Player Matchup

Athena
Athena
Epikplatypus
Athena
Level 26
God Stats
9W - 3L
1,734 SR
Queue Stats
18W - 10L
1,651 Elo+
Party 1
Neith
Neith
NortonGoldman
Neith
Level 27
God Stats
4W - 0L
1,865 SR
Queue Stats
40W - 28L
1,589 Elo+
Party 1
Cernunnos
Cernunnos
Shundori
Cernunnos
Level 16
God Stats
61W - 40L
1,624 SR
Queue Stats
323W - 234L
1,649 Elo+
Solo
Guan Yu
Guan Yu
Squidders6
Guan Yu
Level 3
God Stats
2W - 0L
1,731 SR
Queue Stats
3W - 2L
1,649 Elo+
Party 1
Nemesis
Nemesis
iphuckdudes
Nemesis
Level 5
God Stats
3W - 1L
1,602 SR
Queue Stats
5W - 2L
1,652 Elo+
Solo
Team Averages
Level 15
1,711 SR
1,638 Elo+

VS

Team Averages
Level 19
1,725 SR
1,620 Elo+
Nu Wa
Nu Wa
Baybob007
Nu Wa
Level 33
God Stats
1W - 1L
1,778 SR
Queue Stats
164W - 158L
1,448 Elo+
Party 2
Ymir
Ymir
BrotherDavinci
Ymir
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 38L
1,482 Elo+
Party 2
Ullr
Ullr
OkAlex
Ullr
Level 15
God Stats
5W - 3L
1,697 SR
Queue Stats
102W - 81L
1,663 Elo+
Solo
Gilgamesh
Gilgamesh
PlebPlaysNibba
Gilgamesh
Level 28
God Stats
8W - 5L
1,820 SR
Queue Stats
85W - 62L
1,648 Elo+
Solo
Anhur
Anhur
royaltea90
Anhur
Level 17
God Stats
10W - 5L
1,831 SR
Queue Stats
128W - 48L
1,858 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
18
6 / 4 / 17
14,393
533
9,356
22,853
24,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
3 / 7 / 10
15,532
575
13,212
20,597
7,976
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cernunnos
Shundori
Cernunnos
20
12 / 2 / 11
17,986
666
30,460
23,998
13,491
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
Squidders6
Guan Yu
20
3 / 4 / 14
14,644
542
7,295
21,316
26,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Nemesis
iphuckdudes
Nemesis
20
22 / 0 / 11
19,024
705
34,003
20,770
18,728
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Baybob007
Nu Wa
17
3 / 13 / 6
11,448
424
19,428
20,836
6,795
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
2 / 10 / 5
9,574
355
7,867
27,161
26,999
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ullr
OkAlex
Ullr
20
3 / 7 / 1
13,791
511
14,439
24,046
10,013
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
PlebPlaysNibba
Gilgamesh
18
7 / 10 / 4
12,086
448
14,319
24,737
16,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anhur
19
1 / 6 / 7
12,325
456
11,145
19,404
7,232
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
39
46
Kills
16
17
Deaths
46
63
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Baybob007
Nu Wa
3
13
6
0.46
L
2
10
5
0.45
W
Athena
6
4
17
3.63
W
3
7
10
1.14
L
Ullr
OkAlex
Ullr
3
7
1
0.5
L
Gilgamesh
PlebPlaysNibba
Gilgamesh
7
10
4
0.9
W
Cernunnos
Shundori
Cernunnos
12
2
11
8.75
W
Guan Yu
Squidders6
Guan Yu
3
4
14
2.5
W
Nemesis
iphuckdudes
Nemesis
22
0
11
27.5
L
Anhur
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,326
Damage
67,198
109,534
Taken
116,184
91,690
Mitigated
68,013
43,501
Healing
16,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Baybob007
Nu Wa
19,428
5,057
0
1,715
20,836
6,795
697
120
20,666
69,051
0
L
7,867
2,206
0
704
27,161
26,999
334
4,183
22,915
35,451
0
W
Athena
9,356
2,798
0
3,960
22,853
24,700
1,221
6,184
16,669
20,606
0
W
13,212
7,878
0
7,481
20,597
7,976
2,971
5,850
14,747
0
111,167
L
Ullr
OkAlex
Ullr
14,439
5,453
0
3,861
24,046
10,013
3,267
0
23,717
0
110,965
L
Gilgamesh
PlebPlaysNibba
Gilgamesh
14,319
3,736
0
3,650
24,737
16,974
0
3,330
21,307
0
69,020
W
Cernunnos
Shundori
Cernunnos
30,460
17,309
0
16,283
23,998
13,491
12,012
6,273
17,725
0
191,781
W
Guan Yu
Squidders6
Guan Yu
7,295
1,037
2,040
9,695
21,316
26,795
2,073
4,473
16,843
0
68,109
W
Nemesis
iphuckdudes
Nemesis
34,003
21,155
0
4,042
20,770
18,728
531
5,051
15,719
0
172,883
L
Anhur
11,145
5,775
0
6,791
19,404
7,232
279
1,723
17,656
0
91,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,579
Gold Earned
59,224
773
Minions Killed
608
0
Camps Cleared
0
2,448,072
Distance Traveled
2,257,161
24
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
11,448
424
106
4
0
396,649
3
L
Ymir
9,574
355
49
2
0
461,027
0
W
Athena
14,393
533
21
1
0
466,515
3
W
Neith
15,532
575
175
6
0
432,307
2
L
Ullr
13,791
511
202
7
0
433,297
3
L
Gilgamesh
12,086
448
97
4
0
484,558
3
W
Cernunnos
17,986
666
261
10
0
454,827
11
W
Guan Yu
14,644
542
110
4
0
487,226
1
W
Nemesis
19,024
705
206
8
0
607,197
7
L
Anhur
12,325
456
154
6
0
481,630
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role