Player Matchup

Loki
Loki
Ballplaya
Loki
Level 24
God Stats
6W - 2L
1,561 SR
Queue Stats
61W - 46L
1,489 Elo+
Party 1
Discordia
Discordia
Dinkelpojken
Discordia
Level 94
God Stats
2W - 0L
1,815 SR
Queue Stats
137W - 120L
1,484 Elo+
Party 1
Hachiman
Hachiman
Mrhugsybear
Hachiman
Level 87
God Stats
1W - 1L
1,250 SR
Queue Stats
155W - 144L
1,454 Elo+
Party 1
Gilgamesh
Gilgamesh
Tanton007
Gilgamesh
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 28L
1,317 Elo+
Party 1
Athena
Athena
idaekis
Athena
Level 4
God Stats
7W - 4L
1,825 SR
Queue Stats
7W - 4L
1,651 Elo+
Party 1
Team Averages
Level 45
1,590 SR
1,479 Elo+

VS

Team Averages
Level 20
1,675 SR
1,477 Elo+
Olorun
Olorun
BellisariusTamo
Olorun
Level 24
God Stats
0W - 1L
1,772 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Chang'e
Chang'e
Boumera
Chang'e
Level 22
God Stats
0W - 2L
1,772 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Hercules
Hercules
Clichete
Hercules
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 9L
1,373 Elo+
Solo
Ares
Ares
Mazozor
Ares
Level 3
God Stats
0W - 2L
1,772 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Fenrir
Fenrir
SugarBabyTutas
Fenrir
Level 23
God Stats
11W - 13L
1,556 SR
Queue Stats
240W - 258L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
19
12 / 1 / 8
12,324
587
9,643
12,653
5,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Discordia
Dinkelpojken
Discordia
17
5 / 2 / 13
11,338
540
19,182
10,146
4,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Mrhugsybear
Hachiman
17
8 / 2 / 9
11,257
536
15,003
14,860
5,980
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Tanton007
Gilgamesh
16
0 / 3 / 12
10,006
476
7,878
14,906
10,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
idaekis
Athena
16
1 / 1 / 18
11,046
526
5,457
19,792
13,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 3
8,908
424
7,343
13,405
4,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chang'e
Boumera
Chang'e
16
2 / 6 / 0
9,837
468
13,079
17,187
6,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hercules
Clichete
Hercules
15
0 / 5 / 3
9,160
436
6,418
17,077
13,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ares
Mazozor
Ares
11
0 / 6 / 1
7,900
376
5,665
14,391
13,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
5 / 3 / 1
11,608
553
9,254
15,315
6,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
16
26
Kills
8
9
Deaths
26
60
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Loki
12
1
8
16
L
1
6
3
0.42
L
Chang'e
Boumera
Chang'e
2
6
0
0.33
L
Hercules
Clichete
Hercules
0
5
3
0.3
W
Discordia
Dinkelpojken
Discordia
5
2
13
5.75
L
Ares
Mazozor
Ares
0
6
1
0.08
W
Hachiman
Mrhugsybear
Hachiman
8
2
9
6.25
L
5
3
1
1.83
W
Gilgamesh
Tanton007
Gilgamesh
0
3
12
2
W
Athena
idaekis
Athena
1
1
18
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,163
Damage
41,759
72,357
Taken
77,375
39,347
Mitigated
45,286
21,894
Healing
20,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
9,643
1,818
0
4,992
12,653
5,195
659
3,014
9,484
0
80,310
L
7,343
3,931
1,258
3,918
13,405
4,650
0
5,191
8,086
46,772
0
L
Chang'e
Boumera
Chang'e
13,079
661
1,026
5,413
17,187
6,644
275
6,711
9,962
66,751
0
L
Hercules
Clichete
Hercules
6,418
1,814
0
2,339
17,077
13,739
448
3,518
13,479
0
46,028
W
Discordia
Dinkelpojken
Discordia
19,182
1,246
0
1,082
10,146
4,170
3,264
4,419
5,422
79,282
0
L
Ares
Mazozor
Ares
5,665
716
0
674
14,391
13,451
0
5,432
8,787
19,513
0
W
Hachiman
Mrhugsybear
Hachiman
15,003
8,343
0
6,908
14,860
5,980
6,332
4,336
10,426
0
86,645
L
9,254
3,190
0
5,443
15,315
6,802
0
2,777
12,422
0
59,134
W
Gilgamesh
Tanton007
Gilgamesh
7,878
2,236
0
484
14,906
10,566
998
3,789
10,703
0
48,641
W
Athena
idaekis
Athena
5,457
1,772
0
8,428
19,792
13,436
1,207
9,739
9,762
21,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,971
Gold Earned
47,413
532
Minions Killed
420
0
Camps Cleared
0
2,168,938
Distance Traveled
1,889,318
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
12,324
587
130
6
0
509,964
4
L
Olorun
8,908
424
80
4
0
333,127
2
L
Chang'e
9,837
468
140
7
0
361,843
1
L
Hercules
9,160
436
73
3
0
391,585
2
W
Discordia
11,338
540
153
7
0
401,921
3
L
Ares
7,900
376
21
1
0
357,699
2
W
Hachiman
11,257
536
138
7
0
392,092
3
L
Fenrir
11,608
553
106
5
0
445,064
2
W
Gilgamesh
10,006
476
81
4
0
427,624
0
W
Athena
11,046
526
30
1
0
437,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role