Player Matchup

Chiron
Chiron
DepressedGoose
Chiron
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
TheyStoleMyLoli
Serqet
Level 99
God Stats
5W - 6L
1,549 SR
Queue Stats
212W - 143L
1,611 Elo+
Party 1
Yemoja
Yemoja
TruthBetold11
Yemoja
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 73L
1,324 Elo+
Solo
Team Averages
Level 96
1,516 SR
1,478 Elo+

VS

Team Averages
Level 130
1,594 SR
1,515 Elo+
Cerberus
Cerberus
Andriw38
Cerberus
Level 124
God Stats
6W - 3L
1,737 SR
Queue Stats
85W - 80L
1,601 Elo+
Party 2
Ravana
Ravana
anthonio17
Ravana
Level 158
God Stats
1W - 0L
1,612 SR
Queue Stats
57W - 38L
1,687 Elo+
Party 2
Cthulhu
Cthulhu
ioyoshi
Cthulhu
Level 109
God Stats
3W - 2L
1,434 SR
Queue Stats
75W - 150L
1,258 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 0
8,839
589
13,317
14,809
4,951
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

10
0 / 4 / 1
8,051
537
7,012
14,502
7,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
1 / 2 / 1
8,787
586
3,758
6,095
3,924
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Andriw38
Cerberus
13
2 / 1 / 9
10,727
715
7,075
15,739
17,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ravana
anthonio17
Ravana
15
7 / 1 / 4
10,820
721
14,737
10,644
8,223
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
ioyoshi
Cthulhu
13
2 / 1 / 8
9,913
661
7,629
13,897
6,855
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
3
Kills
11
11
Deaths
3
2
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Andriw38
Cerberus
2
1
9
6.5
L
2
5
0
0.4
L
0
4
1
0.13
L
1
2
1
0.75
W
Ravana
anthonio17
Ravana
7
1
4
9
W
Cthulhu
ioyoshi
Cthulhu
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,087
Damage
29,441
35,406
Taken
40,280
16,382
Mitigated
32,205
6,915
Healing
15,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Andriw38
Cerberus
7,075
384
0
6,268
15,739
17,127
543
2,009
13,502
22,188
0
L
13,317
3,410
746
1,957
14,809
4,951
0
6,457
8,351
0
58,210
L
7,012
1,537
227
1,223
14,502
7,507
0
5,095
9,407
0
18,165
L
3,758
685
2,406
356
6,095
3,924
0
3,260
2,835
19,735
0
W
Ravana
anthonio17
Ravana
14,737
3,426
0
4,392
10,644
8,223
2,207
1,216
8,999
0
57,849
W
Cthulhu
ioyoshi
Cthulhu
7,629
139
569
4,664
13,897
6,855
737
908
12,569
45,399
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,677
Gold Earned
31,460
146
Minions Killed
175
0
Camps Cleared
0
774,440
Distance Traveled
857,431
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,727
715
38
3
0
276,854
6
L
Chiron
8,839
589
93
6
0
242,653
2
L
Serqet
8,051
537
26
2
0
282,984
3
L
Yemoja
8,787
586
27
2
0
248,803
0
W
Ravana
10,820
721
64
4
0
311,071
5
W
Cthulhu
9,913
661
73
5
0
269,506
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role