Player Matchup

Ra
Ra
Furr2011
Ra
Level 100
God Stats
1W - 1L
1,547 SR
Queue Stats
254W - 216L
1,518 Elo+
Party 3
Heimdallr
Heimdallr
HiKiw
Heimdallr
Level 143
God Stats
13W - 11L
1,531 SR
Queue Stats
175W - 149L
1,527 Elo+
Party 3
Gilgamesh
Gilgamesh
KonkyDonk
Gilgamesh
Level 107
God Stats
2W - 4L
1,284 SR
Queue Stats
145W - 142L
1,512 Elo+
Solo
Ravana
Ravana
Nucleo
Ravana
Level 125
God Stats
5W - 2L
1,727 SR
Queue Stats
261W - 262L
1,567 Elo+
Solo
Xing Tian
Xing Tian
Sucramsls
Xing Tian
Level 36
God Stats
2W - 2L
1,676 SR
Queue Stats
106W - 50L
1,833 Elo+
Solo
Team Averages
Level 102
1,553 SR
1,591 Elo+

VS

Team Averages
Level 87
1,527 SR
1,560 Elo+
Osiris
Osiris
MaroTheKing
Osiris
Level 110
God Stats
2W - 2L
1,447 SR
Queue Stats
99W - 104L
1,569 Elo+
Party 1
Chernobog
Chernobog
NyxUlfric
Chernobog
Level 149
God Stats
1W - 1L
1,881 SR
Queue Stats
70W - 76L
1,724 Elo+
Party 2
Ares
Ares
iiiTricksteriii
Ares
Level 15
God Stats
1W - 2L
1,222 SR
Queue Stats
23W - 28L
1,536 Elo+
Party 2
Fenrir
Fenrir
jfrenchie
Fenrir
Level 60
God Stats
14W - 12L
1,584 SR
Queue Stats
31W - 52L
1,474 Elo+
Solo
Eset
Eset
khaledrabie
Eset
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 3
6,640
664
2,472
3,143
1,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
HiKiw
Heimdallr
9
4 / 1 / 7
5,664
566
6,349
5,306
1,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
KonkyDonk
Gilgamesh
11
3 / 4 / 0
6,124
612
3,064
7,564
4,386
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ravana
Nucleo
Ravana
11
5 / 1 / 5
6,222
622
3,928
4,471
1,624
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Xing Tian
Sucramsls
Xing Tian
9
3 / 1 / 6
5,883
588
5,295
8,353
3,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
11
3 / 3 / 2
6,189
619
4,558
8,335
6,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chernobog
NyxUlfric
Chernobog
7
0 / 6 / 2
4,586
459
4,134
7,451
1,723
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
2 / 4 / 0
5,446
545
1,560
7,093
4,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
jfrenchie
Fenrir
8
1 / 2 / 0
5,144
514
1,575
5,635
1,535
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 2 / 0
5,820
582
1,096
4,706
1,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
17
Kills
7
7
Deaths
17
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
0
3
3.5
W
Heimdallr
HiKiw
Heimdallr
4
1
7
7.5
W
Gilgamesh
KonkyDonk
Gilgamesh
3
4
0
0.75
L
Osiris
3
3
2
1.33
W
Ravana
Nucleo
Ravana
5
1
5
7.5
L
Chernobog
NyxUlfric
Chernobog
0
6
2
0.17
W
Xing Tian
Sucramsls
Xing Tian
3
1
6
6
L
2
4
0
0.5
L
Fenrir
jfrenchie
Fenrir
1
2
0
0.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,108
Damage
12,923
28,837
Taken
33,220
12,666
Mitigated
14,706
7,867
Healing
8,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,472
367
141
1,228
3,143
1,125
0
487
2,656
40,879
0
W
Heimdallr
HiKiw
Heimdallr
6,349
3,623
0
1,667
5,306
1,764
574
359
4,947
0
27,484
W
Gilgamesh
KonkyDonk
Gilgamesh
3,064
1,109
0
2,188
7,564
4,386
546
94
7,470
0
24,970
L
Osiris
4,558
1,770
0
3,218
8,335
6,061
32
0
8,335
0
25,905
W
Ravana
Nucleo
Ravana
3,928
948
0
372
4,471
1,624
220
545
3,926
0
30,088
L
Chernobog
NyxUlfric
Chernobog
4,134
2,430
0
1,549
7,451
1,723
0
2,247
5,188
0
15,520
W
Xing Tian
Sucramsls
Xing Tian
5,295
724
0
2,271
8,353
3,767
0
1,171
7,182
17,048
0
L
1,560
249
0
969
7,093
4,040
0
2,451
4,642
12,168
0
L
Fenrir
jfrenchie
Fenrir
1,575
348
0
1,603
5,635
1,535
0
1,160
4,441
0
22,686
L
1,096
0
0
718
4,706
1,347
0
1,723
2,847
32,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,533
Gold Earned
27,185
277
Minions Killed
246
0
Camps Cleared
0
977,453
Distance Traveled
1,024,141
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,640
664
97
10
0
216,137
4
W
Heimdallr
5,664
566
49
5
0
181,407
1
W
Gilgamesh
6,124
612
55
6
0
169,565
3
L
Osiris
6,189
619
64
6
0
184,822
0
W
Ravana
6,222
622
52
5
0
213,915
1
L
Chernobog
4,586
459
27
3
0
233,174
2
W
Xing Tian
5,883
588
24
2
0
196,429
4
L
Ares
5,446
545
25
3
0
207,763
0
L
Fenrir
5,144
514
45
5
0
204,097
1
L
Eset
5,820
582
85
9
0
194,285
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role