Player Matchup

Neith
Neith
Goku-Black_Rose7
Neith
Level 28
God Stats
30W - 43L
1,386 SR
Queue Stats
73W - 98L
1,351 Elo+
Party 1
Arachne
Arachne
IAmFarkas
Arachne
Level 45
God Stats
16W - 16L
1,495 SR
Queue Stats
48W - 57L
1,426 Elo+
Solo
Ra
Ra
Tycoon34
Ra
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
147W - 163L
1,418 Elo+
Solo
Gilgamesh
Gilgamesh
Xx_AfRoM3N_xX
Gilgamesh
Level 64
God Stats
18W - 15L
1,476 SR
Queue Stats
195W - 206L
1,427 Elo+
Party 1
Bacchus
Bacchus
nana-asil
Bacchus
Level 89
God Stats
9W - 7L
1,280 SR
Queue Stats
209W - 233L
1,389 Elo+
Party 1
Team Averages
Level 66
1,427 SR
1,402 Elo+

VS

Team Averages
Level 80
1,550 SR
1,399 Elo+
Ymir
Ymir
Cbett0712
Ymir
Level 58
God Stats
5W - 1L
1,610 SR
Queue Stats
85W - 85L
1,356 Elo+
Party 2
Mulan
Mulan
Enac277
Mulan
Level 81
God Stats
4W - 2L
1,336 SR
Queue Stats
64W - 66L
1,305 Elo+
Solo
Sol
Sol
Kenskellington
Sol
Level 52
God Stats
36W - 32L
1,522 SR
Queue Stats
238W - 283L
1,454 Elo+
Solo
Izanami
Izanami
UnChainedSlayer
Izanami
Level 85
God Stats
1W - 1L
1,749 SR
Queue Stats
47W - 49L
1,414 Elo+
Party 2
Bastet
Bastet
timzm96
Bastet
Level 122
God Stats
7W - 4L
1,534 SR
Queue Stats
40W - 37L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 8 / 3
10,112
1,011
6,327
11,992
4,664
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Arachne
IAmFarkas
Arachne
15
2 / 6 / 6
9,599
960
4,178
16,865
6,772
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

16
2 / 9 / 7
10,163
1,016
12,740
14,736
6,132
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Xx_AfRoM3N_xX
Gilgamesh
16
5 / 12 / 4
10,663
1,066
9,654
21,823
10,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bacchus
nana-asil
Bacchus
16
1 / 10 / 8
9,774
977
14,806
24,715
29,323
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Team 1 Tickets

1

VS

Team 2 Tickets

250

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
18
5 / 4 / 21
11,531
1,153
13,221
14,030
10,218
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
Enac277
Mulan
19
5 / 5 / 30
11,537
1,154
14,896
14,447
9,054
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

18
6 / 3 / 22
11,853
1,185
17,801
9,777
3,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
22 / 0 / 16
14,189
1,419
27,229
9,826
4,005
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bastet
timzm96
Bastet
17
7 / 1 / 17
11,427
1,143
10,647
5,490
2,279
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
151
13
Kills
45
45
Deaths
13
28
Assists
106
Player
Kills
Deaths
Assists
KDA
W
Ymir
5
4
21
3.88
W
Mulan
Enac277
Mulan
5
5
30
4
L
3
8
3
0.56
L
Arachne
IAmFarkas
Arachne
2
6
6
0.83
W
6
3
22
5.67
L
2
9
7
0.61
W
22
0
16
30
L
Gilgamesh
Xx_AfRoM3N_xX
Gilgamesh
5
12
4
0.58
L
Bacchus
nana-asil
Bacchus
1
10
8
0.5
W
Bastet
timzm96
Bastet
7
1
17
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,705
Damage
83,794
90,131
Taken
53,570
57,006
Mitigated
29,377
5,403
Healing
15,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
13,221
1,830
0
2,718
14,030
10,218
0
7,604
6,426
38,564
0
W
Mulan
Enac277
Mulan
14,896
3,055
1,036
3,326
14,447
9,054
0
7,029
7,418
0
18,531
L
6,327
4,278
0
191
11,992
4,664
0
4,766
7,036
0
27,729
L
Arachne
IAmFarkas
Arachne
4,178
3,250
294
538
16,865
6,772
0
3,744
13,039
0
9,607
W
17,801
6,257
0
4,202
9,777
3,821
0
4,752
5,025
42,523
0
L
12,740
1,255
1,138
1,418
14,736
6,132
0
2,948
11,662
40,307
0
W
27,229
20,802
0
4,014
9,826
4,005
0
4,720
5,106
0
51,837
L
Gilgamesh
Xx_AfRoM3N_xX
Gilgamesh
9,654
2,115
0
472
21,823
10,115
0
9,050
12,653
0
23,061
L
Bacchus
nana-asil
Bacchus
14,806
1,081
657
695
24,715
29,323
0
9,638
14,719
29,227
0
W
Bastet
timzm96
Bastet
10,647
2,958
0
113
5,490
2,279
0
3,441
2,049
0
18,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,311
Gold Earned
60,537
169
Minions Killed
227
6
Camps Cleared
6
850,684
Distance Traveled
978,674
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,531
1,153
66
7
1
182,107
1
W
Mulan
11,537
1,154
10
1
1
179,928
0
L
Neith
10,112
1,011
44
4
1
147,070
0
L
Arachne
9,599
960
19
2
1
180,908
0
W
Sol
11,853
1,185
67
7
0
169,656
0
L
Ra
10,163
1,016
51
5
1
172,642
1
W
Izanami
14,189
1,419
66
7
3
193,939
3
L
Gilgamesh
10,663
1,066
29
3
2
171,864
0
L
Bacchus
9,774
977
26
3
1
178,200
0
W
Bastet
11,427
1,143
18
2
1
253,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role