Player Matchup

Fenrir
Fenrir
MxsnErik
Fenrir
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,296 Elo+
Party 1
Hercules
Hercules
W1jk
Hercules
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,296 Elo+
Party 1
Ymir
Ymir
jeppe333
Ymir
Level 44
God Stats
0W - 1L
1,686 SR
Queue Stats
0W - 2L
1,296 Elo+
Party 1
Team Averages
Level 49
1,562 SR
1,296 Elo+

VS

Team Averages
Level 96
1,382 SR
1,396 Elo+
Bacchus
Bacchus
 
Bacchus
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
PATR1CKSTAR999
Scylla
Level 107
God Stats
3W - 5L
1,368 SR
Queue Stats
56W - 92L
1,400 Elo+
Party 2
Izanami
Izanami
StormSinner
Izanami
Level 123
God Stats
1W - 0L
1,277 SR
Queue Stats
6W - 4L
1,288 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
MxsnErik
Fenrir
10
0 / 7 / 5
7,534
628
2,750
10,854
3,630
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
W1jk
Hercules
12
4 / 0 / 2
8,922
744
5,998
10,863
6,339
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ymir
11
2 / 6 / 3
8,140
678
4,312
13,058
5,221
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
3 / 3 / 9
9,285
774
5,822
10,490
12,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
4 / 0 / 5
8,987
749
11,814
3,302
980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
StormSinner
Izanami
13
6 / 3 / 5
9,289
774
9,384
6,829
3,038
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
32
6
Kills
13
13
Deaths
6
10
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
3
9
2.5
L
Fenrir
MxsnErik
Fenrir
0
7
5
0.36
W
4
0
5
6.5
W
Izanami
StormSinner
Izanami
6
3
5
2.83
L
Hercules
W1jk
Hercules
4
0
2
5
L
Ymir
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,060
Damage
27,020
34,775
Taken
20,621
15,190
Mitigated
16,958
1,707
Healing
2,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
5,822
1,286
346
1,323
10,490
12,940
0
2,535
7,955
12,491
0
L
Fenrir
MxsnErik
Fenrir
2,750
569
0
137
10,854
3,630
0
5,967
4,597
0
11,093
W
11,814
626
0
436
3,302
980
530
898
2,404
44,364
0
W
Izanami
StormSinner
Izanami
9,384
5,966
0
838
6,829
3,038
2,243
1,043
5,786
0
43,576
L
Hercules
W1jk
Hercules
5,998
1,416
0
1,570
10,863
6,339
0
5,373
5,201
0
28,343
L
Ymir
4,312
102
0
0
13,058
5,221
0
5,510
7,329
30,898
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,596
Gold Earned
27,561
105
Minions Killed
162
0
Camps Cleared
0
656,586
Distance Traveled
665,077
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,285
774
10
1
0
233,020
7
L
Fenrir
7,534
628
21
2
0
210,313
0
W
Scylla
8,987
749
66
6
0
242,763
1
W
Izanami
9,289
774
86
7
0
189,294
2
L
Hercules
8,922
744
36
3
0
246,235
1
L
Ymir
8,140
678
48
4
0
200,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role