Player Matchup

Fenrir
Fenrir
Scorpio603
Fenrir
Level 17
God Stats
2W - 7L
1,473 SR
Queue Stats
2W - 8L
1,500 Elo+
Solo
Set
Set
iTry_Nasty01
Set
Level 13
God Stats
3W - 8L
1,363 SR
Queue Stats
18W - 27L
1,311 Elo+
Party 1
Arachne
Arachne
im_nasty_boy0
Arachne
Level 15
God Stats
1W - 4L
1,293 SR
Queue Stats
38W - 50L
1,310 Elo+
Party 1
Neith
Neith
kdcc432I
Neith
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 38L
1,400 Elo+
Party 1
Thor
Thor
pilotbauer
Thor
Level 25
God Stats
0W - 3L
1,040 SR
Queue Stats
38W - 52L
1,315 Elo+
Party 1
Team Averages
Level 19
1,334 SR
1,367 Elo+

VS

Team Averages
Level 17
1,528 SR
1,422 Elo+
Neith
Neith
ANIKI_SON
Neith
Level 18
God Stats
6W - 7L
1,473 SR
Queue Stats
13W - 17L
1,321 Elo+
Party 2
Anubis
Anubis
IBW ZeTa Shadow
Anubis
Level 8
God Stats
10W - 13L
1,538 SR
Queue Stats
160W - 141L
1,463 Elo+
Solo
Medusa
Medusa
IgroDed
Medusa
Level 24
God Stats
2W - 2L
1,378 SR
Queue Stats
247W - 266L
1,449 Elo+
Solo
Nu Wa
Nu Wa
MadAxes_
Nu Wa
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
267W - 154L
1,555 Elo+
Solo
Kukulkan
Kukulkan
Matyouss60
Kukulkan
Level 16
God Stats
2W - 0L
1,749 SR
Queue Stats
14W - 19L
1,321 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Scorpio603
Fenrir
19
7 / 11 / 6
12,667
1,056
10,016
20,287
7,347
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

18
3 / 14 / 6
12,080
1,007
10,380
24,974
17,337
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arachne
18
5 / 9 / 3
12,667
1,056
14,812
20,011
6,251
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
kdcc432I
Neith
18
2 / 2 / 7
11,931
994
11,970
15,484
4,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
4 / 5 / 4
12,806
1,067
4,219
18,099
7,269
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

154

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ANIKI_SON
Neith
20
15 / 0 / 16
15,742
1,312
20,871
9,417
4,544
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Bow

Short Bow

+15%
Attack Speed

20
8 / 9 / 18
13,535
1,128
20,976
16,551
7,469
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
IgroDed
Medusa
20
5 / 4 / 20
12,951
1,079
8,944
10,679
5,149
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
MadAxes_
Nu Wa
20
13 / 3 / 16
15,329
1,277
30,183
8,232
3,484
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
Matyouss60
Kukulkan
18
0 / 5 / 19
11,828
986
6,749
9,622
4,466
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
130
21
Kills
41
41
Deaths
21
26
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Neith
ANIKI_SON
Neith
15
0
16
23
W
8
9
18
1.89
W
Medusa
IgroDed
Medusa
5
4
20
3.75
W
Nu Wa
MadAxes_
Nu Wa
13
3
16
7
W
Kukulkan
Matyouss60
Kukulkan
0
5
19
1.9
L
Fenrir
Scorpio603
Fenrir
7
11
6
0.91
L
3
14
6
0.43
L
Arachne
5
9
3
0.72
L
Neith
kdcc432I
Neith
2
2
7
2.75
L
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,397
Damage
87,723
98,855
Taken
54,501
42,583
Mitigated
25,112
8,161
Healing
6,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
ANIKI_SON
Neith
20,871
12,063
0
1,849
9,417
4,544
0
0
9,417
0
55,751
W
20,976
2,875
225
4,276
16,551
7,469
0
0
16,551
41,094
0
W
Medusa
IgroDed
Medusa
8,944
4,191
0
619
10,679
5,149
0
0
10,679
0
19,311
W
Nu Wa
MadAxes_
Nu Wa
30,183
7,404
0
0
8,232
3,484
0
0
8,232
56,440
0
W
Kukulkan
Matyouss60
Kukulkan
6,749
1,938
0
0
9,622
4,466
0
0
9,622
30,606
0
L
Fenrir
Scorpio603
Fenrir
10,016
2,269
0
496
20,287
7,347
0
10,485
9,802
0
25,101
L
10,380
5,705
0
612
24,974
17,337
0
13,934
11,040
0
27,393
L
Arachne
14,812
10,644
0
2,401
20,011
6,251
0
11,380
8,631
0
31,289
L
Neith
kdcc432I
Neith
11,970
5,105
0
2,051
15,484
4,379
0
11,385
4,099
0
41,948
L
4,219
462
0
2,601
18,099
7,269
0
10,724
7,375
0
39,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,151
Gold Earned
69,385
225
Minions Killed
272
11
Camps Cleared
7
1,135,717
Distance Traveled
979,610
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
15,742
1,312
73
6
2
238,155
0
W
Anubis
13,535
1,128
49
4
2
171,054
1
W
Medusa
12,951
1,079
20
2
0
205,775
0
W
Nu Wa
15,329
1,277
69
6
2
190,045
0
W
Kukulkan
11,828
986
61
5
1
174,581
0
L
Fenrir
12,667
1,056
26
2
1
166,976
0
L
Set
12,080
1,007
31
3
1
218,910
0
L
Arachne
12,667
1,056
34
3
3
276,115
0
L
Neith
11,931
994
61
5
3
231,057
0
L
Thor
12,806
1,067
73
6
3
242,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role