Player Matchup

Achilles
Achilles
Gold III
Alriiad
Achilles
Gold III
Level 156
God Stats
3W - 8L
1,428 SR
Queue Stats
360W - 349L
1,513 MMR
Party 3
Athena
Athena
Gold II
Hickarõ
Athena
Gold II
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Cernunnos
Cernunnos
Gold III
ItsDeeds
Cernunnos
Gold III
Level 91
God Stats
0W - 2L
1,364 SR
Queue Stats
75W - 71L
1,546 MMR
Party 4
Sylvanus
Sylvanus
Bronze III
ThonyProU
Sylvanus
Bronze III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Gold II
xSoaRNvad3x
Hera
Gold II
Level 143
God Stats
0W - 1L
1,680 SR
Queue Stats
120W - 116L
1,535 MMR
Party 4
Team Averages
Gold V
Gold V
Average Tier
Level 140
1,495 SR
1,519 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 126
1,638 SR
1,533 MMR
Ah Muzen Cab
Ah Muzen Cab
Gold III
BustingMonkey
Ah Muzen Cab
Gold III
Level 104
God Stats
17W - 8L
1,715 SR
Queue Stats
110W - 93L
1,482 MMR
Party 2
Nu Wa
Nu Wa
Gold V
DeimosK
Nu Wa
Gold V
Level 131
God Stats
5W - 2L
1,796 SR
Queue Stats
206W - 208L
1,624 MMR
Party 2
Guan Yu
Guan Yu
Gold IV
GMAK21
Guan Yu
Gold IV
Level 160
God Stats
18W - 11L
1,647 SR
Queue Stats
174W - 180L
1,355 MMR
Party 1
Fenrir
Fenrir
Gold I
NotPaisa
Fenrir
Gold I
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 99L
1,713 MMR
Party 1
Sobek
Sobek
Platinum V
PhoenixPhinx
Sobek
Platinum V
Level 107
God Stats
4W - 6L
1,533 SR
Queue Stats
183W - 161L
1,494 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Alriiad
Achilles
16
0 / 1 / 0
9,050
503
8,269
12,885
10,402
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Athena
Hickarõ
Athena
15
2 / 3 / 1
8,309
462
6,603
14,199
5,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
ItsDeeds
Cernunnos
16
2 / 3 / 0
9,960
553
5,913
11,014
4,084
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
ThonyProU
Sylvanus
11
0 / 6 / 6
7,115
395
5,109
16,009
11,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
2 / 6 / 3
7,950
442
5,312
9,403
2,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
SetTiamatDanzaburouScylla

VS

Bans
ApolloTsukuyomiNemesisJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BustingMonkey
Ah Muzen Cab
19
6 / 1 / 0
11,414
634
9,555
11,931
4,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
DeimosK
Nu Wa
16
4 / 1 / 10
9,909
551
13,840
5,946
2,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
GMAK21
Guan Yu
17
1 / 0 / 4
9,949
553
5,202
11,366
14,257
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fenrir
NotPaisa
Fenrir
16
4 / 3 / 7
10,002
556
9,517
12,377
5,599
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
4 / 1 / 10
9,250
514
8,838
14,346
12,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
50
6
Kills
19
19
Deaths
6
10
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Achilles
Alriiad
Achilles
0
1
0
0
W
Ah Muzen Cab
BustingMonkey
Ah Muzen Cab
6
1
0
6
W
Nu Wa
DeimosK
Nu Wa
4
1
10
9
W
Guan Yu
GMAK21
Guan Yu
1
0
4
3
L
Athena
Hickarõ
Athena
2
3
1
0.83
L
Cernunnos
ItsDeeds
Cernunnos
2
3
0
0.67
W
Fenrir
NotPaisa
Fenrir
4
3
7
2.5
W
4
1
10
9
L
Sylvanus
ThonyProU
Sylvanus
0
6
6
0.5
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,206
Damage
46,952
63,510
Taken
55,966
34,265
Mitigated
38,701
18,508
Healing
25,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Alriiad
Achilles
8,269
2,172
0
3,007
12,885
10,402
0
2,124
10,649
0
73,890
W
Ah Muzen Cab
BustingMonkey
Ah Muzen Cab
9,555
4,647
0
7,996
11,931
4,552
0
2,641
9,246
0
95,647
W
Nu Wa
DeimosK
Nu Wa
13,840
2,523
0
1,671
5,946
2,030
1,735
3,693
2,153
65,957
0
W
Guan Yu
GMAK21
Guan Yu
5,202
1,248
1,658
8,180
11,366
14,257
437
809
10,557
0
56,166
L
Athena
Hickarõ
Athena
6,603
1,108
0
4,354
14,199
5,436
0
5,424
8,571
63,130
0
L
Cernunnos
ItsDeeds
Cernunnos
5,913
2,243
0
4,845
11,014
4,084
0
1,691
9,207
0
70,772
W
Fenrir
NotPaisa
Fenrir
9,517
2,436
0
1,102
12,377
5,599
1,008
4,386
7,905
0
71,362
W
8,838
1,508
0
4,775
14,346
12,263
286
5,161
9,081
30,528
0
L
Sylvanus
ThonyProU
Sylvanus
5,109
482
1,590
3,779
16,009
11,501
0
7,218
8,537
20,376
0
L
5,312
1,545
0
933
9,403
2,842
0
5,347
3,868
43,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,384
Gold Earned
50,524
546
Minions Killed
594
0
Camps Cleared
0
1,645,242
Distance Traveled
1,808,846
26
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,050
503
141
8
0
346,331
6
W
Ah Muzen Cab
11,414
634
180
10
0
359,326
3
W
Nu Wa
9,909
551
135
8
0
343,907
9
W
Guan Yu
9,949
553
122
7
0
372,378
7
L
Athena
8,309
462
121
7
0
338,123
1
L
Cernunnos
9,960
553
155
9
0
331,801
7
W
Fenrir
10,002
556
116
6
0
359,857
2
W
Sobek
9,250
514
41
2
0
373,378
11
L
Sylvanus
7,115
395
23
1
0
316,866
9
L
Hera
7,950
442
106
6
0
312,121
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role