Player Matchup

Bellona
Bellona
BennieCranck
Bellona
Level 28
God Stats
14W - 11L
1,502 SR
Queue Stats
49W - 65L
1,340 Elo+
Solo
Hades
Hades
Calin900
Hades
Level 9
God Stats
0W - 2L
1,322 SR
Queue Stats
11W - 14L
1,395 Elo+
Solo
Neith
Neith
Jonathan-_-temeo
Neith
Level 22
God Stats
47W - 92L
1,384 SR
Queue Stats
54W - 107L
1,339 Elo+
Solo
Nemesis
Nemesis
MellowX_xMochii
Nemesis
Level 14
God Stats
1W - 1L
1,714 SR
Queue Stats
55W - 49L
1,318 Elo+
Solo
Cerberus
Cerberus
churchfire
Cerberus
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
41W - 55L
963 Elo+
Solo
Team Averages
Level 16
1,484 SR
1,271 Elo+

VS

Team Averages
Level 23
1,399 SR
1,304 Elo+
Cthulhu
Cthulhu
Awooee
Cthulhu
Level 8
God Stats
9W - 9L
1,456 SR
Queue Stats
9W - 14L
1,353 Elo+
Party 1
Anubis
Anubis
MelancholyIvy
Anubis
Level 21
God Stats
16W - 20L
1,455 SR
Queue Stats
19W - 23L
1,402 Elo+
Party 1
King Arthur
King Arthur
OG_NUTS21
King Arthur
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,445 Elo+
Solo
Neith
Neith
Shades1235121
Neith
Level 5
God Stats
2W - 2L
1,293 SR
Queue Stats
3W - 12L
893 Elo+
Party 2
Mercury
Mercury
datpakithunder
Mercury
Level 73
God Stats
1W - 1L
1,291 SR
Queue Stats
44W - 42L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BennieCranck
Bellona
19
6 / 5 / 18
12,636
1,053
13,047
21,880
18,350
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hades
Calin900
Hades
18
4 / 6 / 19
11,935
995
10,344
18,841
12,100
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
6 / 9 / 15
12,814
1,068
17,947
20,769
9,404
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

18
9 / 6 / 11
12,681
1,057
15,807
22,692
18,022
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
churchfire
Cerberus
19
3 / 10 / 21
12,474
1,040
10,472
24,656
31,533
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

0

VS

Team 2 Tickets

173

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Awooee
Cthulhu
19
3 / 5 / 17
11,848
987
14,088
14,244
11,130
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
3 / 3 / 23
13,272
1,106
18,049
9,493
5,110
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
OG_NUTS21
King Arthur
18
1 / 9 / 20
11,423
952
6,571
23,282
18,182
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

20
5 / 6 / 22
13,149
1,096
15,456
13,420
5,258
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
24 / 6 / 5
17,240
1,437
44,651
15,451
8,319
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
123
28
Kills
36
36
Deaths
29
84
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Awooee
Cthulhu
3
5
17
2.3
L
Bellona
BennieCranck
Bellona
6
5
18
3
L
Hades
Calin900
Hades
4
6
19
2.25
L
6
9
15
1.5
W
3
3
23
4.83
L
9
6
11
2.42
W
King Arthur
OG_NUTS21
King Arthur
1
9
20
1.22
W
5
6
22
2.67
L
Cerberus
churchfire
Cerberus
3
10
21
1.35
W
24
6
5
4.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,617
Damage
98,815
108,838
Taken
75,890
89,409
Mitigated
47,999
10,809
Healing
11,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Awooee
Cthulhu
14,088
879
0
0
14,244
11,130
0
2,763
11,481
32,063
0
L
Bellona
BennieCranck
Bellona
13,047
5,080
0
890
21,880
18,350
0
6,025
15,680
242
27,679
L
Hades
Calin900
Hades
10,344
957
420
1,540
18,841
12,100
0
5,563
13,130
21,034
0
L
17,947
10,169
0
2,339
20,769
9,404
0
7,793
12,851
0
46,453
W
18,049
2,817
0
4,410
9,493
5,110
0
1,328
8,165
67,246
0
L
15,807
8,818
0
2,209
22,692
18,022
0
6,068
16,511
0
28,790
W
King Arthur
OG_NUTS21
King Arthur
6,571
2,963
0
2,271
23,282
18,182
0
6,688
16,594
0
13,746
W
15,456
7,601
0
1,216
13,420
5,258
0
4,212
9,208
0
24,959
L
Cerberus
churchfire
Cerberus
10,472
2,113
0
3,411
24,656
31,533
0
6,688
17,818
29,141
0
W
44,651
24,756
0
3,702
15,451
8,319
0
6,067
9,384
0
63,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,540
Gold Earned
66,932
188
Minions Killed
236
5
Camps Cleared
9
972,113
Distance Traveled
986,780
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,848
987
33
3
0
202,268
3
L
Bellona
12,636
1,053
29
2
1
200,772
0
L
Hades
11,935
995
31
3
1
208,637
0
L
Neith
12,814
1,068
58
5
1
187,629
0
W
Anubis
13,272
1,106
132
11
1
189,823
0
L
Nemesis
12,681
1,057
25
2
1
187,117
1
W
King Arthur
11,423
952
12
1
1
191,542
1
W
Neith
13,149
1,096
19
2
0
194,799
0
L
Cerberus
12,474
1,040
45
4
1
187,958
1
W
Mercury
17,240
1,437
40
3
7
208,348
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role