Player Matchup

Freya
Freya
El_Pezinho
Freya
Level 99
God Stats
45W - 41L
1,292 SR
Queue Stats
503W - 496L
1,325 Elo+
Party 1
Ne Zha
Ne Zha
Lucgnarson
Ne Zha
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
179W - 202L
1,346 Elo+
Party 1
Gilgamesh
Gilgamesh
The-PantyBandit0
Gilgamesh
Level 62
God Stats
4W - 11L
1,439 SR
Queue Stats
86W - 169L
1,282 Elo+
Party 2
Thor
Thor
jambolew
Thor
Level 69
God Stats
1W - 5L
1,227 SR
Queue Stats
378W - 534L
1,363 Elo+
Party 2
Bellona
Bellona
katanasamurai747
Bellona
Level 67
God Stats
23W - 36L
1,325 SR
Queue Stats
308W - 475L
1,320 Elo+
Party 2
Team Averages
Level 73
1,357 SR
1,327 Elo+

VS

Team Averages
Level 60
1,402 SR
1,327 Elo+
Olorun
Olorun
Brokenheart__Tv
Olorun
Level 49
God Stats
7W - 5L
1,502 SR
Queue Stats
1,061W - 1,027L
1,356 Elo+
Solo
Loki
Loki
TTV_Makisp
Loki
Level 60
God Stats
5W - 7L
1,419 SR
Queue Stats
35W - 52L
1,293 Elo+
Party 3
Xing Tian
Xing Tian
averroes1966
Xing Tian
Level 60
God Stats
5W - 1L
1,546 SR
Queue Stats
273W - 324L
1,409 Elo+
Solo
Anubis
Anubis
iliopgeoraf
Anubis
Level 67
God Stats
1W - 0L
1,286 SR
Queue Stats
42W - 66L
1,293 Elo+
Party 3
Chaac
Chaac
playgoodgamesgr
Chaac
Level 62
God Stats
9W - 24L
1,255 SR
Queue Stats
55W - 87L
1,285 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
12
1 / 6 / 6
7,269
428
6,745
13,446
4,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ne Zha
Lucgnarson
Ne Zha
13
3 / 6 / 6
7,595
447
10,112
13,503
5,508
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Boots

Boots

+6%
Movement Speed

Gilgamesh
13
5 / 5 / 3
8,246
485
10,791
12,201
5,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thor
10
1 / 5 / 4
7,392
435
4,942
13,518
5,572
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

10
1 / 7 / 4
6,710
395
5,584
11,103
6,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 2 / 8
10,612
624
15,001
11,986
5,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
5 / 3 / 6
9,416
554
5,955
13,692
4,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xing Tian
averroes1966
Xing Tian
14
8 / 0 / 7
9,755
574
8,535
11,054
10,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
14
3 / 6 / 6
9,101
535
8,935
13,385
7,005
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
6 / 1 / 7
9,649
568
7,570
12,432
12,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
63
11
Kills
29
29
Deaths
12
23
Assists
34
Player
Kills
Deaths
Assists
KDA
W
7
2
8
5.5
L
Freya
1
6
6
0.67
L
Ne Zha
Lucgnarson
Ne Zha
3
6
6
1
W
5
3
6
2.67
L
Gilgamesh
5
5
3
1.3
W
Xing Tian
averroes1966
Xing Tian
8
0
7
11.5
W
Anubis
3
6
6
1
L
Thor
1
5
4
0.6
L
1
7
4
0.43
W
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,174
Damage
45,996
63,771
Taken
62,549
28,016
Mitigated
40,227
14,604
Healing
23,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,001
9,163
960
5,713
11,986
5,183
4,854
2,233
9,728
76,051
0
L
Freya
6,745
2,606
0
5,069
13,446
4,481
0
6,691
6,705
34,832
0
L
Ne Zha
Lucgnarson
Ne Zha
10,112
3,837
0
3,738
13,503
5,508
0
7,375
5,978
0
30,369
W
5,955
1,693
567
3,892
13,692
4,980
531
1,003
12,664
0
57,816
L
Gilgamesh
10,791
1,789
0
2,959
12,201
5,952
0
4,579
7,539
0
45,903
W
Xing Tian
averroes1966
Xing Tian
8,535
714
282
1,265
11,054
10,770
534
1,980
9,024
28,937
0
W
Anubis
8,935
746
0
4,414
13,385
7,005
940
884
12,426
52,452
0
L
Thor
4,942
408
405
1,316
13,518
5,572
0
9,246
4,247
4,843
19,662
L
5,584
1,760
99
1,018
11,103
6,503
0
4,580
6,248
0
18,290
W
7,570
1,174
231
5,807
12,432
12,289
1,581
1,652
10,605
0
33,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,212
Gold Earned
48,533
243
Minions Killed
403
0
Camps Cleared
0
1,489,669
Distance Traveled
1,581,870
18
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,612
624
131
8
0
289,929
0
L
Freya
7,269
428
61
4
0
299,228
0
L
Ne Zha
7,595
447
48
3
0
293,533
5
W
Loki
9,416
554
104
6
0
322,709
1
L
Gilgamesh
8,246
485
66
4
0
332,327
6
W
Xing Tian
9,755
574
39
2
0
364,056
0
W
Anubis
9,101
535
67
4
0
242,231
0
L
Thor
7,392
435
27
2
0
299,844
7
L
Bellona
6,710
395
41
2
0
264,737
0
W
Chaac
9,649
568
62
4
0
362,945
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role