Player Matchup

Janus
Janus
Daniel_Moraes93
Janus
Level 36
God Stats
37W - 39L
1,575 SR
Queue Stats
429W - 473L
1,421 Elo+
Party 1
Hercules
Hercules
GeanAR
Hercules
Level 21
God Stats
10W - 5L
1,745 SR
Queue Stats
371W - 390L
1,555 Elo+
Solo
Danzaburou
Danzaburou
futoshy21
Danzaburou
Level 23
God Stats
19W - 19L
1,746 SR
Queue Stats
119W - 138L
1,518 Elo+
Party 1
Ares
Ares
kurokamii10
Ares
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,362 Elo+
Solo
Baron Samedi
Baron Samedi
vicowskin
Baron Samedi
Level 24
God Stats
60W - 30L
1,636 SR
Queue Stats
141W - 108L
1,494 Elo+
Solo
Team Averages
Level 23
1,640 SR
1,470 Elo+

VS

Team Averages
Level 15
1,463 SR
1,425 Elo+
Bellona
Bellona
 
Bellona
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
ZRockyx
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,644 Elo+
Solo
Xing Tian
Xing Tian
leranbe
Xing Tian
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,266 Elo+
Solo
Aphrodite
Aphrodite
saitama-mobami
Aphrodite
Level 18
God Stats
42W - 30L
1,566 SR
Queue Stats
65W - 61L
1,427 Elo+
Solo
Hades
Hades
vickyonfire11
Hades
Level 21
God Stats
0W - 4L
1,250 SR
Queue Stats
8W - 19L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 11
7,670
1,096
3,685
1,245
461
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hercules
GeanAR
Hercules
14
4 / 0 / 12
8,076
1,154
8,038
5,797
4,718
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
futoshy21
Danzaburou
14
6 / 0 / 10
8,723
1,246
7,651
1,636
651
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
0 / 1 / 10
6,774
968
4,200
5,622
5,231
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Baron Samedi
vicowskin
Baron Samedi
13
5 / 0 / 9
8,010
1,144
8,065
2,987
1,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

408

VS

Team 2 Tickets

211

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
1 / 2 / 0
6,609
944
4,072
6,420
3,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
0 / 3 / 0
6,426
918
4,094
5,337
2,216
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xing Tian
leranbe
Xing Tian
11
0 / 5 / 0
6,069
867
333
7,477
3,077
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Aphrodite
saitama-mobami
Aphrodite
10
0 / 5 / 0
5,982
855
1,345
4,857
2,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 4 / 1
6,382
912
2,158
11,583
5,763
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
2
19
Kills
1
1
Deaths
19
52
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
2
0
0.5
W
4
0
11
9.5
W
Hercules
GeanAR
Hercules
4
0
12
10
L
0
3
0
0
W
Danzaburou
futoshy21
Danzaburou
6
0
10
11
W
0
1
10
5
L
Xing Tian
leranbe
Xing Tian
0
5
0
0
L
Aphrodite
saitama-mobami
Aphrodite
0
5
0
0
L
0
4
1
0.13
W
Baron Samedi
vicowskin
Baron Samedi
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,639
Damage
12,002
17,287
Taken
35,674
12,417
Mitigated
17,269
4,686
Healing
2,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
4,072
1,246
0
720
6,420
3,813
0
2,610
3,732
174
10,043
W
3,685
629
40
575
1,245
461
0
662
583
9,857
0
W
Hercules
GeanAR
Hercules
8,038
3,012
0
1,259
5,797
4,718
0
2,261
3,468
0
18,023
L
4,094
96
314
92
5,337
2,216
0
1,534
3,723
16,969
0
W
Danzaburou
futoshy21
Danzaburou
7,651
3,770
0
102
1,636
651
0
826
810
0
19,483
W
4,200
187
0
0
5,622
5,231
0
2,217
3,357
7,065
0
L
Xing Tian
leranbe
Xing Tian
333
90
0
0
7,477
3,077
0
4,460
2,917
1,809
0
L
Aphrodite
saitama-mobami
Aphrodite
1,345
332
484
580
4,857
2,400
0
1,734
3,026
4,637
0
L
2,158
583
0
506
11,583
5,763
0
5,105
6,326
7,798
0
W
Baron Samedi
vicowskin
Baron Samedi
8,065
973
878
1,832
2,987
1,356
0
1,982
965
26,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,253
Gold Earned
31,468
128
Minions Killed
56
4
Camps Cleared
4
625,114
Distance Traveled
521,682
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,609
944
12
2
2
105,808
1
W
Janus
7,670
1,096
15
2
0
109,400
0
W
Hercules
8,076
1,154
29
4
1
152,538
1
L
Ra
6,426
918
20
3
1
143,458
0
W
Danzaburou
8,723
1,246
31
4
3
116,886
1
W
Ares
6,774
968
6
1
0
121,560
0
L
Xing Tian
6,069
867
3
0
0
95,630
0
L
Aphrodite
5,982
855
9
1
1
69,944
1
L
Hades
6,382
912
12
2
0
106,842
0
W
Baron Samedi
8,010
1,144
47
7
0
124,730
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role