Player Matchup

Chernobog
Chernobog
Bri19
Chernobog
Level 154
God Stats
11W - 10L
1,635 SR
Queue Stats
1,019W - 1,027L
1,552 Elo+
Solo
Chang'e
Chang'e
Cupakacake72O
Chang'e
Level 44
God Stats
104W - 89L
1,585 SR
Queue Stats
145W - 134L
1,539 Elo+
Party 2
Hera
Hera
Metallica72O
Hera
Level 121
God Stats
8W - 6L
1,903 SR
Queue Stats
157W - 161L
1,532 Elo+
Party 2
Izanami
Izanami
UnbrokenHero405
Izanami
Level 32
God Stats
1W - 1L
1,706 SR
Queue Stats
297W - 276L
1,524 Elo+
Solo
Loki
Loki
thiago86224
Loki
Level 145
God Stats
37W - 41L
1,575 SR
Queue Stats
205W - 211L
1,531 Elo+
Solo
Team Averages
Level 99
1,681 SR
1,536 Elo+

VS

Team Averages
Level 97
1,494 SR
1,733 Elo+
Mercury
Mercury
DixyNourmus
Mercury
Level 127
God Stats
3W - 1L
1,675 SR
Queue Stats
228W - 97L
1,688 Elo+
Party 1
Ao Kuang
Ao Kuang
GHTEndo
Ao Kuang
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 7L
1,549 Elo+
Solo
Arachne
Arachne
Jabamei
Arachne
Level 155
God Stats
1W - 1L
1,092 SR
Queue Stats
110W - 81L
1,564 Elo+
Party 1
Neith
Neith
Pagan Boii
Neith
Level 16
God Stats
5W - 0L
1,500 SR
Queue Stats
31W - 1L
2,107 Elo+
Party 1
Scylla
Scylla
iHD Honey
Scylla
Level 147
God Stats
7W - 2L
1,701 SR
Queue Stats
121W - 30L
1,755 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Bri19
Chernobog
18
0 / 10 / 3
11,467
819
10,177
18,321
7,566
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
17
1 / 3 / 1
11,450
818
8,429
11,227
4,469
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
2 / 3 / 0
12,006
858
10,864
6,975
2,933
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
2 / 9 / 2
11,733
838
18,328
20,255
8,599
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
0 / 10 / 2
11,500
821
9,729
19,023
8,477
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

194

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DixyNourmus
Mercury
20
16 / 0 / 8
15,042
1,074
30,530
15,707
7,171
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ao Kuang
GHTEndo
Ao Kuang
20
7 / 2 / 12
13,645
975
9,030
14,647
7,098
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Jabamei
Arachne
19
5 / 0 / 11
12,545
896
11,852
14,298
6,417
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
18
1 / 2 / 12
11,750
839
7,609
8,281
3,973
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Scylla
iHD Honey
Scylla
20
6 / 1 / 12
14,071
1,005
11,948
10,681
4,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
90
5
Kills
35
35
Deaths
5
8
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Bri19
Chernobog
0
10
3
0.15
L
Chang'e
1
3
1
0.5
W
Mercury
DixyNourmus
Mercury
16
0
8
20
W
Ao Kuang
GHTEndo
Ao Kuang
7
2
12
6.5
W
Arachne
Jabamei
Arachne
5
0
11
10.5
L
2
3
0
0.67
W
Neith
1
2
12
3.5
L
2
9
2
0.33
W
Scylla
iHD Honey
Scylla
6
1
12
12
L
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,527
Damage
70,969
75,801
Taken
63,614
32,044
Mitigated
28,930
10,172
Healing
14,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Bri19
Chernobog
10,177
4,867
0
1,016
18,321
7,566
0
5,445
12,758
0
31,710
L
Chang'e
8,429
225
4,080
2,974
11,227
4,469
0
3,299
7,843
33,185
0
W
Mercury
DixyNourmus
Mercury
30,530
20,046
0
2,601
15,707
7,171
0
5,303
10,404
0
51,068
W
Ao Kuang
GHTEndo
Ao Kuang
9,030
2,639
0
5,134
14,647
7,098
0
3,790
10,857
45,525
0
W
Arachne
Jabamei
Arachne
11,852
7,704
0
3,797
14,298
6,417
0
4,993
9,305
0
16,713
L
10,864
1,930
0
275
6,975
2,933
0
2,890
3,947
42,592
0
W
Neith
7,609
1,386
0
365
8,281
3,973
0
1,782
6,499
0
13,749
L
18,328
14,126
0
1,827
20,255
8,599
0
3,843
16,276
0
38,537
W
Scylla
iHD Honey
Scylla
11,948
1,131
0
3,034
10,681
4,271
0
3,425
7,256
60,616
0
L
9,729
1,380
0
0
19,023
8,477
0
4,988
13,999
0
39,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,156
Gold Earned
67,053
307
Minions Killed
269
8
Camps Cleared
13
1,220,896
Distance Traveled
1,425,129
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
11,467
819
55
4
2
236,944
0
L
Chang'e
11,450
818
57
4
2
261,054
0
W
Mercury
15,042
1,074
37
3
9
383,994
2
W
Ao Kuang
13,645
975
78
6
2
232,870
0
W
Arachne
12,545
896
6
0
2
317,846
2
L
Hera
12,006
858
81
6
2
246,555
2
W
Neith
11,750
839
18
1
0
227,666
0
L
Izanami
11,733
838
51
4
0
206,610
0
W
Scylla
14,071
1,005
130
9
0
262,753
1
L
Loki
11,500
821
63
5
2
269,733
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role