Player Matchup

Tsukuyomi
Tsukuyomi
FluffyCluod
Tsukuyomi
Level 44
God Stats
1W - 2L
1,557 SR
Queue Stats
110W - 110L
1,367 Elo+
Party 2
Tiamat
Tiamat
Grim7651
Tiamat
Level 37
God Stats
2W - 7L
1,281 SR
Queue Stats
77W - 91L
1,281 Elo+
Party 2
Hercules
Hercules
PAULJJ
Hercules
Level 89
God Stats
33W - 36L
1,659 SR
Queue Stats
410W - 508L
1,447 Elo+
Party 3
Izanami
Izanami
TreyKendo
Izanami
Level 22
God Stats
63W - 95L
1,439 SR
Queue Stats
112W - 177L
1,350 Elo+
Party 3
Bacchus
Bacchus
TreySxbas
Bacchus
Level 24
God Stats
15W - 10L
1,500 SR
Queue Stats
723W - 826L
1,396 Elo+
Party 3
Team Averages
Level 43
1,487 SR
1,368 Elo+

VS

Team Averages
Level 61
1,301 SR
1,335 Elo+
Tyr
Tyr
Cymbalism
Tyr
Level 25
God Stats
1W - 2L
1,326 SR
Queue Stats
23W - 32L
1,231 Elo+
Party 1
Tsukuyomi
Tsukuyomi
DaddyShaggs
Tsukuyomi
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
158W - 135L
1,525 Elo+
Solo
Danzaburou
Danzaburou
PurpleTusk
Danzaburou
Level 58
God Stats
12W - 14L
1,070 SR
Queue Stats
20W - 33L
1,231 Elo+
Party 1
Anubis
Anubis
RaiBtw
Anubis
Level 26
God Stats
5W - 4L
1,326 SR
Queue Stats
7W - 10L
1,341 Elo+
Party 1
Gilgamesh
Gilgamesh
Sean13
Gilgamesh
Level 85
God Stats
8W - 8L
1,284 SR
Queue Stats
99W - 102L
1,345 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
FluffyCluod
Tsukuyomi
14
3 / 6 / 0
8,459
445
10,269
13,294
5,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tiamat
Grim7651
Tiamat
12
0 / 6 / 1
7,703
405
2,947
13,509
10,420
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
PAULJJ
Hercules
14
2 / 4 / 0
8,892
468
8,177
18,024
15,156
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
TreyKendo
Izanami
12
1 / 2 / 1
7,436
391
4,976
8,171
3,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
TreySxbas
Bacchus
12
2 / 6 / 2
8,038
423
8,114
12,109
11,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 5
9,421
496
6,130
13,554
12,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
DaddyShaggs
Tsukuyomi
18
9 / 0 / 3
10,624
559
12,150
11,872
5,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Danzaburou
PurpleTusk
Danzaburou
13
0 / 2 / 8
8,648
455
7,025
8,396
3,337
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
RaiBtw
Anubis
16
8 / 3 / 4
10,119
533
12,669
7,406
3,928
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Sean13
Gilgamesh
18
3 / 1 / 2
10,504
553
10,233
16,200
13,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
46
8
Kills
24
24
Deaths
8
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
4
2
5
3.25
W
Tsukuyomi
DaddyShaggs
Tsukuyomi
9
0
3
10.5
L
Tsukuyomi
FluffyCluod
Tsukuyomi
3
6
0
0.5
L
Tiamat
Grim7651
Tiamat
0
6
1
0.08
L
Hercules
PAULJJ
Hercules
2
4
0
0.5
W
Danzaburou
PurpleTusk
Danzaburou
0
2
8
2
W
Anubis
RaiBtw
Anubis
8
3
4
3.33
W
Gilgamesh
Sean13
Gilgamesh
3
1
2
4
L
Izanami
TreyKendo
Izanami
1
2
1
0.75
L
Bacchus
TreySxbas
Bacchus
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,483
Damage
48,207
65,107
Taken
57,428
46,259
Mitigated
38,272
13,196
Healing
19,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,130
1,463
0
2,339
13,554
12,413
163
3,387
10,167
0
29,107
W
Tsukuyomi
DaddyShaggs
Tsukuyomi
12,150
3,442
0
4,550
11,872
5,414
186
1,773
10,099
0
85,335
L
Tsukuyomi
FluffyCluod
Tsukuyomi
10,269
3,001
0
3,177
13,294
5,468
19
3,314
9,725
51
46,829
L
Tiamat
Grim7651
Tiamat
2,947
868
0
1,768
13,509
10,420
194
3,532
9,824
37,162
0
L
Hercules
PAULJJ
Hercules
8,177
1,739
0
6,839
18,024
15,156
0
3,562
13,939
0
48,764
W
Danzaburou
PurpleTusk
Danzaburou
7,025
3,095
0
1,655
8,396
3,337
983
3,505
4,891
0
50,145
W
Anubis
RaiBtw
Anubis
12,669
1,142
0
2,577
7,406
3,928
136
1,541
5,865
49,665
0
W
Gilgamesh
Sean13
Gilgamesh
10,233
2,905
0
7,927
16,200
13,180
2,250
888
15,312
0
65,720
L
Izanami
TreyKendo
Izanami
4,976
2,637
0
830
8,171
3,271
456
96
8,075
0
54,010
L
Bacchus
TreySxbas
Bacchus
8,114
1,159
0
582
12,109
11,944
127
1,691
10,334
18,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,528
Gold Earned
49,316
372
Minions Killed
537
0
Camps Cleared
0
1,661,931
Distance Traveled
1,838,737
11
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,421
496
55
3
0
396,145
9
W
Tsukuyomi
10,624
559
147
8
0
407,974
4
L
Tsukuyomi
8,459
445
69
4
0
387,122
2
L
Tiamat
7,703
405
76
4
0
313,642
4
L
Hercules
8,892
468
110
6
0
330,053
2
W
Danzaburou
8,648
455
84
4
0
341,602
7
W
Anubis
10,119
533
106
6
0
325,174
2
W
Gilgamesh
10,504
553
145
8
0
367,842
1
L
Izanami
7,436
391
85
4
0
278,956
3
L
Bacchus
8,038
423
32
2
0
352,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role