
1,511 SR
Queue Stats
325W - 353L
1,361 Elo+
Party 1
Gilgamesh
Gilgamesh
Lvkeyyyy
Gilgamesh
Level 65
God Stats
5W - 9L
1,494 SR
Queue Stats
75W - 95L
1,318 Elo+
Party 2
Neith
Neith
Warbandalex
Neith
Level 32
God Stats
1W - 1L
1,682 SR
Queue Stats
62W - 70L
1,367 Elo+
Party 2
Cerberus
Cerberus
noesancore
Cerberus
Level 128
God Stats
1W - 2L
1,577 SR
Queue Stats
129W - 143L
1,470 Elo+
Party 1
Poseidon
Poseidon
rickpapa4978
Poseidon
Level 77
God Stats
9W - 10L
1,329 SR
Queue Stats
349W - 349L
1,379 Elo+
Party 1
Team Averages
Level 66
1,518 SR
1,379 Elo+

VS

Team Averages
Level 46
1,474 SR
1,386 Elo+
Arachne
Arachne
Flailing_Branch
Arachne
Level 62
God Stats
101W - 51L
1,569 SR
Queue Stats
308W - 315L
1,418 Elo+
Party 3
Chaac
Chaac
NightChubs
Chaac
Level 19
God Stats
47W - 35L
1,930 SR
Queue Stats
261W - 280L
1,394 Elo+
Party 3
Skadi
Skadi
RVG_Igorfpaz
Skadi
Level 46
God Stats
1W - 2L
1,168 SR
Queue Stats
156W - 165L
1,336 Elo+
Solo
Athena
Athena
TheIndqtGamer
Athena
Level 63
God Stats
2W - 7L
1,203 SR
Queue Stats
300W - 305L
1,418 Elo+
Party 3
Discordia
Discordia
josh0Agora
Discordia
Level 39
God Stats
3W - 1L
1,500 SR
Queue Stats
68W - 68L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
ARSANCED
Ao Kuang
11
3 / 1 / 0
7,107
474
4,296
6,856
2,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
Lvkeyyyy
Gilgamesh
14
1 / 3 / 3
7,992
533
3,767
11,863
6,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

10
1 / 4 / 0
6,390
426
4,543
9,287
2,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
noesancore
Cerberus
10
0 / 5 / 1
6,371
425
4,750
15,016
5,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Poseidon
rickpapa4978
Poseidon
9
1 / 3 / 0
6,366
424
2,245
3,689
1,075
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 4
7,269
485
4,632
9,696
3,027
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
13
1 / 4 / 0
7,310
487
4,722
9,677
5,981
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
1 / 1 / 7
7,523
502
8,243
6,957
2,262
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
4 / 0 / 6
8,152
543
5,757
10,105
4,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
josh0Agora
Discordia
15
7 / 0 / 4
8,899
593
8,915
5,325
1,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
37
6
Kills
16
16
Deaths
7
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
ARSANCED
Ao Kuang
3
1
0
3
W
3
2
4
2.5
L
Gilgamesh
Lvkeyyyy
Gilgamesh
1
3
3
0.83
W
Chaac
1
4
0
0.25
W
1
1
7
4.5
W
4
0
6
7
L
1
4
0
0.25
W
Discordia
josh0Agora
Discordia
7
0
4
9
L
Cerberus
noesancore
Cerberus
0
5
1
0.1
L
Poseidon
rickpapa4978
Poseidon
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,601
Damage
32,269
46,711
Taken
41,760
18,497
Mitigated
17,828
14,858
Healing
14,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
ARSANCED
Ao Kuang
4,296
1,128
0
3,524
6,856
2,198
0
2,341
4,433
32,144
0
W
4,632
3,081
0
2,290
9,696
3,027
743
2,986
6,660
0
37,401
L
Gilgamesh
Lvkeyyyy
Gilgamesh
3,767
620
0
2,741
11,863
6,764
490
993
10,830
0
46,497
W
Chaac
4,722
683
0
3,271
9,677
5,981
982
2,215
7,462
0
32,120
W
8,243
3,331
0
2,673
6,957
2,262
388
1,048
5,909
0
40,799
W
5,757
2,112
880
4,142
10,105
4,891
375
3,367
6,724
29,786
0
L
4,543
2,292
258
2,453
9,287
2,667
228
3,035
6,186
0
37,217
W
Discordia
josh0Agora
Discordia
8,915
1,066
0
1,016
5,325
1,667
346
1,505
3,714
53,606
0
L
Cerberus
noesancore
Cerberus
4,750
391
477
5,405
15,016
5,793
0
5,996
8,870
23,158
0
L
Poseidon
rickpapa4978
Poseidon
2,245
215
0
0
3,689
1,075
451
1,633
1,720
27,203
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,226
Gold Earned
39,153
362
Minions Killed
350
0
Camps Cleared
0
1,311,103
Distance Traveled
1,506,540
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,107
474
72
5
0
331,732
0
W
Arachne
7,269
485
54
4
0
334,618
2
L
Gilgamesh
7,992
533
99
7
0
305,150
0
W
Chaac
7,310
487
65
4
0
283,723
2
W
Skadi
7,523
502
74
5
0
275,358
2
W
Athena
8,152
543
43
3
0
332,244
1
L
Neith
6,390
426
77
5
0
247,433
0
W
Discordia
8,899
593
114
8
0
280,597
1
L
Cerberus
6,371
425
56
4
0
272,738
0
L
Poseidon
6,366
424
58
4
0
154,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role