Player Matchup

Ganesha
Ganesha
AuraUWU
Ganesha
Level 28
God Stats
30W - 16L
1,596 SR
Queue Stats
106W - 93L
1,437 Elo+
Party 2
Serqet
Serqet
Kurrz
Serqet
Level 107
God Stats
6W - 5L
1,191 SR
Queue Stats
307W - 285L
1,562 Elo+
Party 2
Achilles
Achilles
NICH0S
Achilles
Level 76
God Stats
19W - 21L
1,513 SR
Queue Stats
712W - 670L
1,453 Elo+
Party 2
Nu Wa
Nu Wa
Sybil19
Nu Wa
Level 27
God Stats
54W - 52L
1,358 SR
Queue Stats
524W - 504L
1,435 Elo+
Party 2
Jing Wei
Jing Wei
bucky343
Jing Wei
Level 61
God Stats
73W - 94L
1,533 SR
Queue Stats
450W - 434L
1,486 Elo+
Party 2
Team Averages
Level 60
1,438 SR
1,475 Elo+

VS

Team Averages
Level 93
1,507 SR
1,500 Elo+
Tyr
Tyr
GrimFusi0n
Tyr
Level 107
God Stats
4W - 2L
1,516 SR
Queue Stats
604W - 586L
1,581 Elo+
Party 3
Neith
Neith
LittusFerretus
Neith
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,311 Elo+
Party 1
King Arthur
King Arthur
OleSKIP
King Arthur
Level 105
God Stats
1W - 4L
1,224 SR
Queue Stats
306W - 308L
1,514 Elo+
Party 3
Gilgamesh
Gilgamesh
TheBruhThatBruhs
Gilgamesh
Level 108
God Stats
14W - 10L
1,508 SR
Queue Stats
543W - 563L
1,517 Elo+
Party 1
Scylla
Scylla
zoltroy
Scylla
Level 123
God Stats
12W - 8L
1,788 SR
Queue Stats
213W - 219L
1,578 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AuraUWU
Ganesha
18
1 / 3 / 18
13,932
498
7,124
22,777
24,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Serqet
Kurrz
Serqet
20
10 / 2 / 9
16,752
598
18,340
21,760
17,486
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
NICH0S
Achilles
20
12 / 5 / 5
17,357
620
34,649
34,846
40,390
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Nu Wa
Sybil19
Nu Wa
16
0 / 7 / 10
11,687
417
10,104
15,992
5,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
bucky343
Jing Wei
20
7 / 3 / 10
16,468
588
25,947
26,642
12,801
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 5
13,085
467
12,514
21,210
14,962
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
1 / 5 / 1
11,157
398
4,807
12,968
4,393
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
OleSKIP
King Arthur
20
3 / 9 / 3
13,438
480
17,483
37,114
32,381
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
18
3 / 6 / 8
13,349
477
17,783
33,305
34,783
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
zoltroy
Scylla
19
6 / 6 / 6
13,200
471
18,813
20,878
9,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
42
30
Kills
19
20
Deaths
30
52
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ganesha
AuraUWU
Ganesha
1
3
18
3.33
L
6
4
5
2.13
W
Serqet
Kurrz
Serqet
10
2
9
7.25
L
1
5
1
0.3
W
Achilles
NICH0S
Achilles
12
5
5
2.9
L
King Arthur
OleSKIP
King Arthur
3
9
3
0.5
W
Nu Wa
Sybil19
Nu Wa
0
7
10
0.71
L
Gilgamesh
3
6
8
1.17
W
Jing Wei
bucky343
Jing Wei
7
3
10
4
L
Scylla
zoltroy
Scylla
6
6
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,164
Damage
71,400
122,017
Taken
125,475
100,915
Mitigated
96,013
41,256
Healing
24,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
AuraUWU
Ganesha
7,124
561
0
5,131
22,777
24,393
322
4,015
17,575
44,108
0
L
12,514
1,851
0
4,274
21,210
14,962
0
3,983
16,313
0
99,467
W
Serqet
Kurrz
Serqet
18,340
5,392
0
8,765
21,760
17,486
1,486
4,447
17,103
0
111,737
L
4,807
1,126
0
3,909
12,968
4,393
706
1,327
11,098
0
57,188
W
Achilles
NICH0S
Achilles
34,649
11,281
0
10,142
34,846
40,390
1,859
4,920
29,028
0
113,357
L
King Arthur
OleSKIP
King Arthur
17,483
1,349
0
9,729
37,114
32,381
0
2,826
31,952
1,506
82,068
W
Nu Wa
Sybil19
Nu Wa
10,104
2,401
125
3,379
15,992
5,845
589
6,070
9,726
47,936
0
L
Gilgamesh
17,783
3,684
0
913
33,305
34,783
0
7,037
25,653
968
68,457
W
Jing Wei
bucky343
Jing Wei
25,947
23,181
0
13,714
26,642
12,801
5,338
5,209
21,321
0
184,959
L
Scylla
zoltroy
Scylla
18,813
3,163
1,259
4,511
20,878
9,494
54
2,185
18,001
101,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,196
Gold Earned
64,229
653
Minions Killed
657
0
Camps Cleared
0
2,630,820
Distance Traveled
2,468,571
37
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
13,932
498
23
1
0
536,396
6
L
Tyr
13,085
467
144
5
0
560,146
8
W
Serqet
16,752
598
176
6
0
588,903
12
L
Neith
11,157
398
136
5
0
406,677
2
W
Achilles
17,357
620
182
7
0
555,374
13
L
King Arthur
13,438
480
124
4
0
514,400
5
W
Nu Wa
11,687
417
71
3
0
455,806
2
L
Gilgamesh
13,349
477
72
3
0
512,598
5
W
Jing Wei
16,468
588
201
7
0
494,341
4
L
Scylla
13,200
471
181
6
0
474,750
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role